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Caffeinated3D CAF3D
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Caffeinated3D CAF3D
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OM Caffeinated3D

C3D is a lightweight, 'BASIC' game compiler running Vulkan API and OpenGL!

Gajatix Software is proud to present our latest technology, Caffeinated3D (C3D)! This is a brand new programming language which captures the true essence of simplicity with power. Much like the BlitzBasic languages, C3D lends itself to a very easy structure so that developers with little or no experience can jump straight in and be able to create complex programs with the same power as c++ without all the headaches. Backed up by the Vulkan API for advanced rendering, C3D can create beautiful real time graphics that rivals modern game engines!

Some key features of this unique endeavor include:

Collabrative Coding - C3D's IDE will support collaborative, real-time editing/programming.

Physically Based Rendering (PBR) - PBR is a professional rendering technique used by industry Pros. Combining multiple texture maps into a single texture with dynamic properties we achieve photorealistic results and better performance! C3D has full support for it, and even has convenience functions so you never have to dig into the math yourself!

MSAA Improved - We made MSAA run on, basically, GPU multi-threading! It was running off the window; this was very inefficient, and so we've switched to an frame-buffer, object based method. We then took it a step further to use more frame buffers each doing 4x pass throughs on the frame - 16x is 4 frame buffer passes.

Frustum Culling - We've taken advantage of this performance booster to cut out unnecessary polygons that aren't being viewed!

Multi-Threading - The Multi-Threading system is automatically integrated into every game made with Caffeinated3D using the provided MainLoop functions.

Enjoy some pictures of the engine rendering here: http://www.indiedb.com/engines/caffeinated3d/images

C3D Forums![community.caffeinated3d.com]
C3D Facebook![www.facebook.com]
C3D (Gajatix) Store![store.gajatix.com]
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Caffeinated 3D v1.0.0 Patch notes! ~Alpha Stage 2 Launch, Interface Revamp & PBR Lighting! Caffeinated 3D v1.0.0 Patch notes! ~Alpha Stage 2 Launch, Interface Revamp & PBR Lighting!
2 kommentarer
Goth Dobes! 2 mar, 2017 @ 1:49 
Comon alpha build! So close!
Goth Dobes! 23 dec, 2016 @ 20:26 
Patch notes and updates in 'Discussions'!
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