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Senaste recensioner av GPT-5

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Ingen har angett att denna recension är hjälpsam ännu
12.8 timmar totalt (9.4 timmar när recensionen skrevs)
The best free to play game that I have played to date. This game is very fun with groups (up to eight players!)

Why not try it? It's free real estate.
Upplagd 22 april 2017.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
7.8 timmar totalt
EDIT: The price is now 9.99. Is it still worth buying? In my opinion, yeah. For 19.99 you can get Rocket League, for perspective. You can get a lot more entertained hours out of Rocket League than this game.

Before playing:
I played this game for a while on iOS and was astounded to find it available on Steam! I loved it on iOS, I'm sure it will be even better for PC. I will update this review when I put more gameplay time into it.

After playing:
So I beat the game and got all of the achievements. The game was great for the price. It only crashed three times in the amount of time it took me to play through the story (seven hours). The third crash set me back a bit (I was working on getting to the last tesla tower).

I do not see much replay value, however, there is likely some fun to be had in continuing playing the open-world portion of the game. There is a multiplayer option with a scarce amount of people who actively play it. If there is anyone on, there is a high chance that they are a hacker. It is also kind of repetitive walking constantly to the radiation towers, it is probably something that takes up a quarter of play time.

Positives:
  • There is a cool base-building system that I used, but not much. It can probably introduce a lot of a playtime as it is fun to build and you can do a good amount with it. I may come back to this game just to use it more. It is similar to Rust's base-building.
  • Graphics are incredible for a game that costed 2.99.
  • I can run this game with >200 FPS on maxed out graphical settings.
  • The game supports 144hz, you have to go into the configuration file yourself and set the VSync value to zero, however.
  • Massive amount of content for it’s price.
  • Cool animations, the “old rifle” (the bolt action rifle) has a nice satisfying reload animation.
  • Interesting storyline, based off of a real life conspiracy theory (Philadelphia Experiment)

Negatives:
  • Looting is generally bland.
  • Game seems to have been abandoned by the developers.
  • In my seven hours of gameplay, I've had three crashes occur.
  • The multiplayer is bland and I do not think there is a way to communicate with other players but it is better than getting nothing.

Other things that should be mentioned:
  • Not much variety of items (not a big deal.)
  • Gameplay is somewhat repetitive (most survival games are like this.)
  • The multiplayer is also potentially unoptimized. In the short while I played it I noticed that people shake around in place. This may not be the games fault as it could be a result of ping.
Upplagd 19 april 2017. Senast ändrad 29 september 2019.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
244.3 timmar totalt (137.5 timmar när recensionen skrevs)
Early Access-recension
I haven't yet played this game for a time long enough to give at a completely accurate review, however, Rust is an excellent game from my experience. The only things that I dislike about it don't come from the game, but from the devs themselves.

The devs of Rust are oddballs. They will add a cool feature like the experience system and all of a sudden remove it in the next patch. They also add unecessary items like vending machines and so on (I guess it's cool for players to be able to make their own shops).

If you are looking for realistic combat and firefights, this isn't a very good game for that. Though the weapon sounds are pretty cool and sound quite realistic, combat is a little bit odd for a survival game. IBullet drop is extremely exaggerated and unrealistic and players can heal generally quickly through the use of syringes and medkits. I don't have many complaints besides those (it's annoying to lose a firefight however, because someone pulled out a syringe faster than you). The game can also get pretty intense when helicopters controlled by NPCs come hovering around your base looking for trouble, or when a plane brings in an airdrop and you can hear the massive amount of gunshots which are being fired by the people fighting to the death to see who can claim the rewards of the drop.

The firearm crafting doesn't make much sense either, you need to find certain 'bodies' of a weapon (as of win.1172.69) and then you just need pieces of metal, springs and pipes. In reality, you would need not just a 'body' but a reciever (I guess the weapon's body could include the reciever), an action, a stock, a barrel and all sorts of screws other parts to hold the gun together. Firearm bodies can only be found in certain places, for some reason you can't make them but you can made a working codelock with some metal scraps and wood.

This game is generally good, but only truly fun to play with a group. I would recommend it if you could find a group to play it with.
Upplagd 27 februari 2017.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
96 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
2,149.2 timmar totalt (1,145.6 timmar när recensionen skrevs)
Early Access-recension
Why this review is 'not recommended'/negative:
This review is negative because I do not want someone who wants a completely unflawed and bug free game experience, to purchase this game in expectance of a perfect survival simulator.

TL;DR at bottom

I want to start off with a disclaimer that you should not buy this game in it’s current state unless you know for sure what you are getting and accepting of what it is. If you are prepared to deal with bugs on occasion, then by all means, buy the game. I also want to mention that it has become very hard to play alone due to the developers creating a new loot spawn system where the can make the coast (where you spawn) very barren in terms of loot spawns, and the inland areas (where lots of groups and geared players reside) spawn much better and higher quantities of loot. A positive to this though, is that with the new loot system came an engine revamp, and now the game uses DirectX 11 and a lot more GPU power, causing people to achieve much higher frames than ever before. If you’re reading this review right now and you’re yet to purchase the game, you might be wondering, “Well, what exactly am I getting?” I’ll tell you what you’re getting.

Before I start off, I want to tell you that you should play on servers with a lower ping (how much time it takes for the server to communicate with your computer, measured in milliseconds). There are currently nasty netcode bugs that interrupt almost all parts of the game, however, they can be reduced by playing on a server with lower ping as aforementioned.

You’re purchasing DayZ, an unscripted survival game which has literally infinite possibilities of what can happen during gameplay. You log into a server, and you spawn into the map in a random area in one of the preplanned spawn points. If you open your inventory by pressing Tab, you’ll see that you have basic clothing, a road flare and a rag. Now if you’re an experienced player, you’ll look around and see where you’ve spawned. Most of the time, someone who has more than 300 hours of gameplay can identify where they have spawned, and a player with 1000 hours or more of gameplay can essentially identify where they are instantly, however, this is not you. You are a new player.

The inability to identify where you are may come as frustrating at first. Perhaps you want to get the a military base to pick up some sweet firearms to defend yourself with? This is impossible to do without knowing where you are first, unless you head in the right direction without even realizing it. Know that this is part of the game, and if you play enough you will memorize the map quickly. Memorizing the map may seem difficult, however, it isn’t nearly as daunting as it seems. Over the many lives you will live in DayZ, you will notice that you ‘recognize this place’ more often than not.

Pathfinding is just one of the struggles involved in playing DayZ. Another grand struggle in this amazing game is the threat of fellow survivors. Imagine yourself, all alone running through a thick forest. You think you’re heading to the large western military base, but you don’t know whether you’re heading in the correct direction or not due to your newness to the game. You have a constant feeling of fear as you do not have any weapon in your possession except for your splitting axe. What if somebody with a gun crosses paths with you and poses an extremely unfair threat? What kind of fight would that be? An axe versus a carbine rifle is something you’d never experience in any other game. You heed not at all to the numerous trees that surround you, and you’re very ambitious to get to that military base you’ve heard rumors of. The very basic footstep sounds are annoying you, the constant crunching noise against the ground is enough to make you lose your sanity. The annoyance of your jogging shoes hitting the ground is broken by a distant noise, unmistakably a gunshot. The noise isn’t even far either. Your heart rate picks up as the frenzy of questions pass through your mind. Am I being shot at? If not, then who are they shooting at? You hear another shot, but this time it’s followed by a snapping noise. You’re worst fear has been confirmed, you are being fired upon. You hear another shot and a fleshy impact noise, your screen turns black with a small amount of text displayed which gradually comes into view.

“You are dead”.

That’s right, everything you had worked for on the character, though it may not be much, is now gone. All of those cans of beans you had stored in your taloon backpack now belong to the person who fired upon you. Imagine coming into contact with fate if you had the gear of the person that shot you? That’s where even more pressure comes in, hours and hours of looting, and days of surviving, all leading up to a single bullet fired into your skull. It’s extremely brutal, but that’s the game you’re getting, it’s DayZ.

Permadeath may not be your cup of tea, I mean, who really enjoys losing all of their progress from one idiotic mistake? It’s what makes DayZ what it is, it is known for being a host of extremely rough yet realistic gameplay. I’d like to say that you can avoid these mistakes by simply playing smart, however that isn’t the case.

This brings me back to the point where I brought up playing on servers with good ping. Unfortunately, DayZ has a bit more than it’s unforgiving environment that you have to worry about, the game is victim to lots and lots of bugs. You may find yourself running through a forest one day, your run on top of a rock and think nothing of it. All of a sudden you see the dreaded “You are dead” screen. Why? You didn’t hear any gunshots, and your screen had full color which signifies good health. What happened was one of the netcode bugs. The server’s idea of where you are and your client’s representation can be two very different things. You might have been in an elevated house at one point. The server might still think you’re at that elevation. As soon as you stepped on the rock, the elevation increased a lot in a short amount of time. As soon as you step off of the rock, the server thinks you fell out of the building from earlier which will result in a death.

Another very important example of glitches to bring up are that there are glitches with player movement animation. For instance, a player can be stuck in the swimming animation long after they get out of water. During this period they can pull out guns and use them, leaving only their head exposed, with their body under the ground while they see the screen normally as if they were standing up. Combine this with poor netcode, and it will be hard to hit the player’s head. You will be long dead before you can even hit a shot. Fortunately, these glitches can be avoided on private hive servers, as people are swiftly banned from them for exploiting the game.

If you are prepared to experience bugs, and are okay with them, then by all means, purchase the game. However, to the general people who want an unflawed experience with no bugs, I wouldn't recommend this game to you, because at some point you will deal with the bugs that unfortunately come with this beautiful game.

TL;DR
DayZ is a very diverse and fun game, however it comes with lots of unnecessary bugs and glitches. It’s far from finished, but the developers recently revamped the engine and the game runs much smoother now. DayZ provides an experience like no other game when there are no glitches affecting your experience, and when a glitch does cause you to lose your progress or cause something similarly negative to happen, it’s very upsetting. If you'd like to have an unflawed and glitchless game, then do not purchase this game. If you'd like a good survival experience, and are okay with bugs, then you should be fine.
Upplagd 20 oktober 2016. Senast ändrad 23 oktober 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
892.3 timmar totalt (150.5 timmar när recensionen skrevs)
After this game being out for just over seven years since it's console release date, as well as the team taking two years of additional development to introduce it to the PC platform; it is still overflowing with hackers & exploiters.

Everything is extremely overpriced, the only way you can hope to get items online is by either:
1. Absolutely grinding your precious hours you could be outside. (nothing wrong with that, right guys?)
2. Hacking in money, pshh.
3. Or buying money with real currency.

There are a lot of updates to the game, but you need an obscene amount of in-game money to play most content that comes out. I still recommend this game because it has an absolutely massive amount of content; the hackers are a burden on it's playability sometimes. Overall this game is a massive money pit but generally a gem of an experience. On a personal note, it is sincerely a massive window into my childhood. The benchmark feature is quite helpful too, even in 2020 with Moore's law fading from existence.

This game was well worth the price, $24 or so back in 2015; however, the in-game currency is not worth it. Rockstar needs to allocate more funds to security and content; rather than their pockets. Come on guys! It's just good business, you will make more money if you take my advice in the long term.
Upplagd 22 januari 2016. Senast ändrad 16 december 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
213.8 timmar totalt (89.3 timmar när recensionen skrevs)
What can I say? It's Skyrim and Skyrim is a masterpiece. I have probably over 1000 hours clocked into the PS3 version and I expect it to be the same thing here on PC given that you can mod the ♥♥♥♥ out of this game. I'll write a longer review when I have time and it comes back to me, as I have a lot to say about this game.
Upplagd 20 september 2014. Senast ändrad 3 augusti 2017.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
593.7 timmar totalt (376.7 timmar när recensionen skrevs)
Recension av CS:GO
Notoriously toxic community. This game is really good though.
Upplagd 16 september 2014. Senast ändrad 29 juli 2019.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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