80
Products
reviewed
0
Products
in account

Recent reviews by Crackpixel

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Showing 1-10 of 80 entries
158 people found this review helpful
4 people found this review funny
6
4
4
4
3
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12
0.0 hrs on record
I would understand the negative reviews if there were only missions.

But we get ships, sectors, and so on. Most importantly, we're supporting development from an independent company with 20-50 employees. If this company were to die out, this sort of game would likely vanish.

They've given me 1000+ hours of gameplay across all their games. And while I owe them nothing, I'm glad to support them with my money.

When you buy a Paradox Interactive DLC, you probably mostly make a shareholder richer, aside from paying for their utilities. Here, you ensure the company keeps running. If this were EA, we'd probably be looking at a double ship pack for this price.

Thank you, Egosoft.
Posted 17 August, 2024.
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1 person found this review helpful
68.3 hrs on record (58.6 hrs at review time)
Good Smithing Simulator

You can also build a Kingdom or something like that.

20.000$ Two Hander goes BRRR.
Posted 11 August, 2024.
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No one has rated this review as helpful yet
3.3 hrs on record (2.4 hrs at review time)
You get a $5-$10 Game for free. No catch.

Awesome. I hope the dev someday teams up with someone for the last polish once he thinks that it is in a finished state and then i will buy it.
Posted 16 July, 2024.
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8 people found this review helpful
2 people found this review funny
12.9 hrs on record (6.3 hrs at review time)
Es aktiviert alle meine Neuronen (die noch übrig sind)

Gutes Spiel!
Posted 13 July, 2024.
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5 people found this review helpful
1 person found this review funny
13.2 hrs on record (4.8 hrs at review time)
Mined down and grabbed myself a load of Motherlode

9 out 10 really goo... (tank run out of gas)
Posted 15 June, 2024. Last edited 16 June, 2024.
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8 people found this review helpful
6 people found this review funny
6.2 hrs on record (0.7 hrs at review time)
Early Access Review
Dope Game, go and buy it!

Devs please we need an Honk Update.

Like i want the good honks, the bad honks, the honks that make you cry and also the honks that bring you joy.

So Devs pls Honk Update.

So after some playing a litte Update:

Performance is okay, progression is not very satisfying and the possibilities are pretty limited. But i had no idea how spoiled people are when it comes to early access.

I did expect a sandbox where i can drive around and build some stuff.


Roadmap looks okay. Will play 20-30 hours and then watch were it goes.


But the base is here and its build in a way that you can add alot more to it with "ease" (dev-wise). So i guess the game in one year will be a different one content wise.

Performance, runs great on an 7800XT/7900XT and an 5800x3D. Sometimes i have some dips to 40fps, but it looks like there is no reason for the 40fps sometimes. Wich is good, this probably means there is some code or logic that needs some optimizing.
Posted 22 March, 2024. Last edited 23 March, 2024.
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1 person found this review helpful
143.5 hrs on record (48.9 hrs at review time)
THE BEST Tower Defense in History. Period.
Posted 2 March, 2024. Last edited 4 May, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
99.8 hrs on record (89.3 hrs at review time)
There is something calming about killing a whole village and disposing the corpses in the near woods.

Also as a bonus point there is a whole story and stuff like swordfighting in this jack-the ripper simulator.

Well worth.
Posted 13 January, 2024.
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No one has rated this review as helpful yet
0.3 hrs on record
Early Access Review
Its ok
Posted 5 January, 2024.
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1 person found this review helpful
0.4 hrs on record
Early Access Review
In den düsteren Tiefen der Gothic-Welt, wo Schatten tanzen und Monster lauern, wanderte einst ein namenloser Held. Sein Ziel war klar: der Tempel, ein Ort der Macht und des Wissens. Doch der Weg dorthin war voller Gefahren und Versuchungen.

Auf seinem beschwerlichen Pfad stieß der Held auf ein verführerisches Gewächs: Sumpffieber. Seine Blätter leuchteten in einem unnatürlichen Grün und ein betörender Duft umhüllte sie. Der Held, geschwächt von der Reise und voller Zweifel, verfiel dem Zauber des Sumpffiebers. Er vergaß sein Ziel, seine Bestimmung, und versank in einem süßen Rausch.

Tage, Wochen, vielleicht sogar Monate vergingen. Der Held taumelte von einem Sumpffieberdickicht zum nächsten, getrieben von der Gier nach dem Vergessen. Seine einst strahlenden Augen wurden leer, sein Körper mager und schwach.

Doch tief in seinem Inneren glimmte noch ein Funke Hoffnung. Ein leises Flüstern erinnerte ihn an seine Aufgabe, an den Tempel, der auf ihn wartete. Mit letzter Kraft riss er sich aus den Fängen des Sumpffiebers los und begann erneut seinen Weg.

Der Weg war beschwerlich. Sein Körper protestierte, sein Geist war getrübt. Doch der Held kämpfte weiter. Er erinnerte sich an die Geschichten von Helden, die Unmögliches geschafft hatten. Er erinnerte sich an seine eigene Stärke, seinen Mut und seine Entschlossenheit.

Schließlich, nach einer gefühlten Ewigkeit, erreichte der Held den Tempel. Erschöpft, aber voller Entschlossenheit, betrat er die heiligen Hallen. Er hatte den Kampf gegen das Sumpffieber und gegen seine eigenen Zweifel gewonnen.

Der namenlose Held wurde zur Legende. Seine Geschichte erzählte man sich von Generation zu Generation, als Warnung vor den Verlockungen des Sumpffiebers und als Inspiration für alle, die niemals aufgeben.
Posted 15 December, 2023. Last edited 24 May, 2024.
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Showing 1-10 of 80 entries