Comments
milla 8 Jul, 2021 @ 5:41am 
oki
|DG| V|LOT 7 Jul, 2021 @ 6:25pm 
That group is just a nostalgic reminder of what never was. I'd rather just leave it alone. It's also strange you would even ask about it considering you can just make your own. I don't know you, have no friends in common and I'm definitely not making you an admin of a group with my name in it.
milla 7 Jul, 2021 @ 4:45pm 
Was wondering if i could be an admin for this group that u have. It seems dead to me and I hope I could make use of it.
|DG| V|LOT 7 Jul, 2021 @ 1:58am 
@ ae
What is it? You can ask here.
milla 4 Jun, 2021 @ 11:38am 
can u add me pls? need to ask something thx
R-C-MAN 6 Jan, 2020 @ 8:24am 
Hello fellow Canadian! Sent you a friend Req. Had a request to port some of your maps to Insurgency.
RAMZI Antonio Vivaldi 3 Jan, 2020 @ 3:07pm 
nice metro :D
yung plauge 2 Jun, 2018 @ 1:13am 
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Brian "Brass Tax" Thompson 13 Jun, 2016 @ 5:29am 
Tis g8 I r8 8/8 m8
|DG| V|LOT 27 Apr, 2016 @ 8:57am 
Thanks man. I really appreciate your words. :D
artur_pirozhkov (prime) 27 Apr, 2016 @ 1:50am 
Good creator and designer
|DG| V|LOT 20 Feb, 2016 @ 7:15pm 
Thanks man. I will definitely keep that in mind. Also, the team dm version is small, so I could likely pull it off, very easily. Give me time and I will do my best to get around to it.
VINÃO 19 Feb, 2016 @ 3:04pm 
Yeah i mean, the team deatmatch version of Noshar Canals ^^ The version already done is S#!T, in your hands this map could be awesome.
|DG| V|LOT 18 Feb, 2016 @ 5:24pm 
Someone already did Noshahr. Big open maps are not good on csgo. Source engine needs maps that can be divided in to closed sections. (vis groups) Metro will be hard enough when I start making the outside. I expect framerate to drop a bit. But I have some tricks up my sleave. I don't know sienna crossing too well but I will give it a look.
VINÃO 18 Feb, 2016 @ 3:45pm 
Can you do the Noshar Canals and Siena Crossing to CSGO?
|DG| V|LOT 4 Feb, 2016 @ 8:11am 
I don't quite understand your wall hack point. Can you show me in game? Also, the buyzones have always been there, I just hid them on one compile and forgot about it. It was actually only the left ct spawn that was missing.
bumblebert 4 Feb, 2016 @ 4:55am 
i looked a bit around on your map, it is just awesome and to make your work a bit easier i have the main points that i think should get fixed :) 1. i cant find any buy zones, would be awesome to have some :D 2. the right side (if you look from ct spawn) of the building is open and gives you wallhack :D 3. i would prefer 1 ct and 1 t spawn, not everytime a different spawn, just a small area for the t´s and the ct´s to spawn | thx for this awesome map :)
屎Pro-Yapper屎 30 Jan, 2016 @ 3:50pm 
Great map:)
Bonbonita 30 Jan, 2016 @ 12:46pm 
+rep metro map VERY GOOD
76561198011247134 29 Sep, 2009 @ 11:50pm 
cool