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Publicada: 22/set./2015 às 18:27

Mount & Blade: Warband - Viking Conquest Reforged Edition is a great expansion on an already great game!

i'll give a summary, the pros and the cons.

viking conquest is an expanison to warband that takes place in the British Isles. there are vikings, a larger number of factions, and ship combat.

Pros:
*ship combat: buy a longboat (of which there are different sizes) and fight on the water! heck, buy 5 and declare yourself admiral! but beware, the vikings are dangerous on the open ocean.

*better AI: "what do you mean by that?" you know how in warband enemies will either charge you immediately or slowly walk forward in a big line with the enemy lord/king behind them? well in this expansion enemies (non-bandit/trader kind) will fight in formations like shieldwall! they will even try to take and hold the high ground if outnumbered.

*USEFULL spears: who ever used spears (not on horses) in warband? the only usefull polearms were cavalry lances (only when on horse) or poleaxe/Glaive type weapons. A spear in this game is no laughing matter.

*Food: food is bought in groups/packages of 150 instead of 50, so no more needing to fill your whole inventory with food to last a week.

*Dog: you can get a dog, name it, bring it into battle! havent found one yet but I'm lookin'

*More Realistic towns: kids will run around and play, cows will linger in pens. not a big difference but good.

*Battle Formations: shieldwall, wedge, ranks, and being about to create a "default division placement". a default division placement is where you put your troops in a certain way (archers in back, spears in front, inf on left wing, cav on right) and tell it to set this as your default. next time you tell "everybody hold here!" they will reorganize themselfs into that group of formations. adding on to this, you can start the battle holding position instead of charging as default.

*hunting: food low? find a heard of boar and hunt em!

*traits: you can get traits that you can use in battle like berserker, war cry etc (not terribly effective, but a nce addition)

*refuge: need to store troops? got no castle or town? build a refuge for 1000 gold! store 50 men and all the prisoners you want there! want to store more soldiers? upgrade it! hire a captain for the refuge and build additions to it!

*Battle Size: Battle sizes are much bigger than warband, default is like 300 and can be raised to more than twice that much.

*bigger armies: party cap is bigger/easier to raise.

*different campaigns: there is a storyline campaign, a regular sadbox one, or even lordly and king campaigns where you get to start as a lord or king!

Neutral: this is where i will put things thats changed, not necessarily good, not bad, but different things.

*recruitment changes: you will be able to hire troops from villages when you have either gotten permission from the town leader or when you ask a lord for permission to hire from his holds ( we wont unless he likes you). there are troops trees that your units will follow from slingers to huscarls.

*Cavalry: you know how in warband 50 swadian knights beats almost any army on the field? well, cavalry is less important in this game, infantry is going to be the main thing.

*Horses: you dont start with a horse and in general horses arn't as good (no couchable lances, not heavily armored horses)

Cons:

*2 Handed Weapons: sadly, 2 handed weapons are not common in this game. in fact i can only think of 2, a special club with a massive strength requirement and the one/two handed axe. but you do get used too it.

*loading: loading takes longer than warband, not unbearable, but definitely noticable.

*Bad launch: when the game first released it was buggy, now it isn't. (expains the "mixed" reviews)


Overall viking conquest is a Great addition to the mount & and Blade Series.


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