安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
tf2 in competitive requires a huge amount of team co-ordination, especially in the higher divs
as much as overwatch, if not more in fact
having played overwatch sure, you need team co-ordination, especially in comp, but tf2 needs a huge amount, especially in 6s where you can change class, but if you leave one class for another, you may do something but it may lose you the game if someone else with a less important role doesnt fill that slot
or in highlander, immense team co-ordination, because there's only 1 of every class
do ur reesurch u litl scrub s xddxd
`Nuff said.
But yeah, in Overwatch there's no mains or anything, but personally, I enjoy some supports like Lucio and Zenyatta, the others, I don't mind playing if someone wants to go Reaper or something I already am.