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0.0 h las últimas dos semanas / 53.9 h registradas (15.6 h cuando escribió la reseña)
Publicada el 12 MAY 2020 a las 10:57
Actualizada el 28 DIC 2020 a las 19:17

I'm rewriting this review, turning a once poor one, into a good one. I did give Doom Eternal another chance, they righted their wrongs and additionally I have a machine now that doesn't heat my room into the 80s to run this game, that is nice too.

I was glad to see denuvo DRM get removed from the game. That was a poor choice, it is never okay to implement DRM or microtransactions post launch in that way imo. Props on setting things straight. Some consumers weigh the inclusion or exclusion of these anti consumer features very strongly when choosing to buy.

Now the game is running better, had a few patches, has an expansion and a price point that I can get behind.

This is one of the better games of 2020. Not perfect. But a solid game with a solid soundtrack, fun, decent level design (although questionable aesthetic choices, mech props?) that didn't piss in the fans' faces like other game sequels have this year. The fanbase solidly enjoys this game, together, and I do too.

I think the movement is fluid and fun, and although I hated being forced into the combat loop initially, this neg wore off eventually. I also nitpicked how the armor on baddies makes it so there is only one way to destroy them, and I was off about that too, there are a few different ways to destroy the weak points, some are better than others, and I think there is room for creativity on the players' part. I was too harsh bc I was playing in spurts on a hot machine and having issues here and there. Sub optimal experience originally, but not really the fault of the game. Denuvo pushed it over the edge and I refunded.

I am happy I could repurchase this title and enjoy it once again.

IN A PERFECT WORLD THO... it would be nice if they would put the jump glitch back in as a cheat code or something. And yes, the game would be much more fun with an ACTUAL deathmatch multiplayer, but I guess the battlemode isn't half bad.

Looking forward to the release of part 2 of DLC, and happy to see this game supported by the devs.

Also, wish we had snap map so people could make their own levels. Sure master levels are fun, and they add to replayability, but the levels are all huge links of arena battles, so I'd rather try out some other peoples' arenas. Snap map was part of why doom 2016 had such great shelf life.

Also, I DID NOT want to make a Bethesda account, I def don't want to be launching future Bethesda titles on anything but Steam, so please keep it this way, I conceded and made an account, but this is a hard pass if you pull the ea origins ♥♥♥♥♥♥♥♥. I see a game I like, I am looking at price, thinking about whether to consider, and then if I see origins, DRM, running in background, it's an immediate pass and ignore and block the title. They are dumb as ♥♥♥♥ for making people do that for single player experiences, on games almost 5 years old. Im not a fan of the 24.7 connection bs. Sorry. Please keep that in mind as a publisher and don't make your product an immediate hell no for me and others like me.

I was pleasantly surprised you let us buy from steam and only run steam and only make an account to link, not molest us with your launcher. Keep that up if you want my business.

Thanks for the game of the year imo.
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Respuesta del desarrollador:
bethesda_murcielago  [desarrollador] Publicada el 22 JUL 2020 a las 12:08
Hey there,

With Update 1.1 we have removed the Denuvo Anti-Cheat integration and addressed some other issues. For more information please see: https://beth.games/3gYBFY0

Thank you for taking the time to review our game in detail and we hope that you will give Doom Eternal another shot.

Best,
Bethesda Customer Service