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Senaste recensioner av Drex 🗡

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Visar 11–20 av 38 poster
Ingen har angett att denna recension är hjälpsam ännu
108.1 timmar totalt (30.8 timmar när recensionen skrevs)
After completing every faction questline, a lot of side quests, and getting to NG+5, I can say this game is without a doubt a 5/10.

A bunch of neat ideas like ship design and a slightly more involved NG+ system than previous bethesda titles, but ends up falling short of being something super special.

The game had me hooked for the first 60~ hours and I was hoping to find more and more out there in this seemingly vast universe that they created, but was rather disappointed at the actual amount of content there is.

There are 50ish galaxies to visit, ranging from level 1 to 75, yet 90% of those galaxies had NOTHING but planets/moons with procedurally generated biomes and buildings for basic things like harvesting minerals and killing some space bandits for loot. Everything that is labeled the same, is the EXACT same; for example an "abandoned helium mine" will always be the exact same 4 enemies outside in the same spot, same exact layout inside with 2 rooms and 1 slightly stronger guy in the middle, and a loot chest at the end. "Cryo labs" will always be confusing as hell for the first few times and then annoying and tedious the next hundred times you find one on a planet.

I played on the "hard" difficulty because I couldn't imagine "very hard" being anything more than an obnoxious damage and health multiplier. I died maybe 30 times in space battles and I think 1 time in ground combat. I put most of my skillpoints into ground combat and went sort of a wanted mercenary ronin badass route though so I can't tell if I was doing something very wrong in space combat, not having enough skills spec'd into it, or if the space combat is just very unforgiving and your ships are made of play-doh.

I used around 20 quality of life, performance, and visual mods, and eventually went with the "deadly difficulty" mod in ng+3 which made me die in 3 shots and the enemies die in 2 shots, and that felt a bit better but also I had a major stealth build so it was not much of a challenge.

Bethesda has yet to figure out how to make enemy AI any different since Oblivion. Cheesy voicelines that don't really line up with whats happening, horrible in combat where they just stand there and shoot sometimes or sometimes just dont even react to being shot, running into walls, or just straight up turn off their brains and default pose which continues even when dead.

The main faction quests were pretty good, but even with 6 or 7 factions, it seemed to end rather quick and I was stuck with side quests, copy pasted enemy outposts, or going NG+ and doing it all over again, albeit maybe choosing a different path or dialogue in the questlines.

The guns are cool at first but honestly kind of lacking even with all the weapon upgrade skill tree unlocked. I tried new guns every NG+ playthrough to keep it fresh but in the end the enemies were either unfun bullet sponges or one shot dead. The standard/calibrated/refined/advanced tier system doesn't really work well, and is confusing for new players. The standard weapons from early game are nearly irrelevant even when at the highest tier (advanced/tier 4), so you end up just looking for common rarity tier 4s of stronger weapons, because even a legendary rarity tier 4 grendel does NOTHING compared to a common t3/4 regulator pistol with binary trigger, like literally 400dps to 1800.

Main story good, voice acting good, voice lines good, except for the generic enemies that yell weird lines like "ah! i cant focus!" when you shoot them in the face, and enemies being completely oblivious when you lose them via stealth, where they act like their entire squad didn't just get wiped out and it "must have been their imagination".

Bethesda also does not care about your framerate for main cities and decides to throw in 200 civilian npcs which drops my rtx 3080 to 35fps on medium. And what if I told you there were only 4 cities in a game about the exploration of the universe.. yeah.

I still recommend this game because 60-70 hours is still a lot of time to get out of a game these days, and the first playthrough experience was great, although a lot of the enjoyment may have come from thinking there was a lot more to the game then there actually is. It is very much a Bethesda game, glitches galore but nothing too gamebreaking, and a modding community that will inevitably make the game 5x better than the devs did.
Upplagd 9 september 2023. Senast ändrad 30 januari 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
15.5 timmar totalt (15.0 timmar när recensionen skrevs)
Decent fun for a game that's beatable in an hour.

Was really hoping to play as the other circuits but thats just not a thing

15 hours for 100% achievements
Upplagd 17 augusti 2023. Senast ändrad 17 augusti 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
9.5 timmar totalt (6.5 timmar när recensionen skrevs)
hidden masterpiece
Upplagd 18 juni 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
19 personer tyckte att denna recension var hjälpsam
23 personer tyckte att denna recension var rolig
42.1 timmar totalt (7.4 timmar när recensionen skrevs)
Early Access-recension
This game has everything I've ever wanted except a girlfriend
Upplagd 17 januari 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
77.6 timmar totalt (41.3 timmar när recensionen skrevs)
Early Access-recension
Proof that you don't need a huge dev team, millions of dollars, and fancy graphics to make an amazing game
Upplagd 3 juli 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
23.0 timmar totalt (3.8 timmar när recensionen skrevs)
Game is nuts if u skip ALL the dialogue

Really wish there was a voice volume slider rather than just SFX and Music

edit: they added a voice volume slider, THE GAME IS SAVED
Upplagd 18 juni 2022. Senast ändrad 7 juli 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
32.0 timmar totalt (26.0 timmar när recensionen skrevs)
I died a lot more than twice
Upplagd 7 maj 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
408.6 timmar totalt (126.2 timmar när recensionen skrevs)
Never played a fromsoftware game before. This was amazing.
Upplagd 23 mars 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
444.3 timmar totalt (33.2 timmar när recensionen skrevs)
dead god club
Upplagd 2 januari 2022. Senast ändrad 10 juni 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
111.8 timmar totalt (89.0 timmar när recensionen skrevs)
Campaign is solid, gameplay is very solid, multiplayer is solid, only issue is the current progression/cosmetic system for multiplayer

Edit 6+ months later:

Season 2 is a disappointment. The battlepass is beyond mediocre. The game is done for me, I have no reason to continue playing. How NOT to do a "live service game"
Upplagd 18 december 2021. Senast ändrad 7 maj 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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