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0.0 tuntia kahden viime viikon aikana / yhteensä 4.4 tuntia
Julkaistu: 1.6.2021 klo 14.25
Muutettu 7.3.2023 klo 20.07.

This is what happens when the worst aspects of tightly guided linear shooters gets combined with Red Dawn. The game uses imagery of American civilians being murdered to bring out a very superficial reaction out of the player. The story doesn't give critical examination of the enemies or the allies. It's just the plot of Red Dawn with the whole Red Scare, only it's North Koreans instead of Russians.

The core gameplay is incredibly linear. It takes the wrong lessons from games like CoD while discarding the elements that gave that game series it's sense of flow in levels. The players has to do everything exactly as they're told to, otherwise the mission fails. The enemy AI is braindead. Invisible walls everywhere. Movement feels janky: the player character runs slower than a sloth and jump like they're on the moon. The context of each level is so poorly framed that there is no sense of a story goal that's being moved towards.

It's another unremarkable entry in a long line of bad CoD copycats from the 2010's. The multiplayer is dead and the singleplayer is bad. Don't bother.
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