18
Products
reviewed
245
Products
in account

Recent reviews by Daes

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
4.8 hrs on record (1.0 hrs at review time)
this game sucks
Posted 1 December, 2024.
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No one has rated this review as helpful yet
6.2 hrs on record (5.8 hrs at review time)
this game sucks
Posted 4 November, 2024.
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1 person found this review helpful
5 people found this review funny
3
0.7 hrs on record
Not worth your money. Simple as. I frankly can't be bothered giving more details, seeing as people dismiss every single one of this remaster's problems as "nitpicking". Waste your money as you see fit.
Posted 22 February, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
:,(
Posted 28 April, 2023.
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26 people found this review helpful
1.4 hrs on record
It pains me to give this game a bad review, I was really looking forwards to it. But this is just not worth the money, at least not at the moment.

I was expecting to play a game that I could have fun for hours and hours, like the classic Atari games it's based on. But it just has nowhere near the replay value of those. The concept is great, I liked the idea of a microgame collection based on Atari games, but the exeuction just... lame. Yes, there are around 150 microgames here, but they are really short and they have no replay value individually. Some of them change a little bit each time you play, but the change is so minimal it's barely noticeable.

Atari devs from back in the day used to talk about how randomness is really important for the replayability of a game, and it's really ironic that this wasn't really taken into consideration here. Once you've played a microgame 2 or 3 times, you know how to beat it each time, whenever the game doesn't glitch out or the controls don't work, of course (yes, the glitches are minor, but when you're playing games that last for seconds and you can't afford mistakes, it is quite noticeable). And the thing is, even if there are many microgames, many of them are just slight variations of one another, I mean, I've lost count of how many Pong variations there are. Sure, you get to play as different characters and stuff, but it doesn't make much of a difference.
Some of the minigames are also so easy to beat, like, just press the button a couple times at the start and you've won. Great...

The "caretaker" section of the game isn't that great either. There isn't much to do aside from getting to section to section. You solve some puzzles but they're pretty mindless, and there's an attempt at exploration by locking certain sections with items that you find later on, but it's so simple it's barely anything worth noting. You can't interact with the scenary around you, and the characters you meet just repeat the same text once you're done with their cutscenes. A really big missed opportunity, it would've been so neat to learn about the games by talking to characters or inspecting furniture, but no. Nothing.

And then there's the collection aspect. It's... barely worth mentioning, honestly. You can find box art lying around, and you get the manuals for the games if you beat the mice's minigames (which aren't unique at all, they're the same ones you play when fighting the bosses or when using the arcade machines). But... you can just easily find this stuff online. Like, great, I get to read the same manuals I've read over a hundred times already. Was it too much to ask to let us unlock the actual games this is supposed to be celebrating? Of course, that's reserved for the upcoming Atari 50 collection, no way they could've included it here!

And this costs 20 bucks! That is, quite honestly, way too much for what this game has to offer. About 150 minigames that don't play that great, don't really look that great either (am I the only one who's really tired of this "neo-retro" style? It's just so generic and overused, I would've quite honestly rather get graphics based on the original games), and most of them are just slight variations of one another. You get to see boxart and manuals, which you've probably already seen a dozen times, and you don't even get to play the actual games. Until this drops in price, it's just not worth the asking price, I'm sorry.

For 10 bucks it might be a good deal. But for this price you may aswell just get Atari Vault, where you actually get to play the games you see here. Without any time limits, without broken controls and collision, and you even get the manuals and boxart there too! I think I'll be getting a refund...

Honestly, this game would've been better if it was just actual, full remakes of these original games. You know, without the time limits, with all the game modes and features of the games, not just simple microgames.
Posted 14 October, 2022.
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No one has rated this review as helpful yet
0.0 hrs on record
I've seen a lot of people in these reviews mention that they expected maps based on the Ps1 games, like the Spencer Mansion, RPD, Raccoon City's streets...
My expections weren't even that high. I just expected this to be a bunch of maps from Resident Evil 4, 5, and maybe Revelations. But no, as has happened time and time again, Capcom has managed to destroy my expections in such a way, that I felt like an idiot when I finally played the maps.

You pay 5€ for 4 ♥♥♥♥♥♥ maps. Yes, 4 maps. Not even the default 6 that you'd expect. And you don't even get to play them on the maximum difficulty. Great!

But at least the maps are good, right? No! They're not even maps from Resident Evil 4 or 5 as I expected, it's 1 map from Revelations and 3 maps from Resident Evil 6. What kind of ♥♥♥♥♥♥♥ throwback is that?! Revelations 1 was just 3 years old when this dlc released, and Resident Evil 6 wasn't even 2 years old yet. Not to mention, most Raid mode maps were already taken from Resident Evil 6, and a couple from Revelations. What the hell, Capcom?

And the maps themselves are honestly very ♥♥♥♥♥♥. The Revelations 1 map is really small, it's just the golden main hall, I had some hope that you'd at least get to explore the Solarium, because the door can be opened at the end, but nah, you don't even get that. You just fight a few dogs and that boss from Revelations 1. It doesn't even add any new enemies or nothing.

And the same goes for the other 3 maps from Resident Evil 6. Not only do they add nothing new, they also like to repeat 2 or 3 enemies all the way through. The mines level is the one with the most variety, but it's not much. The one with the town is basically just a bunch of the blob guys that throw that ♥♥♥♥ that blinds you, and the Jelly guys that are annoying as ♥♥♥♥. The party room stage from 6 is basically just enemies from the first chapter.

Not only that, but because it's only 4 maps, they decided to increase the enemy count to pad out the length, with some maps having 40 enemies and others having 60. Each one basically takes 10 minutes to beat, which is way too much for levels that pretty much have only one room.

This is garbage. It's only worth it if you get the deluxe edition which comes with it. But even then, you probably shouldnt' even bother playing them.
Posted 26 July, 2022.
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11 people found this review helpful
1 person found this review funny
0.0 hrs on record
Damn, this sucks. So in this DLC you play as Moira and the old man from the sewers trying to survive in the island for as long as possible.
Now, that may sound like a great concept, and it is!
But how's the execution? Absolutely terrible. So you first start the game and you get to pick between easy and hard... that's great right? So you choose hard because you think that easy might be too easy. What could go wrong?

And the first section of the DLC is actually pretty fun. You go around the forest with the old man, you have some limited time to hunt down some animals to get food, which you later learn acts as basically a lives system. This doesn't sound bad at first, until you realize you can only have up to 5 lives, and it really takes a lot of animals to fill that up. Oh well, you probably won't need more, right?

So then you get to the second section, and suddenly the game decides it hates you. Enemy after enemy after enemy, all of them are bullet sponges and pretty much never get stunned when you shoot them. But it doesn't stop there, of course not, the game spawns one of the bosses like 3 times. And by the time you get close to the end, you run out of bullets. And where do you get more bullets? In the first section of the game, of course! But now you can't go back.
Eventually, you end up losing all your lives, and you don't get to replenish them because there are no rats or anything where you respawn.

So what happens when you run out of lives? You lose ALL your progress! Great! It's like an Nes game, very limited lives, only getting easy and hard difficulty levels, and if you run out of lives, you go back to the start. No continues.

And so, you go back to the start of the game, and this time, you make sure to grab every single item you can find, and not waste a single bullet on any enemy. Or at least, that's what I did. I used Moira's flashlight all the time and then hit the enemies with the crowbar. Which works... sometimes, other times they just refuse to get stunned and just hit you. I finished the first section being nearly dead, but thankfully the game replenishes all your health after each chapter.

Now you're back at the sewers. You manage to just barely survive, with no healing items left, barely any bullets and probably only like 2 lives. But at least you got through the worse, right? I mean, what could be worse than having to fight 3 of the fireball guys?

A stealth section. With the wiggly jelly guys from Barry's campaign. Great! So you try to go around silently, find some animals which always run away as soon as you get close to them, so no extra lives for you. And then you get spotted by one of the monsters through a fence while you couldn't see them. Nice! So what happens when you get spotted? You get 20 seconds to run to... some spot. Which spots? I have no clue. You'll never get there anyways, because these things run much faster than you can.
Well, to be fair, I did get to the spot once. It's that path that goes uphill. Problem is, I got there at the exact same time the timer ran out. Moira started to talk as if I had just barely managed to get there, but the game still told me I had run out of time and had to restart.

And of course, once you run out of lives, it's back to the very beginning. By then you'll think to just switch to easy mode. But I have a better idea, how about you switch to a better ♥♥♥♥♥♥♥ game? Or play raid mode.

So yeah, it ain't worth it, unless you hate yourself. If you thought you were gonna get some kind of survival-like dlc, you'll be completely disappointed. The whole survival mechanic is just an excuse to extend the playtime by making you have to start the dlc all over if you run out of lives.
Posted 22 July, 2022.
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6 people found this review helpful
65.1 hrs on record (53.9 hrs at review time)
♥♥♥♥ off Take Two, I hope you go bankrupt.
Stop the lawsuits.
Posted 6 September, 2021.
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17 people found this review helpful
14 people found this review funny
0.1 hrs on record
So you pay 5 bucks for a 28 years old game, and what do you get?
A Dosbox emulated version of the game that crashes when you try to change any of the emulator's configuration.
That's a new low.
Posted 9 October, 2020.
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No one has rated this review as helpful yet
26.6 hrs on record (12.6 hrs at review time)
I absolutely loved this game. From the art style, to the music, and specially to the story and characters, it's probably one of the best Graphic Adventure games I've ever played, hell, possibly one of the best adventure games I've played, period.

The story is just so good, I've enjoyed every single minute of it, its twists and turns, and its characters (specially Cate :3), and the element of being able to experience a different series of events each time you play.
I've completed both the regular game and the sort-of New Game+, and now I'm going to try out the custom game.
The graphics are very lovely and very well animated, it really is beautiful to look at, and the music is specially good, and the atmosphere is really well done, even tho the game is not really hard, some parts of it, specially the last few hours, will have you on the edge of your seat.

The story is really good, I hope we can one day get a sequel of sorts, just to see more of the main characters, and possibly the secondary characters too. And, all the references the game has are really enjoyable, they brought a big smile to my face. I'd really love to see more of this.
Posted 19 August, 2020.
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Showing 1-10 of 18 entries