安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Atrocious - Awesome to have someone with experience in here as well. Welcome! :)
Although it's very nice to have been invited here, I'm not sure I belong here.
Like Bix', I'm just a casual player with a tendency to overreach, lol.
Sure, I was able to create a couple of fairly simple sound mods for XRebirth, but that's really all I can do right now. I was able to create those because sound replacement in XRebirth is among the easiest stuff you can do.
Scripting? No idea!
Macros? What the hell is that?! LOL
Anyway, if you don't mind having a total modding noob around, I'm happy to join you!
Anyway, i say it again, thanks :)
This problem appears only if the modder adds new xml files to the mod. All the old ones are being found with no problem. I also checked the .cat file manually and it does contain the needed files, yet they are not being found properly.
However, considering the workshop tools were released only recently, it might very well be that there are still some bugs in there. Maybe one of the other members can give some input on this issue?