30
Products
reviewed
799
Products
in account

Recent reviews by Wintergewitter

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Showing 1-10 of 30 entries
No one has rated this review as helpful yet
0.2 hrs on record
只为圆梦——
Posted 28 November, 2024.
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No one has rated this review as helpful yet
271.6 hrs on record (250.0 hrs at review time)
(11/10)最棒的合家欢游戏!
Posted 28 September, 2024.
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10 people found this review helpful
2 people found this review funny
5
12.8 hrs on record (3.3 hrs at review time)
This review was posted on September 28, 2024. This is an interesting game that incorporates many elements, but unfortunately, at this stage, I cannot recommend it. The reasons for my decision are as follows:

Frequent updates but arbitrary balancing changes: I understand the developer's intention to attract more players with frequent updates in the early stages of release. However, I find it unacceptable to see such drastic balancing changes, like those that occurred on the 27th and 28th. For instance, pet stats were reduced to one-third of their previous values, and bow damage was also nerfed significantly.

Lack of a respec system: This is a game that emphasizes builds but does not offer the ability to respec. If a player’s build gets nerfed due to updates, they are unable to reallocate points and experience other builds without creating a new character. In my view, this seems like an intentional way to artificially extend game time.

That said, this game still has great potential. If the issues I mentioned are addressed in future updates, I will gladly edit this review.

本评论发布于2024年9月28日。这是一款缝合了许多要素的有趣的游戏,然而现阶段,很遗憾,我无法推荐这个游戏。不推荐的原因如下:
(1)频繁的更新,但过于随意的数值调整:我理解作者希望在游戏发布初期通过频繁更新来吸引更多玩家的想法,然而,我无法接受像27/28日这样发生的如此巨大的数值调整,将宠物的数值削弱为先前的1/3,弓箭的伤害也同样被削弱了。
(2)缺乏洗点机制:这是一个注重build却又无法洗点的游戏,如果玩家游玩的流派因为游戏更新而被削弱,那么他无法通过洗点来重新体验其他流派,而是必须新建一个人物,在我看来,这是一种恶意延长游戏时长的做法。
当然,这个游戏目前仍旧拥有巨大的潜力,如果以上我提到的不足在后续更新中被修正,届时我会重新编辑这个评论。
Posted 28 September, 2024.
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2 people found this review helpful
22.1 hrs on record (3.2 hrs at review time)
质量的确不错,文案明显下功夫了。
可以说是今年国产的一股清流,打牌老年人感到震惊……
Posted 24 April, 2024.
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4 people found this review helpful
1 person found this review funny
111.3 hrs on record (33.9 hrs at review time)
又是削弱式平衡,傻逼制作组,箭头吃屎去吧你
Posted 6 March, 2024.
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No one has rated this review as helpful yet
49.1 hrs on record (41.7 hrs at review time)
喜欢小鸟,suki
Posted 20 December, 2023.
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1 person found this review helpful
21.1 hrs on record
年度级别的好游戏
Posted 23 November, 2023.
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2 people found this review helpful
2.1 hrs on record (0.2 hrs at review time)
《三伏》的高开低走让我最终决定吐槽一下(已经忍了两天了
第一章第二章和后面2个章节的差距十分明显,以至于我严重怀疑这个游戏中途改过大纲。
当刀人煽情变成一种路径依赖,只能说明编剧的水平存在问题。从黑森町就开始的刀人煽情传统,我只觉得尴尬并且怀疑编剧能力。不是说不能刀,而是发刀也要讲究合理性,然而现在已经变成了为刀而刀的那种自我感动了。
我为什么那么警惕刀人推剧情,毕竟粥游就是一个最搞笑的案例,在我退坑之前,几乎每出一个新剧情,都会放一个肯定要被刀的配角,甚至连配角的性格和行为都呈现出了模板化的倾向。
习惯性地靠刀人去推剧情,或者强行煽情,让人不会第一时间怀疑剧情的合理性,这不就是路径依赖吗? 什么时候的刀是不必要的?如果刀之后达到的剧情效果,也可以用其他的代替事件来引发,那么这样的刀就是多余的、无用的、刻意的。
与宗教相联系的美术场景,在游戏中的解释十分《走近科学》,也没有体现出什么寓意。
到最后还是最经典的国产贡布三件套呗:幻觉、电磁波、心理疾病。

我自己就事创作者,所以刻意写刀剧情有多爽呢(简直太爽了*,但是,有没有这么一种可能,自嗨作品和商业作品是有区别的??? 既然做了这个剧情还上架,那就得接受别人对刀剧情表示的不爽,而不是一味想着捂嘴然后给人扣“迫害独立游戏”的帽子。
Posted 29 July, 2023.
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7 people found this review helpful
0.0 hrs on record
我立即就购入了新的DLC,希望制作组能发布更多的车辆!
另外,能否增加博物馆的车位数量,我真的很想在我的博物馆里摆放更多的车辆!
I immediately purchased the new DLC and wish the production team would release more vehicles!
Also, could you increase the number of spaces in the museum, I'd really like to have more vehicles in my museum!
Posted 11 June, 2023.
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A developer has responded on 15 Jun, 2023 @ 1:16am (view response)
2 people found this review helpful
2.5 hrs on record
Early Access Review
①没有固定删卡和强化卡事件,牌组过大容易鬼抽。
②每回合回2费,费用可保留至下回合,但洗牌需要1费,这个体系实在是太赤壁了,制作组抄虚空穹牢没抄明白吧。
③运气比什么都重要,笑死
Posted 19 May, 2023.
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Showing 1-10 of 30 entries