20 people found this review helpful
Recommended
0.0 hrs last two weeks / 31.3 hrs on record
Posted: 13 May, 2024 @ 7:33pm
Updated: 8 Jun, 2024 @ 1:47pm

S.T.A.L.K.E.R. Clear Sky is developed by GSC Game World and released in 2008.
It is a mix of FPS, RPG and Survival, in an open world.
This second opus is a prequel to S.T.A.L.K.E.R. Shadow Of Chernobyl released a year earlier.

The plot takes place in 2011, 25 years after the Chernobyl incident, and 5 years after the second explosion.
Since the second disaster, powerful energy emissions have emanated from the plant,
causing death and devastation in their wake.
A stalker and mercenary named Scar leads an expedition of ecological scientists, who study the results generated by these cataclysms.
While the next emission is supposed to happen in more than two months, it arrives suddenly, taking the entire team by surprise.
A suspicious and unusual activity of human origin seems to be at the origin of these new disasters...
"Scar" miraculously survived, and is taken in by members of the Clear Sky faction.
Pleasantly surprised by the Stalker's speedy recovery, the leader of the faction then sent him on a mission to support his troops.
This will lead you to work for different factions with their own motivations, such as Freedom, Duty, Loners, while fighting the hostiles such as the Military, the Bandits, but also the Mutants and Zombies who swarm in the most remote and radioactive places.
Will you try to curry favor with one faction at the expense of the others, or will you prefer to maintain cordial relations with each of them?

This second excursion around the nuclear power plant takes on a slightly warmer appearance than before.
The weather seems milder, calmer, with less bad weather and rarer storms.
The Zone is dressed in its most beautiful autumnal finery, with fields and forests in beautiful orange and brown hues.
But make no mistake, this new post-apocalyptic journey is not a rural stroll...
The wastelands are still gloomy, arid, littered with the ruins of dilapidated buildings and rusty carcasses of abandoned vehicles...
While most locations are easily recognizable to veterans of the first game, there are new, previously unexplored locations to discover.

Shadow Of Chernobyl excelled with its oppressive, distressing and paranormal atmosphere, Clear Sky is much more action-oriented than its predecessor.
Indeed, this installment gives pride of place to territorial wars between the different factions that populate the Zone.
You will often have to support Stalkers in combat, capture enemy faction bases, but also find weapons and stolen equipment, etc.
But don't lose sight of your main objective: you must prevent by all means the intrusion of a group of Stalkers into the Chernobyl power plant...

On the gameplay side, Clear Sky doesn't change the fundamentals brought by Shadow of Chernobyl, while bringing some minor modifications and new features.
It is now possible to repair your armor, your weapons and improve them at a mechanic, customizing them by adding better parts.
The weapons are identical to SOC except for three new ones: a pistol, a shotgun and a machine gun.
The HUD and inventory have been redesigned and corrected, they are now more intuitive.
A guide can take the character to another sector of the Zone, doing a sort of fast travel, but this obviously has a cost that differs depending on which Stalker you ask.
Good quality items are harder to find and are very expensive from merchants, which accentuates the survival aspect of the game.
The AI ​​has progressed a lot, the enemies are much more devious and offensive, they attack in groups, spam grenades with diabolical precision, hide when they feel threatened, they are not there to make up the numbers.
You have to use a detector to try to find artifacts that are invisible to the naked eye, but they are often located near Anomalies...
The number of artifacts you can equip is limited depending on your armor, the more elaborate it is, the more you can carry, up to a maximum of five.
At night, the Zone is extremely dark since it has no lighting, making exploration slower and combat much more difficult.

The OST of this second S.T.A.L.K.E.R. is of excellent quality, with very rock combat music, sinister ambient melodies, and magnificent themes for each faction.
For example the legendary “Bandit Radio” adored by fans, which is today a meme and an anthem of the franchise.

S.T.A.L.K.E.R. Clear Sky is a worthy prequel to the original game.
The FPS/RPG/Survival formula is enhanced by a good dose of action.
This second game is still aimed at an audience of hardcore gamers,
who are not put off by the sometimes frustrating difficulty and the slow pace of progression.
Clear Sky is reserved for fans of rich and complex games.
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27 Comments
Evil Mandalorian 17 Dec, 2024 @ 2:27am 
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