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0.0 jam dalam 2 minggu terakhir / Tercatat 17.7 jam
Diposting: 12 Jun 2021 @ 4:10pm

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Non-existant enemy AI. Only a few starting technologies have meaning and usefullness, the rest is just useless filler. You have to spend hours in game, collecting research points, in order to manufacture heavy crossbow, but it is just as effective as a starting flimsy short bow, because killing enemies from vantage points is so easy.
The game is not rewarding your progress, apart from some starting technologies which are essential.
If you just want to build wood and stone castles, it's OK, but as a survival simulation of a medieval village it is an utter failure.
I know this is still Early Access, but the game is not lacking content, content is pretty much there, but the content is lacking usefullness. I hope that the developers will be able to at least address the AI issue, as I see it as the main problem, from where all other issues stem.
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