52
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3111
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Recent reviews by Chris Fifty-Two

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Showing 1-10 of 52 entries
15 people found this review helpful
272.4 hrs on record (262.7 hrs at review time)
A game clearly inspired by the Left 4 Dead series but with enough unique mechanics and gameplay to stand on its own and in my opinion end up being better then the games it was inspired by. The Warhammer universe is very engaging and the have poured tons of personality and lore into the game. The gameplay is fun and rewards skill and teamplay.

Overall the achievements are things you get as you go along and try out different things. It has some long grinds such as the level 100 grind and the grind for last stand tokens. Its quite likely that those two are then last achievements you will get. In one of the more recent updates they added "challenge" achievements for each map where you had to do hard/very specific tasks on each map (similar to Payday 2 achievements). These were one of the big highlights of the game for me.

Strongly recommend the game if you got some friends to play it with.

Time to 100%: 175+ hours
Posted 24 November, 2017. Last edited 21 November, 2018.
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11 people found this review helpful
4.7 hrs on record
Let me start with saying that this game has frustrated me to no end at times with its difficulty and insta-death scenarios. Its a shoot'em'up kind of game in limited arenas of sorts and you beat the level once all enemies are dead and cleared out which you have to do under a fairly strict time limit. A lot of its design choices feel like the are taken or at least inspired by old arcade games since if you die and game over on the third out of four levels in a zone you will need to beat the first two again to retry that area....something that will infuriate you on the harder levels.

The game has a challenging mix of achievements for doing various specific tasks on specific levels or bosses making the game even harder then just playing it normally. Some of these will only take a try or two while others (specially "Sneeky Incursion" that took me 20+ tries) will test your patience and skill quite a bit.

Time to 100%: 2-5 hours (depending on skill and luck)
Posted 22 February, 2014.
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17 people found this review helpful
10.2 hrs on record
A casual game with the shooting mechanics of Angry Birds and the gameplay idea of Cut the rope (collect 3 things and reach the exit). Overall it is a very easy game but some levels have a massive jump in difficulty and will take 20-30 tries or more compared to the 1-5 tries that most levels require. There are a lot of levels (140) and has a few boss battles that try to do things somewhat differently.

Most achievements will come from getting 3 energy cores on all levels, and there are a few time grinds (where the highest is for 10 hours and by the time you get that you should have been done with the game for several hours). There is some additional achievement for beating the games different bosses without loosing lives and that wont be an issue until you encounter the second to last boss which is a huge jump in difficulty compared to the previous bosses and will probably take you quite a few attempts to get right.

Time to 100%: 10 hours (due to the time grind)
Posted 22 February, 2014.
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113 people found this review helpful
2 people found this review funny
6.4 hrs on record (4.7 hrs at review time)
This is a game that feels like a mix between a hidden object game and a facebook-style RPG (follow very linear instructions, point and click on things to progress, rinse and repeat till you are done). Its a very casual game and moves at a fairly quick pace but would have preferred it to have been much quicker. Its a fairly mind-numbing game and while that can be ideal for some gaming sessions its a game that is very hard to recommend in most cases.

Other then the normal progression achievements most achievements are tied to finding all of the games resources (which is the games "hidden objects"). Most will be gotten easily but getting the eggs, mushrooms and lost crates can be quite an eye-torture to find due to how well they blend into the world.

Time to 100%: 3½-5 hours
Posted 22 February, 2014.
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23 people found this review helpful
4.3 hrs on record (3.1 hrs at review time)
No idea where to start when it comes to describing the game as its very very weird, mostly in a good way. Guess I would describe it of an action adventure of sorts with a lot of quirky humour and a big dose of pure insanity. I know that this game wont be for everyone and a lot of people will straight up hate/dislike it from the get-go. Personally I had a great time and would play a DLC/expansion/sequel to it in a heartbeat.

The achievements for this game are for various misc. objectives for either just progressing in the game or exploring the levels and find certain things to do. You might stumble across some of them by just playing normally and testing everything you encounter, but would recommend taking a look at the achievement list and try to figure out what you need to do (which can still be a challenge).

Time to 100%: 3-4 hours
Posted 22 February, 2014.
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5 people found this review helpful
3.2 hrs on record
Bad Hotel is a very strange tower defense game...if you can even call it that. You are doing what you can to protect your hotel by adding blocks to it that either shoots, gives you more money or other helpful things. The mechanics are based a lot on a beat so the closer to your hotel you build something the sooner the beat will reach it to trigger it but on many levels this can be overlooked and its more important to build the right block then the placement of it (in my personal experience). Not a game I can recommend as it feels quite shallow and very "meh" in lack of better words.

Most achievements are tied to beating the boss in each zone and if you are only in it for achievements you can just skip all other levels and only do the boss fights. There are some major grinds in the game, but thankfully one of them (100,000 rounds fired) can be done while idle if you build things correctly, follow the guide in the community hub for ideas).

Time to 100%: 3-5 hours (depending on luck)
Posted 22 February, 2014.
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27 people found this review helpful
3.9 hrs on record
If you are not deeply into the building mechanics of this game stay far away from it. Its depends fully on mods and its community to be anything at all and what I encountered did no impress me at all but it might simply not be for me. Its a sandbox with a fair amount of tools but what you will most likely encounter if you go in blind will make you want to never touch the game again.

It has a fairly simply list of achievements to introduce you to different parts of the game but has some really frustrating ones. One of them being for being on a server with 31 other people which is quite a rare thing and the more time that passes the harder it will become. When I got it there was only a single server close to those numbers, and I was only able to boost it high enough by asking friends with the game to join the server. But the most annoying achievement in the game goes to the race achievements. Its fairly simply as far as the idea goes; you need to complete an SP race and win a MP race on someone else's server...shouldnt be too bad if the driving mechanics was ok, but they are really bad. The driving is super floaty, and you can go of the track really easy forcing you to start all over.

Time to 100%: 1-3 hours (depending on your luck)
Posted 22 February, 2014.
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16 people found this review helpful
8.6 hrs on record
PixelJunk™ Shooter is a bit hard for me to categorize but lets call it a physics based Puzzle/Shooter thingy. While I am not a fan of the shooting in the game I don't mind the exploring or puzzle parts of the game and the few times the shooting/fighting shines is during the few boss fights in the game.

A pretty straight forward list of achievements mostly being for collecting the various scientists and gems in the levels which can be fairly challenging to find (at least the gems). The game also has an achievements for finding all secret areas so exploring is recommended. There are really only two achievements that might take some extra work and that is the big kill grind (1000 enemies) and an achievement for collecting 100 coins in a single spin. The later might take a few tries but can be made easier by using a guide to check out ideal spots for it.

Time to 100%: 9 hours
Posted 22 February, 2014.
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10 people found this review helpful
0.1 hrs on record
A very artsy game with not much depth and ends before it even really get started. Succeeds in pulling of some minor atmosphere in favor for the game and the end is probably the highlight of the game and is meant to make you think but does not leave a lasting impression on you at all.

Has a single achievement to get and its for simply clicking the credits once you have beaten the game.

Time to 100%: ~5-10 minutes
Posted 22 February, 2014.
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46 people found this review helpful
3.6 hrs on record
A point and click adventure game that started on the iPad but been ported to the PC really well. Its a point and click puzzle/adventure game with a heavy music influence and it has among the best game soundtracks I have heard so far. While not being the hardest game ever it is still challenging and has a lot of humour in it so enjoyed all my time spent in it. Its a game I'd recommend pretty much everyone to at least try as is an experience I'd want to share.


Mostly storyline achievements but some harder to find specific ones thrown in. I'd recommend a glance at a guide to find them all as you could very easily miss a few of them. There are also two achievements tied to not altering the time while playing the game (which makes sense once you have played the game) and one for....altering the time. Would recommend beating the game while only using real time or in-game means to beat the game and get the time-altering achievement as your last thing.

Time to 100%: ~4½ hours
Posted 22 February, 2014.
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Showing 1-10 of 52 entries