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0.0 ชม. ในสองสัปดาห์ล่าสุด / 57.1 ชม. ในบันทึก (50.8 ชม. ณ เวลาที่เขียนบทวิจารณ์)
โพสต์: 11 ก.พ. 2021 @ 9: 25am

A very casual MMO.

The storyline is mostly cutscenes. The best way to do those is to just watch a YouTube video that compiles them and then skip through the actual ones. So it's no FFXIV as far as story goes.

Gameplay though, it's pretty good. You can do basically everything without spending any real money, though I found it worthwhile to at least upgrade inventory and storage space. The game loop is fun, and the hourly urgent quests and daily missions give you something to do every day. There's a lot of different classes that lets you try out different game styles. Like FFXIV, it has a subclass system which I like. You can gain some of the benefits of other classes while on your main.

The augment system for weapons and armor is both confusing, and way too much based on RNG. Augments are basically small markers on your weapons that give you bonuses or minor abilities. You can have up to 8 on a weapon. The chances of transfers succeeding is low. Even with a 95% probability, I still seem to see it failing pretty often. Making an ideal weapon without one of the helper item would take a TON of resources and time; and still always have a failure chance. I think that system could have just been better.

Since this is an older MMO that's new in the US, progression is super fast. Daily rewards of gold tickets that let you do a 10 min battle for at least 1-2 levels worth of experience along with a lot of other rewards means you're never low level for long. I have all classes at at least level 50, and I have no idea how to play most of them. The first 70 levels are basically just learning your class. Hopefully New Genesis will pace things better.

They definitely fixed partying compared to most MMOs. In most MMOs, experience from enemies is split among all players involved. Meaning being in a party gives you a sort of exp penalty that you have to overcome with teamwork. It makes exp gain in a party only slightly faster, or sometimes slower, than solo. Not so in PSO2. You gain the same exp from a monster as a solo as you do with a full multi-party of 12. In fact, if you are in a party, you gain an exp buff for every party member. So a full party you'll actually gain 40% more exp than solo. Very good at encouraging partying. More games should give exp buffs when in a party.

It's not perfect, but it's fun. I feel like I can just jump in for a few missions and have a good time. I'd recommend trying it out, it's free anyway.
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