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9,641.8 timmar totalt (5,923.8 timmar när recensionen skrevs)
After nine 17 years in development...
After years decades of updates, Team Fortress 2 has hundreds of weapons, multiple game modes, thousands of community-run servers (many better than official ones), various competitive options, and endless laugh-out-loud ways of interacting with your friends.

A class of its own
The amount of freedom TF2 gives you to play exactly how you want within the same game is often unbelievable to those who've played any other shooter.

You could play as quake-style Soldier, except you'd discover rocket jumping in this game is so intricate there are people who play on jump map servers for hundreds of hours, flying across custom maps, skimming across water or hovering over the ground.

You could learn the Sniper or Demoman classes to such a level that you could trap a full server of 16 people down a single corridor with your bullets or explosives, unable to get past you. There's even one rifle that lets you shoot multiple people with one bullet.

You could play as the Spy, who despite what new players will tell, you, is an extremely well balanced stealth class. Very weak in a direct fight, the Spy can disguise as the enemy, is totally invisible when cloaked, and can play such fiendish tricks that new players may not understand how they died. You can even make the game's kill feed lie to your enemies. TF2 is the only major FPS to include a fully-developed stealth class.

You could be a medic, make your teammates invincible to clear a stalemate, or give them 100% critical hits, blowing the enemy team to pieces.

You could be an engineer, the tactical genius who can stop the entire enemy team from capping a point with a sentry gun, using teleporters to get teammates to the front line and dispensers to heal everyone. Unlike sentries in other FPSes, you will find the gun can be levelled up to kill a tanky class in seconds, and you can take manual control of your gun to sentry jump to impossible hiding places.

You could realise that you can't aim, be a pyro and just spin around setting everything on fire. Slightly less sarcastically, you could also reflect projectiles back to their sender, or join a dodgeball server and use the pyro's airblast to reflect ludicrously fast homing rockets to blow up the enemy team.


Be a pro
You could join a competitive team, and although there's not much money in a game like this, play in international tournaments. Many of the top players from this game went on to become Overwatch Pros. (Overwatch is a simplified but much slicker version of TF2). To find out more, see https://tf2center.com, https://rgl.gg or https://ugcleague.com.

Hat simulator & loot boxes
You could even completely ignore any pretence at playing the actual game and spend all your time trading for hats and other cosmetics until you've collected every last one. You could be there a while, as there are a couple of thousand, and the rarest cost tens of thousands of dollars.

TF2 was Valve's test bench for in-game economies, and some of the world's most successful new games learned from it, often in bad ways – this is the game that made loot boxes a hit. Don't open boxes. In fact, I would not recommend direct trading either as there are so many ways to get scammed, and scammers are rampant thanks to various ways to sell items for real money. If you'd like something, just save up and buy items on the Steam Community Market if you'd like them, checking pricing beforehand on https://backpack.tf.

Victory!
With a loyal, vibrant community of long-time fans to meet, thousands of maps and servers, hundreds of weapons, and dozens of game modes, TF2 is overwhelmingly varied and huge.

It is still the best first person shooter ever made. Such is its size, uniqueness and enduring popularity it's hard to imagine how a developer could make a sequel. It seems that gamers agree, with the 2007 game reaching an all-time-high of 215,000 players in December 2023.

This is Quake-level greatness. If you have ever liked an FPS, you need to try this.
Upplagd 28 december 2012. Senast ändrad 24 juli 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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