Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
One of the favorite EXAMPLES:
Morph(1) : midas(x2) refresh(x1) travel(x2) dager(x2) ethernal(x2) dagon(x2)
Morph(2): midas(x2) refresh(x1) pt.agi manta(x2) bkb(x2) mjolnir(x2)
SPC(1): midas(x2) refresh(x1) pt.agi diff.blade(x2 :D) manta(x2) nekr3(x2)
SPC(2): midas(x2) refresh(x1) travel(x2) dager(x2) ethernal(x2) dagon(x2)
Jugger(1): midas(x2) refresh(x1) travel(x2) aghanim(x2) dager(x2) ethernal(x2) dagon(x2)
Jugger(2): midas(x2) refresh(x1) pt.agi aghanim(x2) bkb(x2) mjolnir(x2)
Luna(1): midas(x2) refresh(x1) travel(x2) aghanim(x2) dager(x2) ethernal(x2)
Luna(2) midas(x2) refresh(x1) pt.agi bkb(x2) manta(x2) mjolnir(x2) satanic(x2)
7th slot on your "prefer".
GL & HF ;)
Some math with REFRESH: midas(200.g)+refresh+midas(=400g.)+100sec= +1midas(=600g.)+100 sec=midas(=800g.)+refresh+midas(=1000g).
Results with REFRESH: 1000.g/200sec/midas+refresh on cd.
1000g./200sec vs 600g./200sec.....After 200 sec it will be: 1600g./400sec vs 1000g./400sec.....After 200 sec it will be: 2200g./600sec vs 1400g./600sec.....After 200 sec it will be: 2800g./800sec vs 1800g./800sec.....After 200 sec it will be: 3400g./1000sec vs 2200g./1000sec.....After 200 sec it will be: 4000g./1200sec vs 2600g./1200sec.
<<<RESULTS>>> 4000 gold/1200sec vs 2600.g/1200sec.
1200sec=20min.
Game can be 60min=After 3600sec it will be: 11200g./3600sec vs 7400g./3600 sec.
TAKE THOUGHT.
You can refresh anything.
Beginning with items, finishing skills.
Have you ever wondered how the most effective may be your contribution to the team-fight by employing this all twice?
More attempts = more experience = More variations use.
And do not forget, you are not alone, you 5.
GL&HF