115
Products
reviewed
559
Products
in account

Recent reviews by Ludumberg

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Showing 1-10 of 115 entries
1 person found this review helpful
0.0 hrs on record
The mission "Express Lane" has had my buttcheeks clenching the entire time, it is down right criminal. It's like trying to thread a needle, but the yarn is going with Mach 1.

Great DLC. If you enjoyed playing PW this is a no brainer.
Posted 24 December, 2024.
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No one has rated this review as helpful yet
139.3 hrs on record
A fantastic addition to the RGG series. While the story is weaker than its predecessor, it makes it up with fun gameplay and a beautiful new city to explore.
This is a no brainer. If you're a fan of the RGG series, play this game.

Schizophrenia my beloved.
Posted 29 November, 2024.
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3 people found this review helpful
64.5 hrs on record
Who would have thought that some eroge could be this engaging in its story.
While the plot has some holes and events that suffer from poor writing, the overall story and especially the main characters, are all wonderful. This game is great, despite its flaws.

The H-scenes are also quite good :)

10/10 Polca and Lily my beloved.
Posted 29 September, 2024.
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5 people found this review helpful
2 people found this review funny
69.5 hrs on record
Tell, don't show.
If I had to describe this game's story in a single, simple sentence, this would be it.

On a story perspective, this game is an absolute disaster. From uninteresting characters, to a convoluted plot, driven by no motivation from the main character to an "antagonist" which we don't even know why they are the antagonist.
This game takes all the world building set by the Cyberpunk lore and just throws it into the trash. Every little bit of world building is shoved into uninteresting journals you find littered around the game and boring exposition. Everything is being told, but you never really get to experience any of the bad bad things that is supposedly happening and has happened.
Your "feelings" and "motivation" is pushed onto you, by some ghost who lives rent free in your head. Johnny Silverhand is a dead terrorist who is in your head, after a botched heist in the first act of the game, and is constantly telling you that the corporations in the game are bad and deserve to die. That's it. Just telling you. Over and over and over. But you, as the player, are given zero incentive to follow this along.

Am I supposed to care for this? What does the game give me to care for any of this? Nothing.
Everything is just being told, with the maximum amount of exposition dumps to give you the illusion of motivation.


Gameplay is riddled with bug. None are really gamebreaking, but the amount and frequency just makes this unfun: 50% of the bosses I fought didn't engange in the battle and just stood still. Normal enemies glitch into cover and thus can't hit me. Sound effects don't play during some cutscenes. Object floating in mid air. Objects NPCs are supposed to hold in their hand are misalligned and float as a result.

Driving feels bad. The tires of cars are always lubed and slide around at every turn (but not motorcycles). Skill tree is unengaging. Choices don't matter 90% of the time.

At least the city looks cool and the music slaps.


Terrible game. Don't play.
Posted 19 May, 2024. Last edited 22 May, 2024.
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1 person found this review helpful
43.8 hrs on record
I just wish for Kiryu to be genuinly happy...

Great game, that ties up any lose ends after the events of Yakuza 6 and during Yakuza 7.
Juggling enemies is now a thing here too.
Posted 24 February, 2024.
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2 people found this review helpful
17.6 hrs on record
This was disappointing. From start to finish the game tries to tell you this emotional story of a father, son and mother, yet if falls flat. The biggest issues I have with God of War is the poor writing and the lack of player motivation.

First off, the writing: The narrative likes to drop new conflicts and whatnot into the story and tosses it out as quickly as it was introduced. One example was in the very beginning: While exploring, your son Artreus asks how it is to kill a person and Kratos, your character, explains that killing is part of surviving. “Close your heart” Kratos says. Fast forward five minutes and in a battle, Artreus kills a person. He is visibly shocked and feeling down. Not even a minute passes and this entire shtick is tossed out the window, never to be brought back again. There are plenty of these moments, where some sort of obstacle is presented for both Kratos and Artreus only for it to be discarded minutes later. And with this the pacing also feels very off. Everything moves too fast. Conflicts aren’t real. They are only here to give you the illusion of conflict. They might as well remove them and it would still play out the same.

Now the motivation part is a bit difficult to explain but I try my best: The groups entire motivation for this game’s story is to scatter the ashes of Kratos’ deceased wife on the peak of the highest mountain. It is after all her last wish. Who is this wife? I don’t know. And the game doesn’t tell me either. I understand that Kratos, her husband, and Artreus, her son, want to honor her wish. But me? The player? This isn’t a movie where I watch the characters do what they do. I am in direct control. Both the characters and me should share the same motivation. But I couldn’t care less about this woman. I never even get to see her, so why should I care.

The gameplay is a mixed bag. Combat is serviceable at best. First off, the camera is way to close to your character. It feels more like a third person shooter. Spatial awareness is thus gone. But I feel the developers knew this and added an indicator at the bottom, warning you if an enemy is behind you or if it is attacking. With this the combat becomes laughably easy. Beat an enemy until one of those indicators turn red, turn around by 180° and block. Rinse and repeat. It feels claustrophobic and all threat is gone. The game is a button masher with no real strategy or depth. The charged axe attack, you can unlock pretty much from the beginning, allows you to deal massive damage to a single normal sized target and cause it to stay limp on the floor for a short time. But enough time for you to run towards him and do the same charged attack again. The game also has RPG elements, such as enemy levels and gear levels. They could’ve just skipped those. Not every game needs to play like an action-RPG.

Graphics and sound are good. No complains here. Music isn’t anything special, but that’s just me.
Posted 13 December, 2023. Last edited 24 February, 2024.
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1 person found this review helpful
153.3 hrs on record
Words cannot describe the sheer joy I felt playing this masterpiece.
What an experience.
Posted 1 December, 2023.
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No one has rated this review as helpful yet
1 person found this review funny
11.4 hrs on record
a hellish experience that comes with free neck pain
Posted 2 September, 2023.
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No one has rated this review as helpful yet
0.0 hrs on record
We get to use Brawler Style from Yakuza 0 in the Dragon Engine. Do I need to say more?
Posted 2 September, 2023.
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No one has rated this review as helpful yet
95.7 hrs on record (83.6 hrs at review time)
Uncovering the mystery of a murder all the while I get to beat up school kids, ex-yakuza and other shady men in the next installment of the Like a Dragon spin-off.
Complete with a super fun combat system, including 4 unique fighting styles, two of which are brand new. Humourous, captivating and simply fun. Lost Judgment is a worthy sequel to the first game and a great addition to the Like a Dragon series.

10/10 i can beat up minors (they are bullies, it's justified)
Posted 26 August, 2023.
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Showing 1-10 of 115 entries