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jeff boyardee 最近的评测

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正在显示第 21 - 30 项,共 48 项条目
尚未有人觉得这篇评测有价值
总时数 454.8 小时 (评测时 448.7 小时)
crying baby man shoot satan fetus
发布于 2023 年 12 月 15 日。
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总时数 1.1 小时
peak mediocrity, entirely forgettable in pretty much every single way
发布于 2023 年 12 月 15 日。
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总时数 97.5 小时 (评测时 88.0 小时)
this is a fallout game in the same way human revolution is a deus ex game - it borrows the world and forgets pretty much everything else that makes the fallout games good (getting to make the character yours)

good shoot game, bad fallout game, horrible roleplaying game
发布于 2023 年 12 月 15 日。
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总时数 218.5 小时 (评测时 214.6 小时)
let me preface this by saying: I have played the soulsborne series collectively for thousands of hours. I have beaten every game multiple times with a variety of builds. this game is the best (read: only) open world dark souls game and the 4th best dark souls game

it pains me to write this, but it's honestly not worth playing more than once. after the first time, it's just frustrating. the developer's theory of interesting enemy placement boils down to 3 situations:

1) 15 weak mobs that can't kill you and die in one hit
2) 15 super strong mobs that kill you in 4 hits each and stun lock you to death
3) 1 ultra strong enemy that never stops attacking and kills you in 2 hits

bosses:
if you're underleveled, the boss is impossible
if you're under-upgraded, the boss is impossible
if you're at the expected level and expected upgrade level, the boss is frustrating and downright unfair
if you're over-level the boss dies in 6 hits

i desperately WANT to love this game, and the overworld exploration is some of the best in the series, but on replay the flaws outweigh any sort of enjoyment I could muster up.

if this game had Sekiro's parry system, it would be one of the greatest games ever made.
as it is, it's not even the best game FromSoft has made.
发布于 2023 年 12 月 6 日。 最后编辑于 2023 年 12 月 7 日。
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总时数 12.7 小时
an exercise in mind numbing tedium
发布于 2023 年 11 月 22 日。
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总时数 23.2 小时 (评测时 22.8 小时)
this game has some of the worst dialogue i have ever had the displeasure of reading/listening to. within 5 minutes of starting I turned all the voices off. the gunplay is fine, inventory management sucks ♥♥♥♥♥♥♥, and there is not a single memorable location or character in here. pass
发布于 2023 年 11 月 21 日。
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总时数 143.9 小时 (评测时 59.0 小时)
this is a deeply evil game and the people who made it are deranged and need to have in-depth psychiatric evaluations immediately
发布于 2023 年 10 月 10 日。 最后编辑于 2024 年 1 月 14 日。
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总时数 15.0 小时 (评测时 1.0 小时)
update: they just released a paid dlc for half the price of the full game without having fixed literally any issues. this game is complete ♥♥♥♥♥♥♥♥ as of december 2023.

They supported the last game for an entire decade, I'm sure the kinks will get worked out. But got damn the lobby system sucks ass. I've only played one game with a full lobby, and 3 times including that with others total.
发布于 2023 年 9 月 21 日。 最后编辑于 2023 年 12 月 13 日。
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总时数 9.9 小时 (评测时 5.0 小时)
I stayed up for 5 hours and beat 12 missions straight. I've barely touched the 2 other modes yet, one of which is a pick-a-path akin to slay the spire. This slaps
发布于 2023 年 9 月 15 日。
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总时数 5.5 小时 (评测时 4.7 小时)
This is a charming homage to the roguelike genre with clear influences from games like binding of issac and nuclear throne. There are a myriad of mounts with differing abilities and usecases, temporary shot modifiers that you can combine and that'll have you adjusting weapons and combat styles on the fly, and character upgrades that stack and interact with each other in satisfying ways. My first "OP" run stacked a double heal upgrade with an skill where you're healed upon picking up ammo types. I was functionally invincible until I wasn't and died.
发布于 2023 年 9 月 15 日。
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正在显示第 21 - 30 项,共 48 项条目