36
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562
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Recent reviews by Harem.clan

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Showing 1-10 of 36 entries
1,386 people found this review helpful
14 people found this review funny
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186.4 hrs on record (168.3 hrs at review time)
The current major flaws of Planet Coaster 2 (I still love it)
The purpose of this review is to hope that future updates will truly listen to player feedback, restore those beloved core features, and optimize the experience to return Planet Coaster 2 to its original creativity and immersion.
Issue 1: Lack of Steam Workshop Integration
Steam Workshop is one of the key features that makes this game stand out among simulation business games. The workshop feature of Planet Coaster 1 is very easy to use. However, the second generation abandoned Steam's workshop in favor of a self-built workshop system, which greatly reduced the experience. Network connections are often slow, resulting in a long time to load or download works. In addition, the process of subscribing to works is more complicated and not as convenient as the one-click subscription of Steam Workshop. What's even more unsatisfactory is that there are download restrictions on self-built workshops.
Issue 2: Misleading Multiplayer Mode
The game was advertised as a multiplayer experience where players could collaborate to build their dream park. I even gifted a copy to a friend, looking forward to building a park together. Unfortunately, the reality is disappointing—"multiplayer mode" simply means players take turns building, which doesn’t provide any real-time interaction and feels indistinguishable from single-player mode.
To make matters worse, the developers have quietly removed the "cross-platform multiplayer" tag from the game without explanation. Rather than addressing why multiplayer functionality is lacking, the developers have simply avoided the issue, leaving players frustrated.
Issue 3: Massive Content Reduction
The original Planet Coaster offered a vast array of content with diverse themes and blueprints, making it easy for players to design varied and complex parks. In Planet Coaster 2, many classic themes like Fairytale, Western, and Pirate have been removed, leaving only limited Mythology and Viking themes. Without these beloved themes, players lack the range of scenery pieces they once had, and the number of available blueprints has been drastically cut. For players with limited time or design skills, these blueprints are essential for streamlining the building process.
Unfortunately, the reduced content seems to pave the way for additional paid DLC, which feels like an attempt to "nickel and dime" the community.
The range of vegetation has also been significantly cut down to just four or five types of biomes, omitting classic desert or polar vegetation, which were previously included for free.
Issue 4: Restrictions in Sandbox Mode
Career Parks Can’t Be Played in Sandbox Mode:
Reduced Sandbox Map Size:
The sandbox maps in Planet Coaster 2 are noticeably smaller, about one-third the size of those in the original game.
Issue 5: Missing Edge Scrolling Function
In Planet Coaster, players could move around the map easily using edge scrolling, a simple yet highly convenient feature. However, this basic functionality has been removed in Planet Coaster 2, forcing players to rely on less efficient methods to adjust their view, which complicates navigation and diminishes the overall experience.
Issue 6: Inadequate Guest AI
There are obvious problems with the path selection of tourists. They are still likely to concentrate in the same area, resulting in frequent congestion. Such problems not only affect the operating efficiency of the amusement park, but also cause tourists to be unable to enjoy the facilities in the congestion, such as being unable to find a restaurant or go to the toilet, which in turn causes various adverse reactions (such as vomiting). Even more disappointing is that the personality and type of tourists have also been cancelled, and the behavior of tourists appears to be monotonous and boring, lacking personalized interaction, affecting the sense of immersion.
Issue 7: Complex and Unintuitive UI Design
The UI in Planet Coaster 2 is cluttered and unintuitive. Additionally, accessing submenus requires repeated clicks to locate specific items, and exiting these menus can also be cumbersome. While UI design should prioritize simplicity and ease of use, Planet Coaster 2 fails to meet these standards, resulting in a clunky user experience.
Issue 8: Missing Custom Audio, Video, and Image Import Features
In Planet Coaster 1, players could import audio, video, and images from their computers, adding a personal touch to their parks. However, Planet Coaster 2 lacks this basic functionality, restricting players’ ability to personalize their parks and reducing the overall creative freedom.
Issue 9: Tedious Power and Water Repair Mechanic
The most frustrating thing was that even if multiple technicians were hired, a generator could not be repaired quickly. Repeatedly clicking on the repair operation not only wasted time, but also affected the experience. If these events could be integrated into the plot or added more fun, they might be more popular with players.
Issue 10: Unrealistic Water Physics in the Waterpark
Although Planet Coaster 2 emphasizes its waterpark theme, the water physics fail to deliver a realistic experience. For instance, the water behaves identically whether one or many people use the slides, ignoring the realistic differences in water reaction between light and heavy users. This uniform animation feels outdated and unconvincing, especially for a modern game.
Issue 11: Issues with Coaster Building
The coaster-building experience in Planet Coaster 2 is less refined than in the original game, with several minor but frustrating issues.
Issue 12: Weak Tutorial Experience
Planet Zoo I still remember how Nancy, a keeper, helped me from a novice to a qualified zoo manager. This process can be said to be very interesting. However, the tutorial of the second generation of RollerCoaster is boring and the prologue content is unattractive.
Issue 13: Ineffective Weather System
The weather system in Planet Coaster 2 is purely visual, with no meaningful impact on gameplay. Guests continue eating ice cream in the rain without umbrellas, which feels unrealistic. The game would benefit from more interactive weather effects, such as guests reacting to rain or seeking shelter. For a 2024 game, these interactions should be achievable, and their absence diminishes the sense of realism.
Issue 14: Difficult Staff Zoning with Persistent Bugs
The employee zoning is very cumbersome and requires repeated adjustments during operation. However, even after the zoning is completed, employees are still not active in their work. Even if the task is nearby, employees will complain that there is nothing to do. This design is frustrating. In addition, the employee work area division system is not as convenient as the design of Planet Zoo. Even if the zoning is carefully set, employees still find it difficult to cooperate, which affects the management effect of the amusement park.
Issue 15: Reduced Management Content
Many core management items have been removed in Planet Coaster 2, including vending machines(water park), popcorn stands, hotels, restaurants, advertising boards, ATMs, security systems, and CCTV. These elements were key to the park management experience in previous games. Their removal leaves the park feeling incomplete and leads players to question whether these essential items will return as paid DLC. Even small features like customizing drink ingredients (e.g., adding ice) are missing, and fireworks have been completely omitted.

Planet Coaster 2 not only fails to build on the original but also takes significant steps backward by removing key content and limiting the management features that were once integral to the series.
Posted 11 November, 2024. Last edited 1 December, 2024.
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126 people found this review helpful
44 people found this review funny
3
1
67.0 hrs on record (15.2 hrs at review time)
个人都有感受,感受没法客观
这个第一关纯纯就是来折磨我的。又不能联机也不能逃课。而且!而且!我辛辛苦苦熬了几个小时打通了张梁二阶段之后,我在看动画的时候游戏突然闪退了!然后我又要重来一遍,我现在一听到张梁两个字PTSD就犯了
我是来体验剧情还有和朋友联机的。你也不想想张梁劝退多少人了。真的花钱宣发不如多请俩人做移植适配

想给差评的原因只有一个,我在游戏里感知到的痛苦大于体验到的快乐。鼠标像拖着铅块一样拖不动,屏幕也会时不时地闪屏。然后就是好友中途加进来房间我还要从头再打一遍???
还有弱智的ai刘备,我在屋里躲闪电呢,你就在外面杵着像个避雷针一样,完了只会说“刘某先行告退”!??倒地了ai也不会拉人
你这个ai做的还不如让我没玩过游戏的闺蜜来辅助我呢


游戏玩法
对于新手比较友好还是因为只要一直按住防御,等待时机化境。这是在卧龙里是最适合新手的打法,这样即使没有弹到,一些时候也能保证防御。但我往往也掌握不好时机所以老是暴毙(典型的脑子会了手不会的玩家)
士气值比我低的对手可以造成更多伤害和免伤,所以我也多在地图插插旗子刷刷小怪什么的。但我也会时不时地作死去戳那些比我高了好几级的敌人,但卧龙你这该死的键鼠移动有时候背后的人戳我我都转不过身
打BOSS的话可以就只用反红光就行了,通过打处决伤害也能慢慢磨死对手。

结尾
要是忍者组给你们喷没了,你来给我做仁王3嘛
等优化好了我再给好评,因为把中国的文化做成游戏传播出去,本身也是一件很有意义的事情。化解的系统真的算是淋漓尽致地体现了中式武术的行云流水。打到后面基本就是扛着一个
动物园
打天下了。
Posted 5 March, 2023. Last edited 5 March, 2023.
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168 people found this review helpful
2
2
2
0.0 hrs on record
I hope that the next update can make the mechanism of animal laying eggs. Not all animals are viviparous.

This update makes people feel bright again, beautiful butterflies can be used to decorate the surroundings of the habitat

Maybe update some animals in the future that do not need to be kept in captivity, such as sparrows

Then we can build bird's nests on the tree, and there will be regular food supplements in the nest, etc.
Posted 13 December, 2022.
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72 people found this review helpful
6 people found this review funny
2
4.8 hrs on record (0.5 hrs at review time)
我觉得那些嘴上说着大富翁4是自己的童年,最后却给一个差评的人,我想问你“它真的是你的童年吗?”如果是,那真的是一个”差评“的童年
虽然没有DLC超时空之旅,但我相信你们给个好评,然后让发行商后面慢慢补上就好了。实在不行,就玩回盗版呗,真的没必要给差评
开局拿500点数的宝箱,梦游卡+抢夺卡抢AI的汽车卖钱,然后用土地公把地图上最贵的一片区域买下来。
就是这样一个简单的套路,让我从小一直玩到现在。
大富翁4的配乐也是很童真欢快,8张地图却能让我一直玩的不亦乐乎(盗版)4张地图(正版)
一款活了24年的游戏,见证着硬件,软件不断地变革。也见证过许多神作的没落。但轻松的玩法却没有随着时代被淘汰。
Posted 20 October, 2022.
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103 people found this review helpful
4 people found this review funny
2
0.0 hrs on record
I've been looking forward to this DLC for a long time! ! !
I like the updated raccoon inside! And there are many more stones that can decorate the cave, and most importantly, there are now mushrooms! ! ! !
This has never happened before. Thank you to the production team for every well-intentioned update.
Also, I really wish there is the Planet ocean, but could it be combined with the Planet zoo
Posted 18 October, 2022. Last edited 18 October, 2022.
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101 people found this review helpful
10 people found this review funny
9.2 hrs on record (3.3 hrs at review time)
Early Access Review
史莱姆模拟器(X)
女孩子捕捉器(√)
玩这游戏我好想穿着小裙子在史莱姆堆里旋转着跳舞。
优雅,实在是优雅~~
母爱泛滥了,洒满整个彩虹岛了。
妈妈要努力地赚钱钱养你们>_<
Posted 26 September, 2022.
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63 people found this review helpful
1 person found this review funny
4.8 hrs on record (0.2 hrs at review time)
这是我一个乌克兰的同学在毕业前送给我的一个游戏。
这游戏的名字真的让我泪目了。真的没有什么不幸比得上自己的国家处于战乱中了。
她对我说:“妹妹,虽然今天和昨天我们都是在澳洲的留学生。但是不久之后我就要回到乌克兰了,不知道哪天我就暴毙在路上了。我都不知道哪天突然就会和你失联了”
”不会的不会的,回到了家记得给我发个语音视频哦“我不自信地说
“如果我还活着,当然”她微笑地说
“不留下来嘛?”我接着问
“留下来,以一个难民的身份?”她无奈地摇了摇头
“我甚至还想过我的余生可能再也见不到我的父母了,不知道他们哪天就会被无情地抹杀掉。甚至可能某一天自己吃着午饭晚餐一颗导弹就落到自己的头上”她接着说
“现在的我不像你,可以随时回到自己的国家,随时有父母可以到机场去迎接你”她哽咽了

是呀,外面这么好,但是我随时都能回家,回到父母的怀抱。边玩着steam边分享自己的日常,穿自己喜欢的衣服裙子。甚至是能随时随地撸撸猫猫狗狗。 说着“how's going" "Good!!!"之类的

所以我还是去玩玩杀僵尸,烤大虫子,驱散冤魂的游戏吧。让我体验一个难民的日常,我做不到!
Posted 19 June, 2022. Last edited 19 June, 2022.
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97 people found this review helpful
34 people found this review funny
1
8.6 hrs on record (1.3 hrs at review time)
看第一个宣传片的时候觉得植物才是反派吧,我矿工僵尸招谁惹谁了,就想好好地完成一天的社畜工作,然后早早地下班回家。没想到在地下工厂被一群植物偷袭围殴,不讲武德!!
从和睦小镇过来的。所以上架steam的时候还是又惊又喜的。我很喜欢玩丧尸类的游戏解解压,每天过着刀尖舔血的日子。但是这款可爱的丧尸游戏还是很戳我的。
以前觉得只有植物过着和和睦睦的生活,僵尸们都是过着自私无聊的日子。但当我进入僵尸们的生活之后,我的天!僵尸们的日子过得也很可爱呀。
比如超人僵尸,估计是一个漫威粉,超人踢不仅动作可爱而且专治豌豆射手,一jio一个臭弟弟,然后用小粉拳乱捶带走。
还有长得像小黄人的小鬼僵尸,是一个机甲迷。在小鬼僵尸的家里有很多不同款式的机甲。声音听上去虽然贱贱的,但却是我最喜欢用的角色了,小僵尸舞转起来非常的爽,反重力手雷对付那些扎根放技能的植物特别好用,还有那袖珍迷你的机甲,和守望先锋的DVA一模一样!。
Posted 17 May, 2022. Last edited 17 May, 2022.
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46 people found this review helpful
5 people found this review funny
3
2
2
2
2
774.2 hrs on record (1.9 hrs at review time)
游戏可以和主机玩家连着一起玩,国外好多人用主机玩,所以不怕死服。 枪械打击感也很不错,比求生之路要好。画面做的也比求生之路精细好多而且游戏中每一关卡装备自定义真的设计得很好,可以带很多弹药和治疗药品或者防御物品。不要考虑剧情,就像玩求生之路没有人在意剧情吧。没有哪个游戏是完美无缺的,这个游戏缺点就不说了,因为优点让我快乐,这就足矣φ(゜▽゜*)♪
(补充1)游戏里的手枪真的太好用了,而且中途可以把自己主武器和副武器的弹药卸下来分享给队友。并且每把枪支可以升级不同的插件增强枪支的各个方面,并且插件本身也能不断升级。对了,每一关捡到的金钱能分享并且在下一关接着用。有朋友玩的话这游戏还是很好玩的。对了,那些玩不了高难度的人就不要吐槽这游戏的AI了,自己没那个技术就不要怪游戏的设计.
(补充2)玩到难度高一点就会发现。求生之路的僵尸一般刷在正前方,而这款游戏的僵尸是刷在你的八个方向。所以总是会出现走着走着后面就有小僵尸挠你。
(补充3)越玩到后面,卡片越多,战役也会越好玩。比如卡片的升级能让你两秒钟装上8发的霰弹枪子弹。再比如,有击杀僵尸回血的卡牌,有击杀一个僵尸掉落一铜板的卡牌等等。这游戏可玩度真的很高。
(补充四)很多人说战役少,但你不看看一个战役里面有至少10张地图,加起来应该有30副地图了吧。虽然没有创意工坊是个硬伤,但这游戏的乐趣主要体现在好友的配合。等你真正能通过和好友的配合打过最高难度,那你们就再也不会说这游戏不好玩了
(补充五)进到游戏能发现穿着渔网袜的小姐姐僵尸,有些僵尸的衣品还不错。能不能把僵尸做的性感美丽一点呢,说不定从褒贬不一直接变成好评如潮
(补充六)游戏里的每张地图每次进去给的随机卡牌都不一样。也就是说,同一张地图你可能会遇到白天,黑夜或者是迷雾笼罩。而且每次不同的Debuff也是需要游玩时候考虑的重要因素。
Posted 16 April, 2022. Last edited 30 April, 2022.
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42 people found this review helpful
5 people found this review funny
2
2
2
2
0.0 hrs on record
音乐很好听,我也打算以后多支持一下这些音乐制作精良的小游戏公司。
Posted 13 March, 2022.
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Showing 1-10 of 36 entries