Left 4 Dead 2 Stats

Hadina


Total Playtime:
Past 2 weeks:
180h 21m 26s
0s

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65 of 101 (64%) Achievements Earned::


Survival Stats

Survival games played

50

Longest time survived

13:17.630

Bronze Times Achieved (4:00)
1
Silver Times Achieved (7:00)
0
Gold Times Achieved (10:00)
5


Dead Center - Mall Atrium
Survived for:
13:17.630

Teammates:

DevilsEye
Offline

=[GcC]= Basman
Offline

Rebel
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
500
Hunters:
4
Boomers:
4
Smokers:
0
Spitters:
0
Chargers:
8
Jockeys:
7
Tanks:
13
Total items used by team:
Medkits:
7
Pills:
4
Defibrillators:
0
Adrenaline Shots:
4




The Parish - Bus Depot
Survived for:
13:17.300

Teammates:

Angelwrith
Offline

DevilsEye
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
711
Hunters:
7
Boomers:
9
Smokers:
8
Spitters:
10
Chargers:
9
Jockeys:
12
Tanks:
13
Total items used by team:
Medkits:
9
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
13:03.830

Teammates:

Modjo
Offline

Jesse James
Offline

DevilsEye
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
679
Hunters:
16
Boomers:
6
Smokers:
21
Spitters:
13
Chargers:
14
Jockeys:
16
Tanks:
12
Total items used by team:
Medkits:
8
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
12:03.170

Teammates:

DevilsEye
Offline

=[GcC]= Basman
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
554
Hunters:
12
Boomers:
10
Smokers:
16
Spitters:
7
Chargers:
15
Jockeys:
11
Tanks:
9
Total items used by team:
Medkits:
4
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Stadium Gate
Survived for:
11:37.770

Teammates:

DevilsEye
Offline

=[GcC]= Basman
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
474
Hunters:
7
Boomers:
2
Smokers:
7
Spitters:
0
Chargers:
9
Jockeys:
13
Tanks:
11
Total items used by team:
Medkits:
6
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bridge
Survived for:
06:16.570

Teammates:

Tominator
Offline

N7 Flisch
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
314
Hunters:
3
Boomers:
4
Smokers:
2
Spitters:
4
Chargers:
0
Jockeys:
4
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Sugar Mill
Survived for:
02:42.930

Teammates:

Modjo
Offline

Jesse James
Offline

DevilsEye
Offline

(no medal achieved)

Total kills by team:
Common Infected:
82
Hunters:
2
Boomers:
0
Smokers:
1
Spitters:
1
Chargers:
1
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Boathouse
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





The Passing - Port
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





Hard Rain - Burger Tank
Not yet played

(no medal achieved)





The Passing - Underground
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Dead Center - Gun Shop
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





The Passing - Riverbank
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)