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Recent reviews by ZaRaZesh

Showing 1-4 of 4 entries
2 people found this review helpful
27.3 hrs on record (20.4 hrs at review time)
I would not recommend this game at it's current state, I may change my rating once they do something with the game to fix a lot of the Glaring issues, below will be the breakdown on the good and BAD sides of this game. I will be as detailed as can be to help those who might be interested in this game but also want to know more about this game.

1. Menu and Interface (start screen and game interface)
Good:
- looks nice
That's it!
BAD:
- clunky
- too designed for looks rather than function
- In game achievements (required for account cosmetics and other bonuses) soooooo messy (not optimized and time consuming) each achievement you have to unlock individually, no claim all button, and each one has to undergo an animation that adds to the time... that's time of your life wasted in none essential "FLUFF" PLEASE ADD A "CLAIM ALL" BUTTON you're needlessly wasting time.
-too much loading between interfaces (due to the aesthetic nature of many of it's menu loading between each area moves between 3-5 seconds at least, this may not be big but it adds up Note: my unit is a mid tier gaming rig. compared to other titles this is a bit annoying, not to everyone but I added it here to inform those who may find this annoying)
- no choice for static image (not everyone likes or needs animated background more often than not it's a waste of processing power)

2. AI (both enemies and your units)
Good:
- AI CAN be challenging and fun to play with.
again... THAT's it!
BAD:
- AI CHEATS A LOT (the AI seems to be able to produce units faster and cheaper than players) at first I thought it may be similar to other games that the AI teams just share resource unlike player teams BUT after one game where one of our friends disconnected near the end of the game (note: we all had little to no resources left at that point of the game) the AI managed to pull out several units within the span of a few seconds (not cheap units mind you) like MAGIC...
- AI pathing is broken (your units) this is not always the case 100% of the time, but your units can sometimes be as DUMB as Bricks, choosing to go a longer path OR running into enemies despite having a clear path of choice nearby (more often than not this happens to infantry units) .
- AI Logic is Broken (this may fall more into how the game has become with the expansion rather than a core issue) some units that can clearly hit targets (have line of sight and CAN hit those targets specifically (flying)) still move closer just to fire... this may be the case if the Game did not give is the attack range of the units... BUT it did, you have the option to show range, and more often than not this range means nothing (mostly on mech units and field guns/cannons/machine guns) even units having a clear shot... and have shot said target before (air unit) often needs to re-position often to a point they cannot fire (often the case with bigger mechs)
- AI controlled unites seem to be stronger and more accurate than Player units (specially early game) early game encounters even 1 on 1 will often end up with you being defeated (even without cover mechanics or such, even same unit types) AI seem to be more accurate than your own.

3. Game-play and Mechanics
Good:
- Fresh take on some RTS mechanics.
- unit movement is fluid does not feel too robotic
BAD:
- COVER MECHANIC IS A JOKE, I've played several games where the enemy has "Gone to cover" and i shot them from obvious openings (such as the back or sides of said cover) and they seem to sponge all the bullets off. I've played a lot of RTS that have cover mechanics and none are as BAD as this one, and I'm not talking about garrison cover either, this game can have units lean on the wall for cover BUT getting shot from the open area of said wall STILL provides cover, rather than how cover works in most games (cover reducing damage due to shots hitting the wall or missing) this games feels like it apples a damage reduction to units for just being IN cover even IF YOU"RE SHOOTING THEM IN THE BACK!
- Unit models are oddly overlapping. several instances that I click one unit and send it forward only to see I GOT 2 squads from one click (Note: a drag selection just mouse click)

4. Units and Character design and functionality
Good:
- Unique Base Units design per faction (base and not DLC units)
- Unique Mech design per faction
- Unique Base designs per faction
- Each mech unit plays differently but close enough that you don't get confused or overwhelmed
- limitation of certain infantry unit types per faction
- good and varied unit roster (Base Game)
BAD
- Shared unit types on flyers (Expansion/DLC) only unique flyers are the new faction and even they have the same onld basic flyers added with the ones they have (sloppy work)
- a lot of unit features are just aesthetic (guns that don't fire) (armor that does nothing) (does not have a good feel unlike games of the same genre)
- Unite rank value Hardly means anything (for infantry it makes them tougher for mechs it's not noticeable) unlike other games where rank either gives improved range, damage, or armor, other than infantry ranks are hardly noticeable on other units (Example: rank 4 mech Hero can't survive a rank 2 anti armor infantry)
- Unit value per feature greatly unused (melee units that should be tanky and tough for "MELEE" Are not, and die more often than not heading towards their target) while range units often share the simple weakness of back attacks (which arty units can exploit)
Posted 21 July, 2021.
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No one has rated this review as helpful yet
6.8 hrs on record (4.7 hrs at review time)
I Love the game, the songs are great.. BUT some song feel off with they keys (higher difficulty can help) But if you're a beat/ rhythm player like me you'll tend to have difficulty with some songs that have a good beat but the keys don't match. but keep it up, the Game is great,
Posted 7 July, 2021.
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No one has rated this review as helpful yet
55.7 hrs on record (2.8 hrs at review time)
I haven't played the game in a while, but my last experience and gaming was the most fun I've had on any game, if you're looking to have a fun time and just chill then this game is for you
Posted 24 December, 2020.
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1 person found this review helpful
2,152.2 hrs on record (377.9 hrs at review time)
fun and a good way to spend some time with friends.
Posted 3 November, 2015.
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Showing 1-4 of 4 entries