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張貼於:2020 年 9 月 9 日 上午 8:23
更新於:2020 年 9 月 13 日 下午 5:01

搶先體驗版評論
Pros and Cons
PROS
  • Beautiful art and design along with approximately 8 expansive maps to explore excluding the starter island.
  • You can set animals on fire.
  • Setting fire to trees gives you charcoal. This bypasses the step of having to cook logs in a fire to get charcoal.
  • Some automation for processes are enabled like gathering wood and gathering rocks.
  • There is a lot of recipes for food.
  • Tool and progression of unlocking equipment is interesting and easy to learn.
  • Sound quality.
  • User interface is smooth no staggering.
  • A lot of new maps to explore via the teleportation gate.
  • Varied options for skills and talents for different use like combat, magic, and gathering.
  • Graphics user interface is easy to navigate.
  • Devs are actively patching bugs that are brought up in the discussion board. Keep it up!
CONS
  • Generated maps repeat only with higher difficulty and no new ores/ unlimited ore sources to be found higher than silver.
  • Translation quality of dialogues and descriptions are rough around the edges .
  • Description for certain items does not reflect what the item does, or what the item is used for. Instead, a vague haiku is in place.
  • Dungeon maps are repetitive and need more variety .
  • Recipes including seaweed and cocoa beans are included, but there is no way to get these items.
  • There are still unimplemented items such as the drying rack, and the loom that are available within the first 5 ages, but unusable.
  • There is no automated way to collect crops that have been chopped down by rotating saw.
  • Instructions on usage of some equipment need to be improved (such as the large pot) .
  • There is only 4 total kinds of armor you can craft. 2 are leather, and 2 require metal but still a limited amount with very little stat value.
  • Breeding: when you breed animals it seems that the spawn takes the level of the map or your level, and not its own level. For example: taking a level 42 and level 43 cow to the beginning island, when bred, gives me a level 5 cow and not a level 40 or so as one would expect. Breeding the same set of cows on a level 40+ map when I am level 25, will result in a level 25 cow.

SUGGESTIONS
  • Add a way to automatically gather crops into storage. Maybe a robot to collect and store into a container?
  • Add a way to automatically plant seeds on plantations.
  • Have the ability to milk cows for a continuous source of milk.
  • Add a way to change gamemodes so you do not die as easily. Similar to minecraft's peaceful setting.
  • Drop cooked meat when animals are set on fire. This would bypass cooking similar to minecraft and a good source of early, quick food options.
  • Add more maps so that they do not repeat when you go into teleportation, maybe at a later stage in the development.
  • Add more dungeon type maps maybe with puzzles.
  • Add items that can be found underwater, which would include having the ability to dive. This could be where seaweed is found.
  • Add the option to be able to dye equipment. This could be done by utilizing the herbs (red, yellow, and blue) to be able to craft other colors using the color wheel.
  • Change the cactus to be like trees, or like the mushrooms in the swamp biome: drop more than 1 piece of cactus per plant.
  • Add in different types of arrows that you can get as drops or crafting from different biomes: slow from frost biome, poison from swamp biome, fire arrows from volcano biome, piercing damage from desert biome.
  • Have the option of upgrading chests instead of reorganizing everytime.
  • Add a backpack as a wearable storage option. Start with leather for earlier stages, and eventually requiring different metals.

TIPS

  • Gold: Easiest way I found personally, was selling the peach fruit. Once you have breed the seeds to the top 14 star tier, it gives you an excellent payday for very little work. Estimate for around 15 plots of peaches could generate you 6mil gold in 10 minutes sell time in the market.
  • Merchants: You can catch, and breed merchants and interact with each new bred baby. The level of the merchant corresponds to the items you can get. At level 40+ you can get diamond ingots even though you cannot utilize them yet. At level 5 they sell bird feathers, leather, and lower tier items. You also get exp from killing your spawns.At level 20 they sometimes give you the option to grab more monster prisms.
  • Wheat farms: There are already youtube videos on how to set up automated wheat farms although it is still not an ideal compact solution.
  • Hosting Table: It spawns a villager everytime the countdown goes down and gives you an egg. The egg has special buffs on it that will apply to you when cooked. It also augments food recipes that includes eggs in them. Thanks to Bell Cranel in the comments for this.



Even during development this game is tonnes of fun, definitely worth a try and the devs seem to be fixing bugs as they are being brought up in the discussion page. An example was when the rice seeds would not plant, the next day it was fixed! Definitely recommend this and excited for things to come.

Edit: 2020.09.10
Edit: 2020.09.13
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37 則留言
Pacnake 2024 年 6 月 27 日 下午 5:16 
ok but like elaborate further
taconamedyoda 2021 年 8 月 14 日 下午 12:28 
great thanks helps a lot when to buying this game and i am not being sarcastic
Bell Crannel 2020 年 10 月 9 日 上午 9:21 
Also there are ways to auto store crops just not with 100% accuracy running conveyer belts to the auto matic storage. and conveyer belts in opposit directions one with farm one with a harvester will result in auto wheat farming and auto crop farming with a decent frequency of crops going to the storage. The issue is the games got a cap for this currently at 64 possible drops of a type at a given time
So if they are harvested at the same time only 64 of a given type will drop. So staggering there cycle of harvest is semi-necessary sometimes to get it not to despawn some of the dropped cropss. I have gotten it to work well with "wheat" for auto farming. However, auto farming the random crops is not as accurate currently.
As i said also earlier the cocoa comes from swamp biom
Bell Crannel 2020 年 10 月 9 日 上午 9:17 
cocoa is findable you get it from the 4 island type map off the trees in small red creeks on the forested lands.
Oppenslimer 2020 年 10 月 6 日 上午 6:16 
Anime minecraft or nah? cause if it aint anime minecraft then im not getting it :ppg_brain:
KizuRai 2020 年 9 月 16 日 下午 2:06 
Amazing review, thank you for it (and also for updating it!). I will hold off on getting the game for now and wait for a few more updates.
The pros on setting animals on fire was a nicely timed joke as it's high up on the list and it was right after a long description of the graphics and maps. Also, I just finished watching the trailer which involved a conveyor belt of cows falling into a bubbling pot, so it made me laugh. Thank you for that lol!
Borz 2020 年 9 月 14 日 下午 10:19 
Agree 🙃
Renzo 2020 年 9 月 14 日 下午 9:26 
This game is good but yet it does have its problems. Im more upset that they have a Upgrade *Bare hands skills, but yet no weapons for your hands?! and the animations really do need some help but the game in about a year will be amazing if they fix it up[
Morotstomten 2020 年 9 月 14 日 上午 5:03 
to the setting animals one fire comment haters.... you have games where you can use weapons that melt humans and animals down into a puddle of plasmic residue, you can slowly electrocute your enemies to death, shooting enemies in the head will make it pop like a balloon... a balloon filled with grey matter and blood, a sniper game where you can assassinate people by shooting them in the testicles, and you get to see the bullet do the damage in x-ray view, in minecraft you can burn animals to death and for watching them run in panic and squeeling in pain you are rewarded with cooked meat instead of raw. and guess what, the people who play those games enjoy doing all that shit because ITS JUST A GAME...
The Capitalist Duck 2020 年 9 月 13 日 下午 6:43 
As for crop automation, there are definitely ways to do it, with the implementation of items in the most recent patch. I currently have several automated farms using the new module. But i do agree that the game is certainly rough around the edges and lacking in content at the moment. However i bought the game for its potential, and id say theres quite a bit of that.