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Yayınlanma: 21 Oca @ 20:27
Güncellenme: 21 Oca @ 20:28

It's definitely a game that requires a certain kind of mindset to enjoy. The visual style is very hostile, the user interface rejects design conventions, and dying in the game will be something that happens a lot.

At the same time, the core gameplay mechanics are solid, there's a lot of tools to play with, and levels are open ended enough to be replayable.

The same can be said for the story, which follows a kind of narrative progression that isn't character driven, nor particularly world driven either, yet you can feel what the game is getting at. As a game with sardonic dialogue/concepts, it's a well constructed black satire of capitalism and grind culture, while never sermonizing.

It's a game that's this weird mishmash of Quake, Deus Ex, Tactical Shooters (like Rainbow Six), and LSD Dream Emulator, that forms itself back into something unique and coherent. It's a special, one of a kind game.
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