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Verfasst: 19. Jan. 2024 um 16:54

Trail Into Reverie Review
I believe this game is one of the better Trails game
This game is meant to be somewhat of a filler arc between Cold Steel 4 to the next Trails series, don’t connect/set up much for the next series but close some plot points while introducing a new character. Believe this has the best gameplay but the story at least for me feels a bit off in many places, it didn’t ruin the experience but it did make me question it a lot in a bad way.

Reverie Corridor
The system is a copy of the whole game of Trail of the Sky 3rd, another pocket dimension where it is a dungeon crawler but WITH THE WHOLE CAST (that u have at the time of the story). It's pretty good, the dungeon is randomized, the loot is randomized and there is a good pool of enemies to fight.

Another part of it is all the side content it has, basically where all the side content in the game is in general as the game has only 1 side quest. It has all the mini-games + more with its own twist and small story and daydream, the same system from Sky where you can watch cutscenes of random events that happen with the cast, they are enjoyable. The Corridor also has all the shop needed to keep all the characters geared for the act as well as random misc accessories to customize your characters looks

Overall it is a good addition to the however the only downside I have with it is the plot of it. It was introduced that all the protags have a weird mirror that brings them there to train for the up coming danger, but that is all of the story it gets (unless there more posts beating the game but if that is the case that would be bad IMO, I haven’t done the post-game content as of writing this review). Unlike Sky 3rd it at least has a story driving the whole pocket dimension plot where at the end of each dungeon it gives more info of why it exists or just more story for Kevin but the Corridor is so disconnected from the story that even when it mentions the main plot it just gets pushed aside and forgotten.

Routes
I try to keep the routes short so I won’t say too many spoilers but just give my feelings for each part.

Lloyd route
Wish the prologue didn’t exist, SSS is my favorite cast but I feel like the writer put themself in a position to not like this route as much as I want to, it starts with liberating Crossbell again from this small rebel post-CS4, just for Crossbell to be taken over by a new threat ALL IN THE FIRST HOUR of the game marking it the 3rd time the plot of “we must liberate Crossbell” happens. The topic is so overused that it makes the overall route feel like you reliving the last arc of Azure as it feels like it follows the same beat but with CS plots and characters spread around. If u never play Azure then you won’t notice it or feel burnout by this topic but from someone who has played it, I hate they went this route for telling Lloyd's path

Rean Route
Rean’s route feels like a whole bunch of random goose chasing for the first 2 acts and a whole ??? for act 3. I don’t think it is a bad route, there is not much to hate about it but there also isn’t much to love about it, one thing I would mention now is the game gives Rean another major story about his power which is a bummer for me as I felt like the whole Rean curse/power arc was nicely closed in the CS4 but was reopen for this game

C Route
I 100% would say C’s route is the best in the game as it feels like there were all the new ideas lie, a new and enjoyable cast, their involvement in the main story is huge and they the only route that feels like the character are more connected to each other then the rest as cast as the main 4 characters stay in the party throughout the game instead of swap around like the other two routes did. They also have the best-written story in the game imo.

Final Act
Won’t say anything that happens but I will give how I feel about it.
After beating the game I was disappointed about who the main villains were and their involvement in the story and kinda of made me feel like it was missing something, doesn’t help that the reasoning too was a bit cliche seeing they wrote better reasoning for the villains in their past games

Misc
-Music: Might be my Favorite OST in the Cold Steel Series
-New combat system: The United system is a great addition to the game, not too OP but not too weak to not used, feels pretty balanced in its uses and the added XP bottles help bring character you don’t use for the Corridor up to spec without having to do the extra farming in battles


Would recommend this game
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