4
Products
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354
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Recent reviews by Heir

Showing 1-4 of 4 entries
2 people found this review helpful
67.0 hrs on record (27.1 hrs at review time)
It has good bones, but it's extremely buggy. I've finished missions with no acknowledgement from the game I've gotten stuck in weird dialog loops that require me to force quit the game.

On top of that, the game doesn't provide intuitive tooltips or a quick understanding of what you can and cannot do in combat. One time I was in front of an enemy, out in the open, yet the game didn't think I had a clear shot.

Again, this game has good bones. Like many Paradox games, it can turn into something good over time. But for now, it's a buggy mess.
Posted 8 December, 2020.
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No one has rated this review as helpful yet
392.8 hrs on record (207.1 hrs at review time)
Easy to learn, somewhat hard to master, and always super addictive. I come back to this game often, whether when I'm traveling or just laying in bed at night. Each character offers a unique climb up the spire, and there are several ways you can build a winning deck. You are always hoping for the right card or artifact to come your way. I really cannot praise this game enough.
Posted 9 December, 2019.
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1 person found this review helpful
10.7 hrs on record
Early Access Review
Seriously in love with this game. It really scratches that old Space Sim itch, with a little bit of fleet management added in. Almost feels like Homeworld in a sense.

What I really hope is that this is a springboard for either an expansion or sequel that is much deeper with regards to fleet management. Something akin to a 4x + RTS + Space Sim combined. How could would it be to have your own little empire where you start out with barely anything, but you slowly capture/build new ships and take more territory from other alliances.

Either way, this game is great. The controls (I'm using a 360 controller) are seamless and easy to learn/use. The in-game physics are top notch. The graphics are very stylized...love it.

It's pretty hard to hear comm chatter, but that's about the only real complaint I have so far. That and maybe adding more options to avoid missles/torpedos.
Posted 21 July, 2016.
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1 person found this review helpful
81.4 hrs on record (57.3 hrs at review time)
So far so good. Keeps the GalCiv feel while improving on many of the mechanics. I'll never get tired of desiging and building new ship types.
Posted 30 August, 2015.
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Showing 1-4 of 4 entries