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0.0 uur in de afgelopen twee weken / 2.8 uur in totaal
Geplaatst: 1 okt 2021 om 11:42

Ugly, dated in design, fairly generic and full of badly-executed camp, Vanquish sits alongside The Evil Within as another miss from Shinji Mikami. While its booster-sprint and bullet time mechanics are cool enough, they don't serve as great motivators to sit through the rest of what is an otherwise unremarkable spectacle fighter/TPS hybrid. I got about halfway through its slim 6-hour runtime and already feel worn out on its tired formula of cover-shooting, slow-mo and quicktime events. Definitely a product of its time and while it may have stood out in 2010, it does not hold up today, unlike Mikami's own REmake and RE4.
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