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I found a comment of yours ten years ago about modifying the L4D2 controller cfg. I'm trying to do the same for Black Mesa, another Source game, because the game lacks controller support but a similar file can be defined in the console. Was hoping you had more insight on how deadzones and response ranges work, or knew anyone who's done controller stuff in Source.
Don't fall for traps.
Looking for someone else with the same name but your profile looks chill