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Recent reviews by Dzec

Showing 1-3 of 3 entries
9 people found this review helpful
18.0 hrs on record (6.2 hrs at review time)
Early Access Review
Considering it's still in early access, this game has a lot of potential.

+ Details on the ships.
+ Weapon/ship variety. Each ship plays differently.

- Enemy scaling. Starts off challenging and becomes a bit too easy once you get more upgrades. (I had to hold of firing anything to get to 100% incursion).
- Weapons/Passives with unique tags should've indicated which ships they're unique with.
- Getting a stat to max doesn't remove the "stat up" upgrade from the upgrade pool, leading to multiple rerolls for upgrades.
Posted 28 April, 2023.
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2 people found this review helpful
123.0 hrs on record
This game played with my emotions.
"Finally! Beat the last boss!"
"What."

+ Great combat design. Very fluid. (Unless an AI member does a Mystic Arte and resets everyone's positions)
+ Engaging story.
+ Music is bangin'.

- Some moves are locked behind DLC Titles.
- Most of the time, AI team members don't seem follow the strategy settings even when set to priority 1 (Move away from enemies when at <25% HP, Heal ally at 50% HP, etc).
- Enemy variety. Most are just recolored.
Posted 20 September, 2021. Last edited 25 November, 2021.
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1 person found this review helpful
1,070.5 hrs on record (421.5 hrs at review time)
400+ hours and counting and never stopping.
Posted 1 October, 2018.
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Showing 1-3 of 3 entries