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Exibindo entradas 1–10 de 15
36 pessoas acharam esta análise útil
5 pessoas acharam esta análise engraçada
9.7 horas registradas
Start on the harder difficulties for best results - Kyn is a solid, traditional aRPG that demands tactical thought and proper positioning of your warriors... for the first few hours. Invest a little time in crafting, and you'll soon outmatch your foes, zerging your way to the end. Go easy on the gear, however, and it's a beautiful, varied piece of work (with a stonking soundtrack) that packs a few genuine innovations of its own. Full review: https://www.youtube.com/watch?v=d_Akx9TbxPU
Publicada em 28 de julho de 2015.
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68 pessoas acharam esta análise útil
10 pessoas acharam esta análise engraçada
9.6 horas registradas
Whatever charm its pixels might tout, cumbersome user interface design, gruelling fetch quests, swarms of bugs and the near-unimportance of space travel mean that Interstellaria lags far behind Faster Than Light. Full review: https://www.youtube.com/watch?v=nHS9iYHI3kY
Publicada em 17 de julho de 2015.
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56 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
61.4 horas registradas (43.1 horas no momento da análise)
Pillars of Eternity is riddled with irksome flaws from dodgy AI pathing that should have stayed in the '90s to a story which sometimes offers only an illusion of choice.

Not one of these flaws undermine what is the deepest, most personal adventure to grace the genre in many years. Obsidian's writing is on form; the combat's vast array of strategic options deeply satisfying. Whether you're a life-long Infinity fan or you've never so much as seen a cRPG, Pillars is a quest which everyone should attempt. Here's to many more.

Full nostalgia-free review (link contains mild non-story spoilers): https://www.youtube.com/watch?v=yU4xWNucKxY
Publicada em 26 de março de 2015.
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1 pessoa achou esta análise útil
2.5 horas registradas
Although Might and Delight have produced a truly enthralling landscape with a self-confident visual identity, they haven't filled it with anything that recalls the grounded animal behaviour of Shelter 1. Where they do abstract threats to fit the intellect of a lynx, it telegraphs poorly, often leaving you clueless as to why you've been punished.

A real pity - Shelter 2 had the potential to be not just a stunning sequel to the first, but a fresh entry in the survival genre, which is more commonly about death than life. Instead, it feels as though M&D misjudged what made the first game great.

Full review here: https://www.youtube.com/watch?v=q5z7Uh4dWZk&list=UU4Ding5W4J7iU_lCWElylQw
Publicada em 18 de março de 2015.
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193 pessoas acharam esta análise útil
20 pessoas acharam esta análise engraçada
19.9 horas registradas (19.7 horas no momento da análise)
Having no RL mates with Evolve to team up with, I was concerned about what I might encounter in pubs. Multiplayer games live and die by their community, so, to see what proportion of players were friendly and what was, er, less so, I interviewed people in a series of thirty games. What I've found makes me feel that Evolve just isn't set up to promote the teamwork necessary to make asymmetric multiplayer fun for more than a few rounds. Unless you've a good bunch of friends lined up to play with, I'd pass.

https://www.youtube.com/watch?v=_XdoY5IquCQ&list=UU4Ding5W4J7iU_lCWElylQw
Publicada em 4 de março de 2015.
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1 pessoa achou esta análise útil
4.4 horas registradas
Greek key the cars of gods and men! As educational as it is entertaining, Apotheon makes for a playable primer on Greek mythology. While the default difficulty does disservice to considered combat, jack it up to Champion and those four years of development begin to feel justified. Full review:

https://www.youtube.com/watch?v=86AubFY6abE&list=UU4Ding5W4J7iU_lCWElylQw
Publicada em 5 de fevereiro de 2015.
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13 pessoas acharam esta análise útil
11.4 horas registradas
While not bad by any means, mechanically we've seen it all before, and though its subject matter is fresh and well written, Swagabyte don't quite succeed in packing it into a platformer. Full review here:

https://www.youtube.com/watch?v=4RH6sMuRnLc
Publicada em 13 de janeiro de 2015.
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17 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
4.7 horas registradas
After only a short time in Mechs & Mercs, it's fair to say I've had my fill. Despite borrowing broadly from famous RTSes and some neighbouring genres too, unreliable controls and questionable balance choices undermine most attempts at strategy. Full review here:

https://www.youtube.com/watch?v=tsUXH7-H1lM&list=UU4Ding5W4J7iU_lCWElylQw
Publicada em 11 de janeiro de 2015.
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18 pessoas acharam esta análise útil
6.7 horas registradas
Análise de acesso antecipado
Sterling attention to detail and a nuanced approach to micromanagement that puts Sim City to shame, although the addition of tech, missions and tooltips in the coming months will be more than welcome.

https://www.youtube.com/watch?v=Rsm4Mia7PEA
Publicada em 8 de janeiro de 2015.
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68 pessoas acharam esta análise útil
17.7 horas registradas (17.7 horas no momento da análise)
Publicada em 28 de outubro de 2014.
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Exibindo entradas 1–10 de 15