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Ulasan terkini oleh RazorStrike

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Menampilkan1-10 dari 13 kiriman
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Tercatat 10.4 jam (Telah dimainkan 1.9 jam saat ulasan ditulis)
Ulasan Akses Dini
Note: Here's how you turn on VSync since the option is not out yet. Thanks to the devs for the advice.

Go to steam launch options for the game and put in the following:
-ExecCmds="r.vsync 1"

I'll give it a thumbs up because the base concept for the game is great, and I'm really, REALLY hoping that this game gets better, but there are a LOT of flaws.

1) No mouse sensitivity setting
2) Weirdly high CPU usage
3) Very minimal graphical settings
4) Weird and barebones U.I.
5) Lack of communication in the game about game mechanics

I will note though that the combat feels good. Not exactly revolutionary, but certainly satisfying if you're into souls-likes and stuff. That, and the open-world rogue-like mechanics mean that this game has a very cool and interesting foundation that can turn into something pretty unique.

This game can very easily be a great game but is clearly released way too early. Needs more time in the oven. A part of me genuinely wonders if HeartMachine had to release it early because of Publisher pressure or something else. If they needed more time, they should've taken it.

As a friend that I played this with said, I'm huffing and puffing that sweet copium, so I won't refund yet and believe that this game will get the (very basic) quality of life features and updates needed to reach its full potential. I hope the devs are communicative because as much as I don't want to playtest what feels like an alpha, I want this game to succeed.
Diposting pada 14 Januari. Terakhir diedit pada 14 Januari.
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Tercatat 111.9 jam (Telah dimainkan 49.9 jam saat ulasan ditulis)
It's fun, it's new, it's a little buggy, everyone's OP and no one knows what they're doing. The honeymoon phase may wear off in a couple weeks but until then this is some of the best hero shooter experience I've had so far.
Diposting pada 20 Desember 2024.
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Tercatat 1,719.7 jam (Telah dimainkan 1,583.3 jam saat ulasan ditulis)
Worth putting in a couple hours, I guess.
Diposting pada 2 Desember 2024. Terakhir diedit pada 2 Desember 2024.
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Tercatat 18.1 jam (Telah dimainkan 16.8 jam saat ulasan ditulis)
Review After 100% Completion Of Launch Content -

10/10

This is one of those games where it just feels good to play. Nothing in this game really feels like a chore. The hoverboard feels amazing. The grapplehook has some pretty neat tech. You can do some very cool movement tech with some of the perks. The shooting feels satisfying. It just feels good.

The exploration is neat. If you see a place, chances are you can usually go there. The only thing that is ever restricting you are the abilities you have and the tech you know.

It's also co-op and has some of the best net-coding I've ever seen in a videogame. Lag felt almost non-existent even though I was playing with friends from different countries.

Difficulty is rather easy. There are three difficulty modes but even the hardest game mode is not that challenging. Some of the post-game content can be rough but usually won't take more than 1-2 tries if you abuse explosives.

Small things gripes I have with the game are that in 4 player co-op, not enough enemies spawn so we often end up just competing with each other for kills. The lava section is a little frustrating to explore but manageable.

But the one thing I hate about the game is that out of over 40 f****** hats, there are no cat ears.

0/10 Where are my cat ears Mr. Greylock.
Diposting pada 28 September 2024.
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4 orang menganggap ulasan ini membantu
Tercatat 1,341.0 jam (Telah dimainkan 658.7 jam saat ulasan ditulis)
Game good, community great. Rock and Stone!
Diposting pada 17 Oktober 2022. Terakhir diedit pada 6 Oktober 2023.
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Tercatat 101.2 jam (Telah dimainkan 69.3 jam saat ulasan ditulis)
nice
Diposting pada 7 November 2020.
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Tercatat 82.9 jam (Telah dimainkan 69.2 jam saat ulasan ditulis)
nice
Diposting pada 20 April 2020.
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Tercatat 7.8 jam (Telah dimainkan 7.7 jam saat ulasan ditulis)
Ulasan Akses Dini
You walk out, you kill one guy, 20 enemies look at you from halfway across the map and you get one shot.

10/10
Diposting pada 24 Maret 2020.
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Tercatat 768.2 jam (Telah dimainkan 165.1 jam saat ulasan ditulis)
Ulasan Akses Dini
Writing this as on 18th March, 2020 as of the 'Hidden Realms' content patch. Will update after the 'Artifacts' content patch coming early April.

The best aspect of this game is probably the gameplay itself. It's fast-paced, intense and sometimes almost petty in it's difficulty, but if you manage to make it past all that, the feeling of scaling out of control with your items (which are the main way to boost your overall strength in this game) and wiping out entire hordes with just a press of a button can be veeeeeery satisfying.

The gameplay loop is pretty similar to your usual rogue-like. Start a run, get randomly generated items and fight randomly generated hordes of enemies. However, in this game you can pretty much keep going until you decide to visit and beat the final boss, die or some other means. Currently, there's no final boss due to it being in early access.

There's... almost no story in this game. It has some lore in the form of logbooks which are similar to the item descriptions in dark souls. They give random tidbits of information regarding the happenings of the planet, powers at work, or sometimes just witty jokes. All this fine though, as the game's aim is to just make you feel like a force of nature ripping through a planet and adding too much lore in your face would probably just you from it.

Art style is very simple but still somehow manages to look great. It even looks decent at very low settings if you have a poor PC. However, do note that once you start getting into very long runs lasting maybe 2 hours or more, the amount of particle effects and enemies on the screen will probably lag your PC or risk crashing. Otherwise, if you're a minimalist type in terms of graphics, this game's pretty solid.

One of the gripes I have with this game though is it's multiplayer. You can have up to four players per run and can use the quickplay feature to join hosted lobbies created by other players. Problem is that the difficulty scales weirdly in that department and... well. The community isn't the 'best' when it comes to accommodating for newer and lower skilled players. I'd say if you don't have friends who can already play this game with you, avoid multiplayer.

This also has some servers and an unofficial modding community with some interesting mods. Servers you can access by going to the menu bar on the top left and selecting View -> Servers. For Modding, I'd suggest going to the discord here:- https://discord.gg/HA94hvp. Both are still in their inception stages and I'm sure that as time goes on and people start using both of these things more that some really creative mods and long lasting servers could be made.

Overall, buy this game if you want a way to occupy a few hours in any day with some third person shooter gameplay which gives you a power trip very quickly.
Diposting pada 18 Maret 2020.
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2 orang menganggap ulasan ini lucu
Tercatat 77.9 jam (Telah dimainkan 61.5 jam saat ulasan ditulis)
Ulasan Akses Dini
SOME SPOILERS SO BE WARNED!

The game has potential, but that's generally not a good thing to bank your money on, especially in game development. Is it worth the price in it's current state? Debatable, though I would personally say no.

The solo campaign is fun, though the way evolution works made it awkward to use the tems you find in the third island of the game without breeding, which becomes inaccessible until you finish all the available main quests, after which it becomes almost pointless to get them unless you're preparing a team for future updates. Game's very linear in terms of level design and progression through the story, and you often get locked out of previous islands until you finish the current one, which gets pretty frustrating sometimes if you missed some loot that you only became aware of later on.

Gameplay is pretty good. Double battles make the game relatively more in-depth than your traditional monster collecting game. Stamina system is cool but nothing revolutionary. Synergies just make the move more potent, instead of adding more depth which kind of sucks, but whatever. Other than that, it's good.

Story is pretty bare-bones. Nothing to write home about. Annoying rival, taking down the evil organisation, becoming the best trai- tamer that ever was. Basic Pokemon plot. Kind of funny that most of the NPCS have more personality than some of the main characters. If you're coming into this game for the lore... Who am I kidding, no one plays these games for the lore. You all the just want to see the cute temtem.

Speaking of which, they really nailed some of the designs in terms of cuteness. Like I probably want to cuddle at least half of the current temtem. Not exactly the best when it comes to intimidating or cool looking temtem, with a few exceptions. There are also some weird ones but hey, which game doesn't have weird monster designs. Plus, the graphics are pretty damn good. Aesthetics-wise, this game is doing pretty good.

End-game... Ohhh boy the end game.

Cosmetics are ridiculously expensive and Lumas are ridiculously rare. They can barely be considered "end-game" content and the best way to acquire them is to just grind for money by catching and releasing temtem at a high rate, which really doesn't reward all that much. Almost no thought process involved. Tried it for a few hours, and had to listen to podcasts in the background so that I wouldn't at least fall asleep.

Other aspects like Breeding and Competitive I haven't touched, as they seem to be locked behind a HUGE time sink. Breeding consistently for a competitively viable temtem costs a ridiculous amount, and depending on your luck, might require days or even weeks of grinding for a full team unless you plan on playing this game 14 hours a day. Even then, due to new updates, which would change prices and add new temtem, the balance might shift dramatically, making your time sink into those temtem a waste.

This game is nice for the first 20-30 hours you spend on the story and gameplay, but after that it kind of falls flat for me. Hold your money, see where the development goes. Remember that it takes only a few bad decisions to turn a great game into a pile of crap. As it currently stands.

A solid 'Meh/Must buy'
Diposting pada 5 Februari 2020. Terakhir diedit pada 5 Februari 2020.
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Menampilkan1-10 dari 13 kiriman