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Beatle 最近的评测

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正在显示第 41 - 50 项,共 64 项条目
1 人觉得这篇评测有价值
总时数 0.0 小时
Pretty much the only Tropico DLC to add anything substantial.
发布于 2019 年 3 月 30 日。
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尚未有人觉得这篇评测有价值
总时数 38.0 小时 (评测时 35.2 小时)
CS:GO 评测
I want a refund.
发布于 2018 年 12 月 7 日。
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有 3 人觉得这篇评测有价值
总时数 9.6 小时 (评测时 7.8 小时)
The first few levels are a bit lackluster and there are some questionable design choices throughout the game.

Like slowing down the gameplay every few seconds and playing mandatory animations which can easily take up a second or two each time Sonic and Tails perform a team move, taking the player out of the action.
Very strange choices for a game that should be all about speed and uninterrupted gameplay.

Other than that, the game ticks off all the boxes and the later stages in the game do tend to get a lot better.
发布于 2018 年 10 月 27 日。
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有 6 人觉得这篇评测有价值
总时数 92.3 小时 (评测时 3.3 小时)
Lovely little game. Nice artstyle, soothing music, entertaining gameplay.
Seems to get everything right that made the original Theme Hospital so memorable.
发布于 2018 年 9 月 2 日。
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有 70 人觉得这篇评测有价值
有 25 人觉得这篇评测很欢乐
总时数 13.4 小时 (评测时 3.4 小时)
The best part of the game was reinstalling Mafia 2 and remembering how good that game was.
发布于 2018 年 8 月 16 日。 最后编辑于 2018 年 8 月 16 日。
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尚未有人觉得这篇评测有价值
总时数 39.4 小时 (评测时 28.2 小时)
One of the best platformers ever made. Great couch co-op fun. No online multiplayer.
发布于 2018 年 8 月 13 日。
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有 2 人觉得这篇评测有价值
总时数 14.9 小时
A rare example of 'the consumer does not know what they want' used right.

When the original vision of this game was announced, a first person tactical shooter with body-snatcher balls of black goo enemies set in the late fifties, many X-Com fans, including yours truly were outraged as this game had nothing to do with X-Com, save for the brand name.

Several revisals and severe dumbing downs later we were left with a decent yet generic, uninspired, run-of-the-mill third person squad shooter with Mass-effect 'inspired' combad that replaced the mysterious black goo balls with recognizable (at least design-wise) X-Com enemies.

The original vision had originality, passion and mystery. The final product played it safe, yet managed to please little. A shame the developers did not stick to their original vision. We would at least have had a more interesting game.
发布于 2018 年 7 月 1 日。
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有 22 人觉得这篇评测有价值
总时数 2.1 小时
抢先体验版本评测
5 Years later. Still in early access.
What little there is, is little more than a tech demo. Don't waste your money.
发布于 2018 年 6 月 13 日。
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1 人觉得这篇评测有价值
总时数 118.3 小时 (评测时 104.2 小时)
Very dissapointing.
发布于 2018 年 3 月 22 日。
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有 9 人觉得这篇评测有价值
总时数 209.2 小时 (评测时 12.2 小时)
It feels like playing Oblivion for the first time.
发布于 2018 年 2 月 13 日。
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正在显示第 41 - 50 项,共 64 项条目