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Recent reviews by Sanakan

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Showing 11-16 of 16 entries
No one has rated this review as helpful yet
38.9 hrs on record (36.7 hrs at review time)
GGS is a blast. I have never played a fighting game in my life, and there's 100% a learning curve. 36 hours in and I've only just managed to scrape some wins in multiplayer after getting bodied from rank 6 down to rank 4. One of the best features of this game is to stream it to a friend, allowing you to play with your buddies even if they don't own the game. This is a great tool not only to practice, but for your friends to try the game out before they decide if they want to buy it.

Fortunately, this one has an absolutely ridiculous amount of missions, with each one allowing the player to practice moves, blocks, and strings until they can execute them properly. These missions occasionally allow you to pick the character, helping you to get a grip on their movement speed, range, and fighting style.

Music is ... top notch. Frequently I mute games and listen to my own tracks, however, GGS is an exception. The sound track is stunning, and nearly all of the character's themes are straight bangers. You can change the track selection to be random, and the game includes a selection of tracks from previous Guilty Gear games in addition to the originals it comes with.

The art style is phenomenal, with movements being clear, in-your-face, and weighty. Each move and action is easily distinguishable from others a character makes, and while it will take some time to come to grips with what each action is and how to respond to it, their visual uniqueness GREATLY helps in identifying what's coming and how to react to it.

Character design is excellent. A lot like Team Fortress 2, they nailed the character design in terms of silhouette and movement. You can take away any character's textures and colors, and on their silhouette & movement alone be able to identify them. Each character has moves that are visually unique and fun to use, with Faust & Jack-O probably exemplifying this the most.

Overall I can recommend this game, but if you are new to fighting games, you WILL get your ass handed to you. It's going to happen. There's a learning curve, and hopefully there will be people in the lower ranks where you can learn from your losses instead of getting instantly combo-stringed and 100 -> 0'd because the game arbitrarily put you at a rank you shouldn't be at. Highly recommend playing with friends to learn the ropes, and giving the mission section a shot to work on your reaction & input speeds.
Posted 26 November, 2021. Last edited 26 November, 2021.
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1 person found this review helpful
28.9 hrs on record (28.3 hrs at review time)
TL;DR: Singleplayer functions fine. Multiplayer struggling with what is either bad servers or intermittent DDOS attacks, expect sporadic disconnections & massive lag spikes.
(As of 12 October 2021)

Singeplayer

Titanfall 2 has an incredible singleplayer campaign - it's short, sweet, and to the point with action, pacing, and the character building + bond between you and your titan. All of the levels are quite good, but I can say without a shadow of a doubt that the best two levels are the now-famous Effect & Cause, along with Into the Abyss. The campaign alone is worth the asking price of the game if it goes on sale.

Multiplayer

Unfortunately, Titanfall 2 STILL has major issues when it comes to multiplayer. A few months ago, the multiplayer was unplayable due to game-breaking DDOS attacks. The second you jumped out of the dropship in a multiplayer match, the server would crash and you'd be booted.

While the above problem has been resolved, it seems as though the servers are either highly unstable, or the DDOS attacks are continuing on a smaller scale. In the last 12 hours of play I have been disconnected while waiting in the multiplayer lobby or when searching for a match at least 50 times. Finding a game and playing is still possible, but the randomness of disconnects when trying to find a game are frustrating.

With the unpredictability of even being able to sit in the multiplayer lobby, much less to find an actual match, I have to give this game a thumbs-down.
Posted 27 July, 2021. Last edited 12 October, 2021.
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1 person found this review helpful
39.6 hrs on record (33.9 hrs at review time)
The forgotten gem of single-player FPS games

Pluses:
+ Rich story with great characters.
+ Highest difficulty mode doesn't make enemies bullet sponges, it makes damage they and you take more realistic.
+ Great atmosphere, music, sound effects.
+ Friendly AI can actually kill things.
+ Choices you make/discoveries you find can lead to different endings.
+ Good selection of weapons offered along the storyline - which you don't have to give up if you don't want to.
+ Game is just the right length - not too short to be disappointing, not too long to be boring. The story took me about 10 hours to complete on my first run-through.

Things I can't really judge:
+/- Graphics are a bit dated (Metro 2033 Redux fixes this), animations aren't too great.

Negatives:
- Poor game performance without file modifying, fortunately some online guides can help you get more than 20fps.
- "Good" ending is nearly impossible to get without a guide explaining what you have to do.
- Two real pain-in-the-ass chapter. You'll know them when you get there.

Metro 2033 is an absolute gem of single-player FPS games, which doesn't get enough recommendations for the quality of the game it is. The story is fantastic - it's simple enough to understand without consulting online lore explanations, but at the same time mysterious enough to allow some thought from the player to be played into what's going on and why.

In my opinion, the most defining feature of this game is the hardest difficulty mode: "Ranger Hardcore". If you like a challenge, this difficulty will give you one. All HUD is removed, damage taken and inflicted is more realistic (you and enemies take 2-3 hits at most to die), ammo is very sparse - forcing you to use stealth tactics and ammo-conserving methods of engaging groups of enemies.

The atmosphere of the game is very good, particularly in the metro. It's enclosed, dark, cramped, and does not leave a lot of room for maneuvering or tactics. The overworld is bleak, with more dangerous mutated creatures and an extra killer - poisonous air. You'll be forced to conserve gas mask filters, and you'll have to avoid taking hits or your gas mask will become damaged and you will expend those precious filters at an alarming rate.

The game does have two endings, however without a guide only the true explorers and good-deed-doers will get the "good" ending. There's no built-in tracker for when you get a 'point' that can lead you to the "good" ending - only a cue of light and a sound effect. Even with the "good" ending unlocked, you get a choice and can still end with the "bad" ending.

Alright, my only serious gripe for this game. There are two portions of this game which are really annoying to get past, and being on the hardest difficulty will not help this frustration. One of these portions involves creatures that will respawn if you don't move. The second portion involves creatures that will 1-hit kill you on the hardest difficulty, and not to mention they can kill your partner too (which will force you to restart). On both of these missions, especially the later - I did have to lower the difficulty because it was too frustrating and failing the same thing for 1.5 hours was getting old.

Overall - Metro 2033 is a fantastic game, and I would highly reccomend picking up the Redux version of it, for the updated graphics. On sale this game can go for as low as $5 which will feel like a complete steal when you start playing and realize how great the game and the story are.

Thumbs-up!
Posted 24 November, 2016.
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No one has rated this review as helpful yet
65.9 hrs on record (65.1 hrs at review time)
Note: I have owned this game since June 2016 on Steam.

Recently (in 2020), Steam appears to have run out of keys that permit access of World at War's multiplayer & co-op aspects. Legacy owners, myself included, can still access and play multiplayer and co-op in World at War, BUT NEW OWNERS CAN NOT gain access to these features.

As a result of this, I CAN NOT, in good consciousness, recommend this game for the asking price of $19.99. The campaign and solo zombies are pretty good, but they're not worth $19.99, the price that was asked for the game WHEN IT HAD MULTIPLAYER.

You're paying the same price for a game with less features.
Posted 23 September, 2016. Last edited 7 October, 2021.
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No one has rated this review as helpful yet
5,283.3 hrs on record (4,344.4 hrs at review time)
4.3k hours.

The grind is abhorrent, the earnings are abysmal. Even with a premium account, rewards for research points to unlock vehicles and silver lions to actually buy them are rewarded at a rate far too low.

Gaijin has added more vehicles to its tech trees. Gaijin has not made the grind easier: they've actively changed the economy to make it MORE tedious to research and purchase vehicles. They have modified the earnings to make it increasingly difficult to progress and gain profit with vehicles.

This game is a textbook example of "Pay to Progress," and I'm tired of it after 10 years of playing it.

Not recommended until the economy and more changes
Posted 31 May, 2014. Last edited 23 May, 2023.
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Showing 11-16 of 16 entries