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TehF0cus 最近的評論

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目前顯示第 11-20 項,共 63 項
2 個人認為這篇評論值得參考
總時數 43.8 小時 (評論時已進行 26.0 小時)
20h+ Main Story? Check!
Douzens of hours of extra content? Check!
Looting and Leveling? Check!
Fun and engaging Dialogue? Check!
Full HOTAS/Controller/Joystick suppot with premapped controls? Check!
Beautiful graphics with quite good performance? Check!
Absolutely addictive gameplay? Check!

Just buy it already!!
張貼於 2023 年 4 月 17 日。 最後編輯於 2023 年 11 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
25 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 0.0 小時
This CCP expands your city with many new commercial buildings, something I personally think was always lacking in the base game. While the quality of these buildings is quite nice, there is still a lot of other options on the workshop.
You need to decide for your own if its worth it for you. I personally like it.
張貼於 2023 年 3 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
41 個人認為這篇評論值得參考
3 個人認為這篇評論很有趣
總時數 0.0 小時
Another great CCP for Cities: Skylines!

Known community member BadPeanut put together this wonderful assortment of Sports Venues with, in my own opinion, higher quality than anything you can find on the workshop. On top of that many of the sports parks support the match day functionality, meaning there is actually games happening in your city!
張貼於 2023 年 3 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
78 個人認為這篇評論值得參考
總時數 6.2 小時
搶先體驗版評論
[Disclaimer: The development of the game is halted. Do not buy this until further notice. I was granted a Reviewkey of KSP2 without any signed contracts or limitations, everything is 100% my own opinion]

The next step in Sandbox Rocket Building Games has a very rocky runway to start on...

...is about as good as I can sum it up in one sentence. KSP2 aims to improve the entire expierience of a previously proven formular: Intercept Games wants to improve Visuals, Physics, new player onboarding and many more key Features while also adding new Systems like Coloring, Procedrually generated Parts and a much better building system. However, this whole endevour is starting out very rough around the edges. The current early access version releases with an abundence of glitches, bugs and problems ontop of performance that tanks even on the beefiest of systems.

The first hour of gameplay
By now I have done the following things:
  • Build a four stage rocket
  • Fly it to the mun on my first try as well as landing it there
  • Falling over after EVA deactivates SAS so it does not stabilize itself anymore
  • Fly around the mun in EVA and kill bill on purpose by crashing him into the ground at 100m/s
  • Build a plane in the VAB with the procedurally wing feature
  • Fly it around KSC
  • Crash it a few times
  • Test out the graphicsettings (1080p lowest vs. 1440p highest settings)
Based on this expierience, I can report the following positive and negative things:

Positive
  • Loading times are extremely fast (Comapred on same M.2 like KSP1)
  • Procedurally generated Wings work flawlessly and are an awesome addition
  • Painting the rocket works very intuitively and is an awesome addition
  • The new Kerbal Playermodels are very well done and the animations fun to watch
  • The tutorial and introductive videos are amazing for new players and fun to watch
  • Improvements to the building of rockets are godsent, especially the option to build multiple assemblies at once
  • The pause function

Negative
  • Visuals look pixelated, especially edge smoothing seems to be non-existant despite being on maximum settings
  • Performance, regardless of resolution and settings are very bad in certain scenarios like when flying at the KSC, however you can about double the frames outside of KSC by lowering settings
  • Nodes and other controlls are locked in Pause Mode, despite being "clickable", elimating the usage of the function itself (Might have been a bug, not sure)
  • No Kerbal Ragdolls, see for yourself: https://clips.twitch.tv/ProductiveColdbloodedTroutKappa-SYJjdz7YeEcNGdv3
  • No heat simulation (Will be available later)
  • No water simulation
  • Sun shines through the solid ground of the mun when you are in a crater
  • Node-editing is harder than before but devs confirmed its a known issue that should'nt be like that.
  • UI is extremely cluttered with no way of making it either smaller, changing it or minimizing some elements like it was possible in KSP1


I tested the game on an RTX3080, an i9 13900k on 5.8/5.6/4.5GHz, paired with 2x16GB 3600MHz CL14 RAM, on a gen4 M.2 SSD.
Launching from KSC, even with the small airplane I made got me around 20-30FPS, sometimes less, regardless of graphic settings.
Once going above the clouds away from KSC, its back to a good 60FPS, sometimes 70-80FPS but not really exceeding that.

Conclusion
An early access game is always a product you should'nt actively compare to something that is clearly finished but setting expectations for your new game, when it clearly isn't in the place it should be, is also something you should not do. The videoseries of KSP2 talked about many features and promised things like slaying the kraken and the big big addition of multiplayer, basebuilding and what not. Releasing the game into early access without any of these things present obviously attracts negative attention. Sadly the negativity goes beyond these topics, stretching to things like performance and visual quality.
For me personally, I am excited to see where it all leads in due time. I've already been here for the ride with KSP1 since way before it came to steam. The main problem however: KSP2 costs 50€ which is almost full price of an AAA title and not a sandbox game releasing in early access. This is the biggest issue overall for me. You should not release a game this expensive with this little content and so many issues.

Wait for this game to mature if you don't want to test it for yourself.
張貼於 2023 年 2 月 24 日。 最後編輯於 2024 年 10 月 6 日。
這篇評論值得參考嗎? 搞笑 獎勵
3 個人認為這篇評論值得參考
總時數 0.1 小時
搶先體驗版評論
Its about as bare bones as it gets from a technical standpoint but there is quite a bit of different assets from different eras to play with.
It really reignites oldschool Battlefield 2 Botgame Vibes for me but to be completely honest: The AI in BF2, an 18 year old game if I am not mistaken, is more fun to play with than what this AI Model does. The entire experience is extremely rough around all sides and edges and... areas.

Its early access so we need to see where it leads but right now? Don't bother.
張貼於 2023 年 2 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
5 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 1.4 小時
搶先體驗版評論
Not even two hours in and i've seem to have found all enemy types, them repeating regardless of map I choose. Same weapon skills dropping all the time and every run feeling exactly like the one before.

Music is very poorly choosen and does not seem to support the feel of the game one bit, also something similiar games do a lot better.

Considering there is roguelikes for less money that offer more variety plus this only being early access and still being priced at a steep 10€ for such a simple game, I just can not recommend buying it.

Review for the first version of early access
張貼於 2022 年 11 月 8 日。 最後編輯於 2022 年 11 月 8 日。
這篇評論值得參考嗎? 搞笑 獎勵
1 個人認為這篇評論值得參考
總時數 46.2 小時 (評論時已進行 12.2 小時)
I can not play more than 15-35min without getting a crash. Three different Nvidia Drivers tested, no word or updates from the dev regarding this. Beta did not have this problem.
2/10 would not recommend.
張貼於 2022 年 11 月 7 日。
這篇評論值得參考嗎? 搞笑 獎勵
2 個人認為這篇評論值得參考
總時數 34.1 小時 (評論時已進行 6.9 小時)
Do you like Roguelikes?
Do you like games with a lot, and I mean A LOT of stuff to progressively unlock?
Do you like retro style visuals and music?

Then what are you still doing reading this? The game does not have overwhelmingly positive reviews for no reason. It is super fun and addictive! Go get it! Its totally worth the price!
張貼於 2022 年 10 月 27 日。 最後編輯於 2022 年 11 月 27 日。
這篇評論值得參考嗎? 搞笑 獎勵
3 個人認為這篇評論值得參考
總時數 0.4 小時
Heat is obviously a spin on the "Heat System" in older NFS Titles, such as Most Wanted. It even has the police corvette on one of the NFS Heat cover pictures.
Sadly NFS Heat doesnt even come close to these epic games of old, so here is a video explaining how to mod Most Wanted to a way more modern standard, including updated textures, better gameplay and way more cars: https://www.youtube.com/watch?v=huDQKsxN4_Q Enjoy.

PS: Ive been playing NFSMW with these Mods for a couple of days now and I can say it works perfectly and is a lot of fun!
張貼於 2022 年 9 月 30 日。 最後編輯於 2022 年 9 月 30 日。
這篇評論值得參考嗎? 搞笑 獎勵
1 個人認為這篇評論值得參考
總時數 645.5 小時 (評論時已進行 492.1 小時)
10/10 would blow up capital worlds to liberate slaves any time again.


Stellaris is one of those games that always show you new things you never knew where possible, even after hundreds of hours. It is a game that only a specific kind of player will enjoy.
The general gameplay, if we ignore roleplaying capability and multiplayer for now, can be summed up like this:
Click flashy things on your screen to make numbers go higher and hope that random events turn out to be beneficial.

You manage your resources to expand and/or use these resources to create even more resources. You manage your species, your buildings on your planets, the kind of planet you want and your fleets and science ships. During midgame diplomacy and cooperation as well as war and espionage becomes a thing to reign supreme over the other empires.
Mods make it possible to customize, expand and enhance just about everything about this game too. During endgame the galactic community as whole as well as megastructures become a thing too. Did I mention random events that completely alter the balance of the galaxy every now and then?

It is a very slow and methodical game without much "action" per se. Expect to play a single savegame for douzens of hours before reaching a conclusion. 99% of the things you do is text base. The fights are basically on auto pilot as they are not the main focus of this game but there is mods to improve on this.


If you have any love for strategy games, science fiction or roleplay, this game is definetly worth a try.
張貼於 2022 年 6 月 4 日。
這篇評論值得參考嗎? 搞笑 獎勵
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目前顯示第 11-20 項,共 63 項