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Recent reviews by neonfatum

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
4 people found this review funny
81.0 hrs on record
This game is unfinished, horrible, messy garbage that has absolutely nothing to do with or in common with MGS in any sense.
The biggest tragedy is that this game is remembered as some kind of misunderstood, "ambitious" masterpiece rather than the huge and thorough embarrassment and failure that it really is, not just for the series but for the whole medium. Konami was right.

PS: MGS2 is the best and everything after PO was a mistake.
Posted 30 May, 2024.
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No one has rated this review as helpful yet
53.1 hrs on record (48.8 hrs at review time)
Nach 23 Jahren schafft es Chrono Cross doch noch in offizieller Form nach Europa. Ein ambitioniertes, surreales RPG-Meisterwerk mit einer unvergleichlich tiefgründigen Thematik und einer komplexen, emotionalen Geschichte aus der Feder von Masato Kato, unterzeichnet vom bezauberenden Soundtrack des legendären Yasunori Mitsuda. Ein einmaliges Erlebnis wie es nur das Squaresoft der 90er machen konnte.

Das absolute Highlight ist für mich die sehr gelungene Übersetzung, die qualitativ nahtlos dort ansetzt wo FF8, 9, Vagrant Story, Parasite Eve 2, etc. damals aufgehört hatten, nur wohl umso besser, dank den heutigen Ressourcen. Sogar die Akzente aus der englischen Version hat man versucht, sinngemäss zu übersetzen. Es fühlt sich wirklich an, als wäre man in einem alternativen Jahr 2000 gelandet, wo man das Spiel hier doch herausgebracht hat.
Das ist keine Selbstverständlichkeit, da damals der Aufwand für die Übersetzung einer der Gründe war, weshalb es nie nach Europa kam. Auch Chrono Trigger wurde nicht übersetzt, als es erstmals auf Nintendo DS nach Europa kam.
Es ist schön, dass man sich so viel Mühe gegeben hat, das nachzuholen. Diese Spiele haben es wirklich verdient.

Technisch ist diese Version von Chrono Cross leider keine Meisterleistung, da sie etwa so gut (oder eher schlecht) läuft wie auf PlayStation 1, nur tendenziell eher schlechter. Mit Kaldaiens Special K Mod kann man aber gut gegensteuern, so dass es jetzt wohl die beste Art ist, Chrono Cross zu erleben.
Dazu gibt es einige neue Funktionen, die das Erlebnis etwas weniger mühsam gestalten. Ein Turbo-Modus hilft z. B., das Geschehen zu beschleunigen. Das ist vor allem in Kämpfen nützlich, wenn man genug von den spektakulären, aber langwierigen Animationen hat.
Kämpfe kann man aber auch ganz ausschalten, wenn man möchte.
Man hat auch die Option, neue 3D-Modelle und 2D-Grafiken, u.a. neu gezeichnete Portraits, zu verwenden, die alle recht schön geraten sind.
Ansonsten handelt es sich so ziemlich 1:1 um das Original.

Hat sich also das Warten gelohnt? Naja, praktisch jeder der es spielen wollte, hat es in der Zwischenzeit entweder importiert oder emuliert. Trotzdem ist es toll, eine deutsche Übersetzung zu haben, die dem Spiel allemal gerecht wird.
Seit ich Chrono Trigger gespielt habe sind etwa 15 Jahre vergangen und ich habe es immer aufgeschoben, Cross endlich wirklich auch mal zu spielen, daher kam dieser Release gerade recht. Das Ganze ist dadurch auch umso nostalgischer geworden.
Ob man es also zum ersten Mal spielt oder nicht, es lohnt sich.
Posted 3 September, 2022.
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14 people found this review helpful
3 people found this review funny
39.1 hrs on record (37.6 hrs at review time)
Neither bad nor ever good. Just bland and often painfully so.

The story and world offer some admittedly well-crafted intrigue and lore but the narrative itself from moment to moment is quite predictable and boring, and it's not helped by being exclusively populated by anime archetypes that act and talk as believable as you'd expect. The needlessly verbose and uninteresting dialogue makes a lot of scenes a complete slog to get through as well and it feels like most conversations are about 5 full dialogue boxes longer than they should be.

The battle system is as basic as a strategic turn-based RPG can get and incredibly dull. In fact, there is very little strategy involved at any point and for the latter half of it your skillsets will remain exactly the same, though some of your party members might change. There is very little variety when it comes to spells or skills of any kind, so what you have 20 hours in is about all you're going to get.

The music is also very bland with only a handful of tracks being the exceptions to the rule. Music is a very important aspect in making any RPG bearable for the amount of time they ask you to play, and here, the music is just as boring as the rest of it.

The only time the soundtrack and narrative actually become interesting is right around the final boss sadly. And then the game ends with a pretty decent hook for the next game that almost convinced me to go for it.
But the reality is that an RPG whose narrative that takes 40 hours and essentially an entire game to go anywhere that barely qualifies as interesting probably isn't worth anyone's time, and I can definitely say that it isn't worth mine.

To add to this: had the developers not given the game a fast-forward function in their DX9 update, which you can use to speed up gameplay and cutscenes (essentially the entire game really), I most certainly would never have finished it.

In summary, The Legend of Heroes: Trails in the Sky absolutely doesn't even come close to comparing to any of the golden age PS1/PS2-era RPGs. It would have qualified as mediocre at best, and it does no better now.
Posted 12 October, 2018. Last edited 23 October, 2018.
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No one has rated this review as helpful yet
8.2 hrs on record (6.7 hrs at review time)
The ultimate third-person shooter, still unbeaten after 7 years.
And now that it's on PC in its definitive form, it'll remain so for a much longer time still. Perhaps until the day Vanquish 2 becomes reality.
Posted 2 June, 2017. Last edited 2 June, 2017.
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20 people found this review helpful
2.9 hrs on record
You're better off playing the PS1 or Dreamcast version.

This PC port, while servicable, is an inferior version as it doesn't do anything to improve on the original and in fact really only takes away from it. It omits the dynamic music system, whereby the music would dynamically change depending on the situation in the game and instead uses a handful of low quality tracks that don't loop and awkwardly fade in and out during gameplay.

You do get better graphics and 60FPS and higher resolutions (if you apply some fixes) with this version though, so if that's what you're after, this version has it. But it comes at the cost of having worse music, and music is one of the most important things when it comes to building atmosphere.
Posted 19 July, 2014. Last edited 26 June, 2015.
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Showing 1-5 of 5 entries