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0.0 godz. w ciągu ost. 2 tyg. / 39.7 godz. łącznie (4.3 godz. w momencie publikacji recenzji)
Zamieszczono 15 stycznia 2021 o 3:58
Zaktualizowano 7 maja 2024 o 11:20

Edit edit: Rest in peace, Tango Gameworks. You did good work.

Edit: I've finished the game, and I'm changing my down-thumb into an up-thumb if only for how much I enjoyed the story. The side content wasn't bad either. I never had any other major bugs like the one where the game lost the high-grade weapon part as well. There was still a lot of animation jank though.

The game looks nice and I really like the style, and transitions between scenes. But even in my short playtime I've had a couple bugs, some minor visual ones and one somewhat problematic one. The visual bugs in question usually involve your character janking out with his movement, when crawling through vents (at a 2k resolution) you can see right through your characters model, physics can be pretty silly at times, its just overall janky. It's good for a chuckle but that's obviously not helping with the game's mood and tone.

The other more problematic issue was that a high-grade weapon part (upgrade material that lets you unlock a level of upgrades for a weapon type) straight up removed itself from my inventory at some point. I picked it up early on in the first area, went about my business and by the time i got to another crafting bench it wasn't credited in my inventory. I had died between picking it up and the crafting bench so I assumed maybe it had loaded a save prior to picking it up, so I wen't over to where I had picked it up and it wasn't there. So I was just kind of cucked out of an upgrade item for no reason.
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