Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
cl_crosshairthickness "1";
cl_crosshairusealpha "1";
cl_crosshairalpha "255";
cl_crosshairgap "-5";
cl_crosshair_drawoutline "0";
cl_crosshair_outlinethickness "0";
cl_crosshairdot "0";
cl_crosshairstyle "4";
cl_crosshaircolor "5";
cl_crosshaircolor_r "255";
cl_crosshaircolor_g "0";
cl_crosshaircolor_b "0";
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// removes the bobbing of the weapon back and forth, when you run.
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
// scales the HUD depending on what resolution you use, 1 is max.
hud_scaling "1"
// lowers delay between sounds.
snd_mixahead "0.05"
// sets interpolation values.
cl_interp "0"
cl_interp_ratio "1"
// ignores dedicated servers with pings above this value.
mm_dedicated_search_maxping
// usual rate commands
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
// causes the scope to move less while moving scoped and reduces bobbing effect
cl_bobcycle "1.0"
//
hud_scaling "1"
zoom_sensitivity_ratio 1.0
m_customaccell 0
bind "§" "toggleconsole"
clear
// ALIAS
___________________________######_________
___________________________######_________
____________________________####__________
_____________________________##___________
___________________________######_________
__________________________#######_________
__####__________________#########_________
_######________________###_######_________
_######_______________###__######_________
__####_______________###___######_________
_____##################____######_________
_____############################_________
______#################____######_________
_______###_______#####_____######_________
______###_______#####______######_________
_____###________#####______######_________
#######_________##########_##############__
__________________________________________
……..,,,;;;#######;;,,…..
….###############….
…############*”’*##…
..#######***”””………##..
..##**”””…………….. …*#..
..|..______……..______….|..
..|..\__(_)_\……/_(_)__/….|…
…\………..\…./………………./…
….\………..°U°……………./…
…..\……..####…………./….
……\…….####…………/….
…….\…._________…../…..
……..\..(_________)../……
………\___________/……..