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Análises recentes de ATOM SMASHER

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A apresentar 1-10 de 19 entradas
1 pessoa achou esta análise útil
0.4 hrs em registo
In my limited playtime with bots, the core works well. I haven't found any flashy movement options; movement is actually a bit slow but plays well with the rest of the balance.
Wouldn't hurt to see more weapons or gamemodes down the road. Online play is there, but you'll need to schedule it or bring your own friends.
Publicado a 3 de Dezembro de 2024.
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2 pessoas acharam esta análise útil
0.9 hrs em registo
A good take on a classic arcade genre. Plenty to do, weekly challenges.
Publicado a 28 de Novembro de 2024.
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6 pessoas acharam esta análise útil
31.1 hrs em registo (24.1 horas no momento da análise)
Top recommendation winter '24.
The game was already a great cave homage, but they came through and polished EVERYTHING.

Choosing between art and music in the unlock shop is harder than novice mode.
Publicado a 23 de Novembro de 2024.
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Ainda ninguém achou esta análise útil
1.5 hrs em registo
Overall a good time, but needs some QoL things and I have some nits about enemy behavior. Each level starts you with way too many lives, and a lot of the challenge comes from level length, rather than tricky situations.


Nits:
1. despite remapping my keyboard controls, the menu sticks to the default wasd/enter. Would be nice if it would follow my P1 remap.

2. Enemies are braindead, and I fully understand that's part of the design, but I think equipping them with a few additional actions could spice things up. Running enemies don't jump - like ever, so as long as you spam attack forward they will never dodge a bullet. There are some crate spawners that kick out bats - the bats spawn in the exact same position every time, and then fly directly at you so you can continue to just spam the same attack in the same spot to kill them.

3. An arcade mode that forces you to start on stage 1 and play through with limited credits and less lives would be nice.
a. On the opposite end, having an option to quit or continue on level completion would be good too, instead of always forcing you to the next level and then having you quit.
Publicado a 22 de Outubro de 2024.
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Ainda ninguém achou esta análise útil
3.6 hrs em registo (1.0 horas no momento da análise)
Everything here is great and the pace is hot. Simple, sleek and very complete.

Love the 2nd boss
Publicado a 25 de Maio de 2024.
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Ainda ninguém achou esta análise útil
1.4 hrs em registo
It's a little rough around the edges, but everything works well enough in local play and there is nothing else quite like it.

Publicado a 23 de Dezembro de 2023.
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1 pessoa achou esta análise útil
5.0 hrs em registo (0.4 horas no momento da análise)
It's excellent. Without reading the description, I figured out the medal/scorig system by level 2.

Hope to 1cc it some day, seems doable.
Publicado a 1 de Outubro de 2023.
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Ainda ninguém achou esta análise útil
5.1 hrs em registo (0.3 horas no momento da análise)
I want to recommend touhou to everyone, but there's so much work involved in getting it to run

This is like that, but with none of the work. If you play 1 modern shmup just to judge the genre so you can tell me to shut up, it should be this one.

+Grazing
+Two attack options which affect your ship speed (+mix and match options for the attacks)
+Hypnotizing bullet patterns
+Bullet canceling
+Dead bullet collecting
+POWERFUL OVERDRIVE
+No visibility issues
+No in your face anime girls, just cool ships and lots of bullets
+THE SOUNDTRACK

-Tutorial sucks because it's non-interactive and slow.
-In-game hud could be more clear
Publicado a 26 de Setembro de 2023. Última alteração: 26 de Setembro de 2023.
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1 pessoa achou esta análise útil
2.0 hrs em registo (0.7 horas no momento da análise)
Touhou bullet patterns with a welcome graze mechanic and localized. Shane they don't sell it any more.
Publicado a 16 de Setembro de 2023.
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Ainda ninguém achou esta análise útil
9.8 hrs em registo (3.9 horas no momento da análise)
Gunvein taught me to be more aggressive and I love it.
Publicado a 12 de Setembro de 2023.
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A apresentar 1-10 de 19 entradas