STEAM GRUBU
DJAspire's Custom Blackjack DJABJ
STEAM GRUBU
DJAspire's Custom Blackjack DJABJ
1
OYUNDA
11
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Kuruluş
7 Kasım 2016
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İngilizce
DJAspire's Custom Blackjack HAKKINDA

Custom Scripted Blackjack Development

10.20.2016: Model surveying and fact finding mission to implement new blackjack coding.

10.24.2016: Powerup Table Brainstorming and Assembly of 50+ prototype powerups on a mr.stumpy base universal blackjack table. Mr. Stumpy's v1.00

*ALPHA PHASE*

10.27.2016: Effect and Figurine assembly aswell as some work on a prize shop. DJAspires v1.01

10.28.2016: Item Printer Script reimagination and implementation using pre-existing 3d object. v1.02

10.29.2016: Powerup BB code and effects modification v1.02a

10.30.2016: Powerup Scripting and debugging from scratch. v1.02b

11.2.2016: Modification to card counting arrays to account for powerup values. v1.02c

11.3.2016: Major Rule modification, Powerup Script implementaiton and alpha testing save bag wipe. Player development support options now available. v1.03

11.3.2016: Scripting of item printer modified aswell as scripting in player specific drop locations for pull a prize blocks, Draw again twice and Super rare prize pulls. v1.03a

11.5.2016: Major Player Area and Dealer Tabletop redesign. Addition of a "Rules" board to simplify viewing. v1.03b

11.8.2016: Player Chip Converter Aesthetics (1/2) added and 2 powerups discontinued for repurposing. one superRARE added. v1.03c

11.9.2016: Player Chip Converter Script (2/2) added including bag support! coded to table specific chip types and redesigned to fit player x, y, z, logic. v1.04

11.10.2016: Added 12 new chip tiers and the 3 tiers of dragon coins to the converter. converter snaps added aswell as a chip organization fix. v1.04a

11.11.2016: Added Prestiege chest aswell as 6 all new powerups available to prestige chest pulls only. Added 2 new save chests. v1.04b

11.12.2016: Added one new save chest aswell as modified powerup text and rules for implementation.(1/2) v1.04c

11.13.2016: Development of 5 core classes aswell as Ability/Spell cards with respect to rairity and prestige levels for possible replacement of the powerup system. (1/4)

11.14.2016: Development of Event/Location/Trap cards to populate the main deck for an added level of excitement and an added variable to play. Possible future implementation. (2/4)

11.15.2016:Prestige level 4 added aswell as a black diamond supporter option. Removed aesthetic display to free resources. v1.04d

11.16.2016: implementation of big ass rules board development event card development, resizing, rendering and scripting.
custom main table deck redesign and event card implementation. v1.04e

11.20.2016:Introduction of Trap/Encounter/Location/Class/ability/spell cards and scripting in flavor text, random table generation and placeholder generation. new player pull bookcases and books covering 5 level 1 classes and level 0 cantrips. (3/4 4/4) v1.05(RPG Alpha)

11.22.2016: Redesigned main table to seat 10 fully scripted. placed 17 powerups in the comming soon display and completely remodeled the player areas. v1.06(Mario beta)
POPÜLER TARTIŞMALAR
SON DUYURULAR
Black diamond version ready
Development cycle comming to an end.
2 Yorum
djaspire 9 Kas 2016 @ 8:11 
thanks. ive put quite a bit of time and effort into it sofar. i'm glad you enjoyed it =)
Sabaud 9 Kas 2016 @ 5:56 
Excellent table and scripts, i'm very impressed. Only downside is the long load time, but such is life for texture loads. A great night-owl blackjack table.
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