8
Products
reviewed
322
Products
in account

Recent reviews by No alibis?

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
33.7 hrs on record (25.8 hrs at review time)
This will be the GotY in our hearts.
Posted 12 December, 2024.
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No one has rated this review as helpful yet
1,267.4 hrs on record (1,147.4 hrs at review time)
You will start creafting the most delicious belt spaghetty imaginable.
You will end with a spreadsheet on the other screen to calculate ratios.

The perfection on automation games, now with an expansion to go to space and the planets beyond.
Buy it.
The factory must grow.
Posted 28 November, 2024.
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26 people found this review helpful
22.9 hrs on record (13.9 hrs at review time)
One of those games that you want to totally forget once finished so you can enjoy them again.
Posted 12 May, 2023.
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No one has rated this review as helpful yet
1,044.1 hrs on record (898.5 hrs at review time)
Greatly improved and expanded from both the original game and the HD/2007 version.

And those who say that "voobly was better" are either outdated reviews or nostalgic haters.
Posted 22 November, 2022.
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15 people found this review helpful
0.2 hrs on record
Open game
*Gamepad Strongly Recomended*
"Ok, sure, like a lot of games of this style (like Enter the Gungeon), but I kinda prefer K&M for this."
Notice the mouse isn't tracked in the menu
"huh, strange"
Load the game
Move arround a bit
You can't aim with the mouse, only with keyboard, making only 8 angles for shooting avaliable
Close the game
Uninstall

In all seriousness, I can understand and get behind games that are designed to be played with a controller, but in PC not everyone has a controller to play with, so some sort of effort towards a playable experience with K&M MUST be given. I'm ok with a playable-but-not-perfect K&M experience, like in Dark Souls 3, but in this game it looks like the developers didn't even cared for it.
I have a controller, I could play with it, but I just don't want to.

I have also seen videos of it, it looks like a fun game and like a souls-like game in the sense of really hard but rewarding gameplay, so if you don't mind the almost obligatory use of a controller and enjoy this type of games, sure, go for it, give it a try. If you don't have a controller, just don't even bother.
Posted 27 July, 2021.
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No one has rated this review as helpful yet
2,399.6 hrs on record (437.9 hrs at review time)
Come here if you want to scape the ♥♥♥♥♥♥♥♥ that league of legends has become. We have better balance and better custom game modes. You only need to give it 200h aprox to get the basics, but trust me, is worth it.
Posted 11 February, 2020.
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No one has rated this review as helpful yet
1,785.1 hrs on record (1,565.5 hrs at review time)
CS:GO Review
Not worth it even if you get paid to play it.
Posted 25 January, 2020. Last edited 22 November, 2022.
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No one has rated this review as helpful yet
4.1 hrs on record
Early Access Review
No sé cómo hacen un shooter arena y lo hacen que se sienta tan horriblemente mal:

  1. Lo primero que note en el 1v1 contra la IA en el tutorial es que el hitreg/netcode se siente con medio segundo de delay, lo cual deberia ser inaceptable en un juego de estas características.

  2. Los tiempos de carga y emparejamiento son LARGUISIMOS, además de desnivelados en algunos casos.

  3. Algunos menús cargan muy lento (Excepto el de Lootbox, que va muy bien Que raro, verdad?) . Del que mas queja hay es del login, en el cual, si te equivocas de contraseña, no solo te lo dice con dos mensajes distintos uno detrás del otro, si no que CIERRA EL PUTO JUEGO Y A VOLVER A CARGAR PORQUE VIVA LA VIDA.

Y esto ya sea seguramente porque vengo del Unreal Tournament pero como es mi opinión os la tragáis:

  1. La movilidad me parece algo reducida para lo que es un shooter arena, que sería bastante comprensible si no fuese por la existencia de personajes con doble salto, velocidad extra, wallride, etc. Hay muchísimos géneros donde un sistema por personajes como este funcionaría a la perfección si se llevara bien (Overwatch es un ejemplo) pero este no es uno de ellos

  2. Pero no son solo las pasivas, las activas también tienen tela que cortar, desde wallhack hasta correr el doble y pegar puñetazos que son casi instakill que lo unes con el hitreg/netcode mencionado antes y tienes la fiesta montada . ¿De verdad era necesario?

  3. Y esto ya será un poco de lloriqueo mío y que a lo mejor ha sido hasta una arma icónica de la saga, pero de verdad que no entiendo la existencia del rayo láser ese que empuja. ¿Por qué? ¿POR QUÉ?
Posted 21 June, 2018.
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Showing 1-8 of 8 entries