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38 of 38 (100%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 21 Jan @ 12:13pm

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 21 Jan @ 12:57pm

City of Second Chances

Reach a population of 200 inhabitants
Unlocked 24 Jan @ 4:55am

Beacon of the Broken World

Reach a population of 350 inhabitants
Unlocked 24 Jan @ 8:52am

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
Unlocked 26 Jan @ 11:36pm

First Cycle

Survive 1 Year
Unlocked 21 Jan @ 11:08am

Five Years Forward

Survive 5 Years
Unlocked 21 Jan @ 1:58pm

Ten Years of Fortitude

Survive 10 Years
Unlocked 22 Jan @ 1:50pm

Persistence Symbol

Survive 15 Years
Unlocked 24 Jan @ 5:08am

Cement Roots

Survive 20 Years
Unlocked 24 Jan @ 11:04am

Quarter-Century Mortar

Survive 25 Years
Unlocked 25 Jan @ 1:27pm

Say No to Death

Go 3 years without anyone dying
Unlocked 25 Jan @ 12:26pm

Muted Mortality

Go 5 years without anyone dying
Unlocked 26 Jan @ 11:36pm

The Return of Mastery

First time Craftsman appear in your community
Unlocked 21 Jan @ 12:22pm

Post Academia

First time Specialists appear in your community
Unlocked 24 Jan @ 9:42am

Iron Horse

Produce your first locomotive
Unlocked 24 Jan @ 11:40am

Non-modern Expansionism

Settled in a regional for the first time
Unlocked 23 Jan @ 10:06am

Acceptants

Welcome outsiders into your community
Unlocked 21 Jan @ 10:57am

A Palmful

5 new people join the community at once
Unlocked 21 Jan @ 10:57am

One Squad

10 new people join the community at once
Unlocked 21 Jan @ 12:13pm

High ratio

15 new people join the community at once
Unlocked 22 Jan @ 12:05pm

Cauldron of Attraction

20 new people join the community at once
Unlocked 24 Jan @ 9:36am

Rural Nest

Have 25 completed structures in settlement
Unlocked 21 Jan @ 11:39am

Town-like Density

Have 50 completed structures in settlement
Unlocked 21 Jan @ 12:11pm

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 21 Jan @ 1:23pm

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 22 Jan @ 12:43pm

Awakening of Power

Generate 1,000 electricity
Unlocked 21 Jan @ 12:20pm

Dynamo

Generate 5,000 electricity
Unlocked 21 Jan @ 2:07pm

Bringer of light

Generate 20,000 electricity
Unlocked 24 Jan @ 7:50am

Core Power

Generate 40,000 electricity
Unlocked 24 Jan @ 8:13am

Reflexive

Activate 1 action
Unlocked 21 Jan @ 11:02am

Regular interventionist

Activate 10 actions
Unlocked 23 Jan @ 9:05am

Old World Tradition

Trade in barter for the first time
Unlocked 21 Jan @ 11:28am

Belter

Complete Conveyor System development
Unlocked 24 Jan @ 10:23am

Extra Limbs

Complete Basic Machinery development
Unlocked 24 Jan @ 8:52am

Wrapper

Activate better clothe production formula
Unlocked 22 Jan @ 1:56pm

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 21 Jan @ 2:05pm

Chubby Chef

Change Ration formula permanently
Unlocked 26 Jan @ 11:36pm