Pringles Man
Chicago, Illinois, United States
 
 
You can't see me
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Kommentarer
Block of Wood 12. dec. 2023 kl. 12:56 
+rep :)
Requis 14. aug. 2020 kl. 12:01 
u short
Super Sand 10. aug. 2020 kl. 18:41 
u smell
MURHPHEY 9. juni 2019 kl. 9:22 
-1-Never buy into hype or gorgeous graphics. Anyone can advertise a highly attractive game without spending crucial quality time it takes to make high-quality game. Star Wars, Star Trek, and the medieval theme have all been abused in their attraction. And most of them were all flash and no fun.
-2-The spine of any game is the core game play. It's all built up from the foundations. The game should be developed with the mechanics made first. You can stick fancy glitter over it all you want, but if the core foundation is loose, there'll be no game to show for it.
-3-Good balance and progression is what makes a game fair and fun. There must never be an unfair advantage between players. All the results a player must reach should be won by the player's growing skill and knowledge. Irresponsible developers will cut time, cost, and quality in their game by giving OP tools to the player that lets them win more. The player will never grow. He will never learn. He will stay the same.
Requis 25. okt. 2018 kl. 18:24 
herro
Mato 25. juli 2017 kl. 7:49 
HeRrO?