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Panzerscout 最近的評論

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目前顯示第 1-10 項,共 64 項
1 個人認為這篇評論值得參考
總時數 213.4 小時
It's satisfactory...
張貼於 2024 年 11 月 27 日。
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3 個人認為這篇評論值得參考
6 個人認為這篇評論很有趣
總時數 1.9 小時 (評論時已進行 0.2 小時)
No ultrawide support in 2024
張貼於 2024 年 11 月 6 日。
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3 個人認為這篇評論值得參考
總時數 8.3 小時
Upvote for the Awards. Great game BTW...
張貼於 2023 年 11 月 22 日。
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22 個人認為這篇評論值得參考
總時數 85.5 小時 (評論時已進行 43.4 小時)
搶先體驗版評論
Probably the best and the most addictive strategy/city building game I've played in ages. Pleasingly challenging at higher difficulties.
張貼於 2023 年 8 月 5 日。
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269 個人認為這篇評論值得參考
6 個人認為這篇評論很有趣
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總時數 41.5 小時 (評論時已進行 14.9 小時)
This is basically a remake of the same game from 2018. There is absolutely nothing new in the game, apart from streamlined track laying and signalling. If you own the first game, there's nothing here for you. Kalypso is just trying to steal your money.
張貼於 2023 年 5 月 25 日。
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3 個人認為這篇評論值得參考
總時數 2.4 小時
Goblin and Coins II is an old-school, 2D pixel art platformer game, with nice, hand-drawn graphics, fluid animations and simple, yet responsive control system. The main character is unarmed, so the trick is to avoid enemies or squish them by jumping on them. The game features 25 levels, filled with various enemies and environmental obstacles, along few boss fights in between. There's also a bit of puzzle elements thrown in for good measure.

It's challenging, but not too hard and you can adjust the difficulty by allowing more continues when you lose all lives. However, the game is not over even if you have spent all your continues: you spawn in the Underworld and if you manage to escape it, you will be ressurected with additonal continues.

Goblin and Coins II is an unique nostalgia trip to the 8-bit era, but it could also be a perfect introduction into the world of video games for your kids.
張貼於 2023 年 4 月 25 日。 最後編輯於 2023 年 4 月 25 日。
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3 個人認為這篇評論值得參考
總時數 34.4 小時 (評論時已進行 19.8 小時)
搶先體驗版評論
Rather steep learning curve, but it is definitely worth the time. I disagree that it is just Northgard in Dune's clothing, the game is much more complex and, more importantly, every aspect of the game is duly playing its part in your efforts to achieve victory. Would like to see greater variety of units in future updates.
張貼於 2022 年 5 月 5 日。 最後編輯於 2022 年 5 月 5 日。
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1 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 1.0 小時
Слава Україні!
張貼於 2022 年 2 月 25 日。
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3 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 5.9 小時
Basically, a game for the people with Down syndrome.
張貼於 2022 年 2 月 14 日。
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7 個人認為這篇評論值得參考
總時數 17.7 小時
搶先體驗版評論
Non-existant enemy AI. Only a few starting technologies have meaning and usefullness, the rest is just useless filler. You have to spend hours in game, collecting research points, in order to manufacture heavy crossbow, but it is just as effective as a starting flimsy short bow, because killing enemies from vantage points is so easy.
The game is not rewarding your progress, apart from some starting technologies which are essential.
If you just want to build wood and stone castles, it's OK, but as a survival simulation of a medieval village it is an utter failure.
I know this is still Early Access, but the game is not lacking content, content is pretty much there, but the content is lacking usefullness. I hope that the developers will be able to at least address the AI issue, as I see it as the main problem, from where all other issues stem.
張貼於 2021 年 6 月 12 日。
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目前顯示第 1-10 項,共 64 項