Zenitae
Connor   United Kingdom (Great Britain)
 
 
Never let the future disturb you. You will meet it, if you have to, with the same weapons of reason which today arm you against the present.
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제품 평가 전시대
5.1시간 플레이
TLDR - Great game concept but could've been executed better. Though quite short, I'd say the price is fair, and is definitely worth buying if it goes on sale. Certainly worth playing though.

-Minor Spoilers Ahead-

I really enjoyed the game. Playing as a cat was a refreshing and different approach compared to other story-driven games, and of course the cat is extremely cute. That was never a doubt.

The puzzles themselves are nothing too spectacular, one or two made me stop and think, but never enough to disrupt the gameplay. If you're looking for some complex puzzles, this is not the game for you. The puzzles are more like an attachment to the game, rather than part of the game's core identity.

Fundamentally, this is a story game. There is almost no dialogue in the game, and the only characters you see are cats, robots (wearing human clothes) and enemies that look like they're giant dust mites. This in itself was different, in both a good way and bad. Let me explain.

The concept of the world itself is great. The idea of the entirety of humanity disappearing, and navigating that world as something other than a human or robot, is nice. It's different. However, I feel like Stray really didn't dive into the backstory as much as it could've. The fact humans no longer exist is a core part of the world design, but we know basically nothing about the why and how. There are hints and some moments where we do learn a little bit, but I really wanted to learn more. It could've been a nice idea to be able to collect diary or newspaper scraps, so the player can dig into the backstory further, even progress B-12's identity even more.

Next, the robots. I love the idea of robots wearing clothes and forming their own personalities. It blurs the line between human and robot a little bit. Once again, however, Stray feels like it gives you a taste of something, but never really commits to it. It could've been very interesting to see examples of robots struggling with their artificial humanity. This is explored somewhat (for example, reuniting a "father" and "son" and the ongoing theme of personal sacrifice), but there just doesn't seem enough of it.

Graphically, it's pretty good. I don't have an amazing PC so I was limited by this, but I can imagine it to be really beautiful on higher-end PC's. I had one moment of stuttering frames during a cutscene at the start of the game, but nothing else in the way of performance issues. It ran perfectly.

All in all, it's a solid game that I enjoyed. I feel like it's worth more as a proof-of-concept, rather than a fully-fleshed game. Despite the issues I've raised, it's still a fun game and is worth buying, especially on sale.
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2,040
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Light at the end of the tunnel.
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어워드 전시대
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10
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14
수여한 어워드
최근 활동
기록상 2,040시간
마지막으로 플레이한 날짜: 2025년 2월 9일
기록상 35시간
마지막으로 플레이한 날짜: 2025년 2월 9일
기록상 11.6시간
마지막으로 플레이한 날짜: 2025년 1월 29일
FoxYinny 2024년 6월 9일 오전 8시 40분 
:2018spacefox: War of WarBOATS :2018spacefox:
Talisman 2021년 9월 23일 오후 8시 50분 
+rep
Chucklenuts 2021년 9월 22일 오후 7시 35분 
Hi you've reached the voicemail of Relevant Trash. Please record your message after the dial tone.
UnknownBastion 2021년 7월 3일 오후 2시 58분 
I see you. :evilsmile:
Zenitae 2021년 6월 25일 오전 1시 53분 
Hi, I've seen it mentioned but not looked at it properly myself!
CaptConfuzed 2021년 6월 24일 오후 11시 45분 
Hey :steamhappy:
Have you seen the new Police Simulator: Patrol Officers game?