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Exibindo entradas 1–10 de 23
4 pessoas acharam esta análise útil
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38.9 horas registradas (28.3 horas no momento da análise)
Previously had an angry rant here, if you wanna read it, I archived it in the comments.

The game is good, has a charming aesthetic and dialogue, but has glaring flaws.

The overarching point I had before is that this game should not be a roguelite. The early game it sends you back to after losing or winning is boring after the first few runs, the meta progression is borderline unnoticeable minus a few standouts like temporal and repairing storage; and the game just flat out decides to kill you sometimes. (1st/2nd reactor, that man, etc.)

If this game was a linear experience, I would've enjoyed it much more- but that being said, I'm still on track to 100% it. It's not a bad game by any means, it just has very heavy rooted design flaws that I'm sure another developer will learn from to release their own, greater title.
Publicada em 11 de janeiro. Última edição em 17 de janeiro.
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0.2 horas registradas
I play a lot of shovelware so I'm used to playing really bad games. That being said-

wow.

Never have I ever been so jaw-droppingly stunned. I have no words.
I recommend anyone seeing this review to play it themselves. That's the only way you can understand.
Publicada em 14 de dezembro de 2024.
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3 pessoas acharam esta análise útil
2.5 horas registradas
I wanted to take the time to review this game since it doesn't have that much coverage, and I personally enjoyed my time playing.

Marimoth is a Galaga-style bullet hell that runs for about 5 levels and 5 bosses, with 3 powerups and 1-2 potential revives. It's really fun! It's simple and easy to understand, there's the constant tug of war between wanting to dive for coins and dodging bullets, as one who doesn't typically play these kinds of games, I was pleasantly surprised.

I also took the time to earn and complete the secret level, which was a great challenge that put my skills to the test. In order to get to the secret level you have to play levels 1-4 without getting hit. I had to change my entire play-style to adapt to this. I would precisely shoot down enemies in the first stage to farm for coins, hoping to earn an upgrade per level in order to focus solely on dodging by the fourth stage.

Although, thank god you don't have to flawless the fifth stage- cause it highlights a couple of my main gripes with the game. Some things are just impossible to dodge lol. There are enemies that move/shoot almost completely horizontal, forcing you into a corner where you can be easily targeted by any of the homing units or overwhelmed by any of the spread shot ones. My other gripes are little things like problems with visual clarity, coins flying all the way across the screen so you can't catch them, or that tabbing in and out is a little bit finicky.

But other than that, solid game.
Publicada em 2 de dezembro de 2024. Última edição em 2 de dezembro de 2024.
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121.1 horas registradas (77.9 horas no momento da análise)
fishin'. byeah.

cute chat room game that psychopaths like me strive to 100% complete, forcing ourselves to bash our heads against a wall for days trying to get a 0.333% chance (or lower) fish for that sweet sweet colored fishing rod.

would recommend for the socially awkward and clinically insane demographics
Publicada em 8 de novembro de 2024. Última edição em 8 de novembro de 2024.
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2 pessoas acharam esta análise engraçada
2.6 horas registradas
I can't recommend a game that ties performance to the size of your Steam block list. Unplayable on its own, only made enjoyable through community mods and patches.
Publicada em 11 de outubro de 2024.
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4.9 horas registradas (3.3 horas no momento da análise)
While it was fun to replay the old flash games, the lack of effort put into making these things at least PLAYABLE (frame drops/stuttering, blurry graphics, and awful 'gameplay' COUGH COUGH run elephant run COUGH) makes this really hard to recommend over just getting a flash plugin and playing them for free.

edit: even though I can't recommend the collection, I still love and recommend these games; and I gotta say that I really loved the lobby music switch, it was awesome and the last thing I expected
Publicada em 31 de julho de 2024. Última edição em 31 de julho de 2024.
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2.7 horas registradas
This game rules, perfect party game to boot up at a local or over remote play with some friends. It really deserves/d more attention than it got.

Only gripe I have is that some of the achievements don't unlock despite fulfilling the requirements, but that's just the completionist in me
Publicada em 28 de julho de 2024.
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10.8 horas registradas
fantastic game, can't wait for house 2
Publicada em 28 de julho de 2024.
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0.0 horas registradas
insane that this has mixed reviews.
fix the stutters on the final boss and it's a nearly perfect addition.
Publicada em 25 de junho de 2024. Última edição em 25 de junho de 2024.
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3.7 horas registradas
An adorable and often humorous Zelda-inspired game where you play as a gator going on mini quests to make friends and unlock new tools for easier exploration around the island; with an underlying story about the passage of time and spending it on what's important.
good game.
Publicada em 6 de junho de 2024. Última edição em 6 de junho de 2024.
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Exibindo entradas 1–10 de 23