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Recente recensies door Adri

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75.8 uur in totaal (54.5 uur op moment van beoordeling)
Edit: With Patch 1.1 there's now a proper ending/mini-epilogue, that's enough for me to change my review to positive as the game is no longer in Early Access, which was my main gripe.

Still in Early Access storywise, there's no ending.

The game gives you 3 "big" roadblocks to complete in order to progress the main questline, which can be summed up by "go grind more."

The last roadblock is especially annoying if you choose the combat option, as this game forces you to play ironman (one savefile per character with no manual saving allowed.)

You'll need a bunch of potions/food for the fight which will cost you hours of work to prepare/buy, and if you happen to fail at your first attempt (which is quite likely) you'll simply lose all the edibles you consumed, with no option to load a savegame to try again that way.

You'll be forced to grind back (even more) consumables to be able to get another attempt to win the fight. No way to practice or learn the movesets either other than this.

Your other choice is to just cheat by going to settings and enabling the "invincible" option which makes it so you no longer take damage. As to why they decided to allow you to just cheat through the fight instead of being able to load a savegame truly boggles the mind...
Geplaatst 4 april 2023. Laatst gewijzigd 24 april 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
715.9 uur in totaal (109.2 uur op moment van beoordeling)
Well, the game is good now.

Creative Assembly is at long last putting actual work in.

It took them dozens of months of wasted time and dozens of millions of wasted dollars on Hyenas, a game not at all interesting to their core audience, to realize that they shouldn't let their main series rot and decay.

I find it absolutely pathetic and despicable on CA's part that they needed to lose this much before caring about their community again.

But hey, at least the game is good now...

It's been a month since the launch of 3.0 which introduced various game breaking bugs. We finally got a patch, yet it fixes next to nothing. Doesn't even fix the announcement bug or the fact that you still can't recruit or upgrade the units related to removed technologies, let alone the myriad of other issues.

There's a WORKSHOP MOD that fixes more mistakes than your 1 month-awaited patch does.

Jesus Christ. Get your crap together CA.
Geplaatst 30 maart 2023. Laatst gewijzigd 1 mei 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
71.8 uur in totaal (16.7 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
Yes
Geplaatst 15 maart 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
16.4 uur in totaal (4.1 uur op moment van beoordeling)
Max Hass.
Max.
Max.
Max!
Max!
Max!
Max!
NO! IT CAN'T BE YOU STUPID GOLEM!
Max...
Geplaatst 9 maart 2023. Laatst gewijzigd 9 maart 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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1 persoon vond deze recensie grappig
93.3 uur in totaal (82.3 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
Yes
Geplaatst 22 februari 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
49.9 uur in totaal
Yes
Geplaatst 1 februari 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
34.4 uur in totaal (10.0 uur op moment van beoordeling)
Terrible level design
Geplaatst 18 januari 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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48.1 uur in totaal (34.2 uur op moment van beoordeling)
Yes
Geplaatst 17 januari 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
485.3 uur in totaal (38.6 uur op moment van beoordeling)
The core game play loop is incredibly enjoyable, but just as with any other Paradox game it needs more attention and development time given to it.

There's a lot of rough edges to smooth out and a lot of shallow mechanics to flesh out. The user interface in particular needs a big overhaul. Currently it feels comparable to the UI of a mobile game, it should become much more compact and accessible, along with letting you open multiple windows at once. Half the game consists of opening and closing the market/trade/construction/state windows as you need information from one window to do things in the other.

But, if it gets the love it deserves, it could really be something.
Geplaatst 1 november 2022. Laatst gewijzigd 1 november 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
7 mensen vonden deze recensie nuttig
36.9 uur in totaal (11.3 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
Finite map resources combined with not being able to automatically import goods from the trading post results in an extremely frustrating experience as soon as you get into the mid game, and making resources finite in general in a City Builder shows to me an extreme lack of judgement

Besides that, you also have to manually empty your Compost Piles every time they fill up, Arborist fruit trees have a limited lifespan after which you have to manually replace them, Hunter Cabins have to be manually moved every time wild animals move from their original location, and the list goes on

It feels like the devs wanted to make a Real-Time Strategy game but then changed course and made it into a City Builder at the last minute.

Just not enough content and quality of life for the current price tag.

Also badly optimized, crashing and lagging with an RTX 3070ti/i5-11600k.
Geplaatst 10 augustus 2022. Laatst gewijzigd 10 augustus 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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