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Delamain 最近的評論

目前顯示第 1-8 項,共 8 項
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總時數 8.3 小時 (評論時已進行 7.5 小時)
How can an indie project can compete with the original HL 2 episodes? bruh I don't know but it does. Wether we're talking voice acting, storyline, map designs, variety of missions, impact of decidions throughout the campaign.. every aspect of the game is well done and it makes you believe like you're playing a AAA game. Now, a request from the devs:

Please don't stop now. We need a Source 2 + VR sequel. I need it and I want you to be the ones doing it. Sh*t I want valve to hire ya'll man, but meanwhile please expand the "Half Life Legends" universe. Half Life: Mythos would be a cool name for a series that Entropy could be a part of. Here are some ideas:

What about a game in which you play Barney at the long time he was missing? his experiences between HL 1 - 2, and between HL2 to the later parts of the game. He had to escape Black Mesa aswell after all and get to City 17.

What about the combine who found Eli? a game that's all about hunting down Freeman, losing friends to one man without realising how it's even possible, but it clearly is.. somehow. We know Freeman is backed up by the Gman, the Nihilanth but.. they don't. Breen might have realized it.. anyway it would make an interesting story.

Overall I think sticking to the villian side which is completely unexplored and unlike the Xen filled with humans, makes the best stories for a Mythos series. And to be honest, the combines are a lot like Star Wars Stormtroopers, or the Clones after Order 66 and there are fascinating stories in the comics you can take inspiration from.
I'm waiting impatiently for your next project, please - don't stop making your passion projects, and feel free to charge money for it. I'd love to support your artworks. Thank you so much Breadman!!!!
張貼於 2023 年 6 月 9 日。 最後編輯於 2023 年 6 月 9 日。
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總時數 0.2 小時
搶先體驗版評論
First off, I LOVE this game. Don't get me wrong, but the sad truth is - I can't recommend it. It's dead, the server lists are empty of players. It's odd because the mechanics of the game and graphics feel so good but.. no one's here.
張貼於 2023 年 4 月 8 日。
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總時數 8.3 小時 (評論時已進行 6.5 小時)
Dark Souls on ultra hardcore "mein leiben" difficulty. Be aware - if you're a casual, DON'T BUY IT.
10/10 might be better than Dark Souls, probably is - maybe even the best Souls Like game ever made. Very impressive.
張貼於 2021 年 8 月 22 日。
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總時數 126.7 小時 (評論時已進行 44.8 小時)
Dorifto boi approves 10/10
張貼於 2021 年 3 月 11 日。
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總時數 0.2 小時
I didn't pay for it, played through Family share twice, once in about 2014 and in 2017 and i really wanna buy it now just to play it again. And because i'm still waiting for a sequel and want to support the dev :)
worthes any penny, just buy it it's too cheap, just do it.
張貼於 2018 年 3 月 7 日。
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1 個人認為這篇評論很有趣
總時數 81.4 小時 (評論時已進行 37.4 小時)
Tom Clancy's Rainbow Six Siege is the upcoming installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio.

Tom Clancy's Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience. The gameplay sets a new bar for intense firefights and expert strategy in the rich legacy of past Tom Clancy's Rainbow Six games.
Key Features
THE SIEGE GAMEPLAY
For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.

To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.


COUNTER TERRORIST UNITS
Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults. Rainbow Six Siege will include operators coming from five of the most worldwide renowned CTU: the British SAS, the American SWAT, the French GIGN, the German GSG9 and the Russian SPETSNAZ.

These Operators are specialists with their own expertise within Siege operations. Each has their own unique personality & specialty. Some are focused on assault where as others are defense-oriented. They can be combined within the same team to create new team strategies.


PROCEDURAL DESTRUCTION
Destruction is at the heart of the siege gameplay. Players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
張貼於 2016 年 7 月 14 日。
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總時數 193.6 小時 (評論時已進行 124.2 小時)
CS:GO 評論
dis is goot. very goot.
張貼於 2015 年 11 月 28 日。
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1 個人認為這篇評論很有趣
總時數 1.7 小時 (評論時已進行 0.4 小時)
Great game. the end.
張貼於 2015 年 10 月 31 日。
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目前顯示第 1-8 項,共 8 項