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Recent reviews by Benadryla Gorilla

Showing 1-4 of 4 entries
1 person found this review helpful
98.6 hrs on record (77.2 hrs at review time)
TL;DR: Good game, not a great Fallout game. 8/10

Fallout 4 is a solid and entertaining first person shooter open-world game, but a slightly disappointing Fallout game. The armor/weapon crafting and settlements are a huge addition, and Boston felt like a very cool and well-executed setting with outstanding and memorable set pieces. The game definitely has glaring flaws that'll disappoint hardcore Fallout fans; the decision to not allow compromise between the factions was probably the biggest, with the watered-down dialogue and RPG mechanics being a close second. Ultimately, it's a good game and worth the price.

Wall of text:

Pros:
>Much newer-feeling than previous entries in the genre
>Power armor is awesome and feels really good to use
>Crafting and upgrading weapons and armor gives a lot of "junk" items purpose, adds a lot of cool content, makes gunplay much more interesting, adds a scavenger hunt in addition to the regular game, feels rewarding, and creates an immersive feeling of being a post-apocalyptic scavenger
>Settlements are fun to build
>Extremely cool locations and set pieces
>Very interesting open world and locations, many of which have vertical aspects
>More vibrant color palette than previous Fallout games
>The game does a good job of setting up the Institute as an intriguing boogeyman
>Better UI makes looting a pleasure
>The game does a good job of making each of the four factions interesting, compelling, and unique which ultimately makes the decision of which one to side with difficult
>Probably the most memorable introduction to a Fallout game (and many other games)
>"Cinematic" conversations make dialogue interactions more interesting
>Companions are interesting, fairly well-written, and have depth, leading to interesting character interactions
>No level cap

Cons:
>RPG mechanics are very watered-down; the player is forced to play as Mr. or Mrs. "WHERE'S MY SON?" rather than creating their own character
>Only four dialogue options which often seem to all lead to the same conclusion
>Dialogue choices are only presented with a one-word summary, which is often misleading or straight-up deceptive
>All of the factions are arguably "good;" while morally ambiguous and possibly misguided, none of them ever seem outright evil, massively limiting the player's ability to roleplay as an evil character
>None of the factions are completely good, either; all of them are stranded in shades of grey so much so that it prevents the player's faction choice from being completely satisfying, and at times frustratingly difficult
>Whether the Synths are sapient or not is never conclusively explained (Institute says no, Railroad says yes) leading to the faction choice being (likely unintentionally) more difficult
>The game allows for extremely little compromise between the different factions, leading to frustration that the player cannot lead to a meaningful and satisfying compromise between the factions
>The twist halfway through the game can be predicted within several minutes of playtime
>The Minutemen seem very incometent at protecting settlements, which often leads to extremely repetitive and frustrating side quests to defend them, making the faction feel more like a one-man army than a united militia
>The game seems to run out of content after the main quest is completed and the player finishes upgrading their weapons; many of the side quests are short and forgettable
>Very few towns which seem to lack more than a handful of interesting characters
>Although cool, some things seem to be a missed opportunity (the Combat Zone, the Glowing Sea, the Synth dialogue, etc)
>World-builders seemed to run out of ideas at a point; many areas seem same-y, even by Fallout standards
Posted 8 April, 2017. Last edited 8 April, 2017.
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No one has rated this review as helpful yet
71.0 hrs on record (11.9 hrs at review time)
Pros of Skyrim SE (in comparison to the base game):
+Free for all Skyrim LE owners before release
+Comes with Dawnguard, Hearthfire, and Dragonborn included
+Will most likely get more patches/bugfixes/features in the future
+Much better art/effects, better ambiance overall
+Far better draw distance
+Is technologically better (64 bit, better modding support)
+Has better save organization
+Windowed Borderless
+Seems to perform much better
Cons:
-Much more compressed sound, resulting in noticeably poorer quality
-Textures still look kinda bad
-Slightly buggy
-Much more unstable (for me at least- lots of random CTDs)
-Very few mods available on release

Overall, the game is much better, especially considering that most people got this game for free. A lot of the bugs, instability, and other problems (lack of mods, poor sound, and poor textures) will most likely be fixed later either by bethesda or by mods and will vary on a user-to-user basis. If you haven't played Skyrim yet, this is definitely the version to buy, but be aware that you may experience some bugs. The game will almost certainly get improve as more mods and patches come out as well.
Posted 29 October, 2016.
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1 person found this review helpful
1 person found this review funny
187.6 hrs on record (81.5 hrs at review time)
Probably the best game I've ever played, and for good reason. The game is gorgeous, the characters have depth and are all well written and superbly voice acted, the story line is intriguing, and the gameplay is fun and engaging, the attention to detail is incredible (as well as how polished the game is), the enemies are all memorable and well designed, and the atmosphere is incredible: Novigrad is probably the city I've ever seen in a video game; Velen feels every bit like a gloomy, squalid Middle Ages wasteland, and the Skellige Isles are beautiful.

Anyone who's a fan of Skyrim or open world games will thoroughly enjoy the Witcher 3. CD Projekt Red has shown its dedication to the game by releasing free DLC and content long after the game's release and may be my favorite game developer because of this.

TL;DR: Probably the prettiest and most polished open-world game out there. 10/10
Posted 14 June, 2016.
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No one has rated this review as helpful yet
1 person found this review funny
87.8 hrs on record (30.3 hrs at review time)
A fantastic survival game and surprisingly unforgiving. This game is fantastically frightening, too, but in a cartoonish way that the casual player will have no problem with it - it's actually more interesting than scary a lot of the time. If your character does certain things, his Sanity will decrease, and when it does, that's when things start getting difficult. You'll hear whispers and strange nightmare creatures and hallucinations will begin apperaring, and if your Sanity gets low enough, they'll attack you. Don't go out in the dark without a torch, either. This game does a spectacular game of making you afraid of the dark - if you go out in the middle of the night, a terrible, omnipresent and unseen nightmare monster, named Charlie, will attack and kill you without being able to be killed. You'll be worrying about winter coming and when the next hound attack will be. You need to pay close attention to Sanity, Hunger and Health bars, because one mess up can mean game over, and nothing can undo that . . .short of a Touch Stone or Meat Effigy. Even chopping down a tree can do more harm than good.

This game isn't all centered around scary things that go bump in the night, either. The game has a humorous side, too. When inspecting some things, your character will say some witty remark to give you an idea of what it is and lighten the mood. The sound design is superb, too. Instead of voice acting, each character will sound like an instument when they talk, and the game just sounds good. Is the game worth the money? Definitely. What's the most important thing you should know while playing this game? That's obvious: Don't Starve.
Posted 6 January, 2014.
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Showing 1-4 of 4 entries